mutter/tests/conform/test-conform-main.c
Robert Bragg 99a0be890e conform: check we invalidate ancestor cached state
In the cases where we cache vertex state with an ancestor pipeline (whose
vertex processing state is equivalent) we need to invalidate that state
if that ancestor is later modified.

This conformance test checks this case but currently fails because we
only notify the progend directly associated with the pipeline being
changed.

In this case the pipeline can be using a different progend to the
ancestor which it is caching state with so when the ancestor is changed
it needs to notify all the progends that they may need to clear their
private state.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
(cherry picked from commit e112af5f770d6c46688fdcb5ba38b75ca0778891)
2013-10-28 16:34:57 +00:00

155 lines
4.9 KiB
C

#include "config.h"
#include <cogl/cogl.h>
#include <glib.h>
#include <locale.h>
#include <stdlib.h>
#include <string.h>
#include "test-utils.h"
/* A bit of sugar for adding new conformance tests */
#define ADD_TEST(FUNC, REQUIREMENTS, KNOWN_FAIL_REQUIREMENTS) \
G_STMT_START { \
extern void FUNC (void); \
if (strcmp (#FUNC, argv[1]) == 0) \
{ \
test_utils_init (REQUIREMENTS, KNOWN_FAIL_REQUIREMENTS); \
FUNC (); \
test_utils_fini (); \
exit (0); \
} \
} G_STMT_END
#define UNPORTED_TEST(FUNC)
int
main (int argc, char **argv)
{
int i;
if (argc != 2)
{
g_printerr ("usage %s UNIT_TEST\n", argv[0]);
exit (1);
}
/* Just for convenience in case people try passing the wrapper
* filenames for the UNIT_TEST argument we normalize '-' characters
* to '_' characters... */
for (i = 0; argv[1][i]; i++)
{
if (argv[1][i] == '-')
argv[1][i] = '_';
}
/* This file is run through a sed script during the make step so the
* lines containing the tests need to be formatted on a single line
* each.
*/
UNPORTED_TEST (test_object);
UNPORTED_TEST (test_fixed);
UNPORTED_TEST (test_materials);
ADD_TEST (test_pipeline_user_matrix, 0, 0);
ADD_TEST (test_blend_strings, 0, 0);
ADD_TEST (test_blend, 0, 0);
ADD_TEST (test_premult, 0, 0);
UNPORTED_TEST (test_readpixels);
#ifdef COGL_HAS_COGL_PATH_SUPPORT
ADD_TEST (test_path, 0, 0);
#endif
ADD_TEST (test_depth_test, 0, 0);
ADD_TEST (test_color_mask, 0, 0);
ADD_TEST (test_backface_culling, 0, TEST_REQUIREMENT_NPOT);
ADD_TEST (test_layer_remove, 0, 0);
ADD_TEST (test_sparse_pipeline, 0, 0);
ADD_TEST (test_npot_texture, 0, 0);
UNPORTED_TEST (test_multitexture);
UNPORTED_TEST (test_texture_mipmaps);
ADD_TEST (test_sub_texture, 0, 0);
ADD_TEST (test_pixel_buffer_map, 0, 0);
ADD_TEST (test_pixel_buffer_set_data, 0, 0);
ADD_TEST (test_pixel_buffer_sub_region, 0, 0);
UNPORTED_TEST (test_texture_rectangle);
ADD_TEST (test_texture_3d, TEST_REQUIREMENT_TEXTURE_3D, 0);
ADD_TEST (test_wrap_modes, 0, 0);
UNPORTED_TEST (test_texture_pixmap_x11);
ADD_TEST (test_texture_get_set_data, 0, 0);
ADD_TEST (test_atlas_migration, 0, 0);
ADD_TEST (test_read_texture_formats, 0, 0);
ADD_TEST (test_write_texture_formats, 0, 0);
ADD_TEST (test_alpha_textures, 0, 0);
ADD_TEST (test_wrap_rectangle_textures,
TEST_REQUIREMENT_TEXTURE_RECTANGLE,
TEST_KNOWN_FAILURE);
UNPORTED_TEST (test_vertex_buffer_contiguous);
UNPORTED_TEST (test_vertex_buffer_interleved);
UNPORTED_TEST (test_vertex_buffer_mutability);
ADD_TEST (test_primitive, 0, 0);
ADD_TEST (test_just_vertex_shader, TEST_REQUIREMENT_GLSL, 0);
ADD_TEST (test_pipeline_uniforms, TEST_REQUIREMENT_GLSL, 0);
ADD_TEST (test_snippets, TEST_REQUIREMENT_GLSL, 0);
ADD_TEST (test_custom_attributes, TEST_REQUIREMENT_GLSL, 0);
ADD_TEST (test_offscreen, 0, 0);
ADD_TEST (test_framebuffer_get_bits,
TEST_REQUIREMENT_OFFSCREEN | TEST_REQUIREMENT_GL,
0);
ADD_TEST (test_point_size, 0, 0);
ADD_TEST (test_point_size_attribute,
TEST_REQUIREMENT_PER_VERTEX_POINT_SIZE, 0);
ADD_TEST (test_point_size_attribute_snippet,
TEST_REQUIREMENT_PER_VERTEX_POINT_SIZE |
TEST_REQUIREMENT_GLSL, 0);
ADD_TEST (test_point_sprite,
TEST_REQUIREMENT_POINT_SPRITE,
0);
ADD_TEST (test_point_sprite_orientation,
TEST_REQUIREMENT_POINT_SPRITE,
TEST_KNOWN_FAILURE);
ADD_TEST (test_point_sprite_glsl,
TEST_REQUIREMENT_POINT_SPRITE |
TEST_REQUIREMENT_GLSL,
0);
ADD_TEST (test_version, 0, 0);
ADD_TEST (test_alpha_test, 0, 0);
ADD_TEST (test_map_buffer_range, TEST_REQUIREMENT_MAP_WRITE, 0);
ADD_TEST (test_primitive_and_journal, 0, 0);
ADD_TEST (test_copy_replace_texture, 0, 0);
ADD_TEST (test_pipeline_cache_unrefs_texture, 0, 0);
ADD_TEST (test_pipeline_shader_state, TEST_REQUIREMENT_GLSL, 0);
UNPORTED_TEST (test_viewport);
ADD_TEST (test_gles2_context, TEST_REQUIREMENT_GLES2_CONTEXT, 0);
ADD_TEST (test_gles2_context_fbo, TEST_REQUIREMENT_GLES2_CONTEXT, 0);
ADD_TEST (test_gles2_context_copy_tex_image,
TEST_REQUIREMENT_GLES2_CONTEXT,
0);
ADD_TEST (test_euler_quaternion, 0, 0);
ADD_TEST (test_color_hsl, 0, 0);
ADD_TEST (test_fence, TEST_REQUIREMENT_FENCE, 0);
ADD_TEST (test_texture_no_allocate, 0, 0);
g_printerr ("Unknown test name \"%s\"\n", argv[1]);
return 1;
}