996260ceab
Previously when make test is run it would say ‘fail’ in lower case letters for both tests that are known bugs we need to fix and for drivers that can't run the test. This makes it too easy to lose track of bugs. To fix this, the ADD_TEST macro has now been changed to take two sets of flags instead of just one. The first specifies the requirements for the test to run at all. The second specifies the set of flags required to run without any known failures. The table in the test report now says ‘n/a’ instead of ‘fail’ for tests that don't match the feature requirements. Reviewed-by: Robert Bragg <robert@linux.intel.com> (cherry picked from commit 723f8d4402e7b2ef3a71f51bb29b10d1c0ec8d81)
124 lines
3.8 KiB
C
124 lines
3.8 KiB
C
#include "config.h"
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#include <cogl/cogl.h>
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#include <glib.h>
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#include <locale.h>
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#include <stdlib.h>
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#include <string.h>
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#include "test-utils.h"
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/* A bit of sugar for adding new conformance tests */
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#define ADD_TEST(FUNC, REQUIREMENTS, KNOWN_FAIL_REQUIREMENTS) \
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G_STMT_START { \
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extern void FUNC (void); \
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if (strcmp (#FUNC, argv[1]) == 0) \
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{ \
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test_utils_init (REQUIREMENTS, KNOWN_FAIL_REQUIREMENTS); \
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FUNC (); \
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test_utils_fini (); \
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exit (0); \
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} \
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} G_STMT_END
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#define UNPORTED_TEST(FUNC)
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int
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main (int argc, char **argv)
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{
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int i;
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if (argc != 2)
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{
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g_printerr ("usage %s UNIT_TEST\n", argv[0]);
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exit (1);
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}
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/* Just for convenience in case people try passing the wrapper
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* filenames for the UNIT_TEST argument we normalize '-' characters
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* to '_' characters... */
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for (i = 0; argv[1][i]; i++)
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{
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if (argv[1][i] == '-')
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argv[1][i] = '_';
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}
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/* This file is run through a sed script during the make step so the
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* lines containing the tests need to be formatted on a single line
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* each.
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*/
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UNPORTED_TEST (test_object);
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UNPORTED_TEST (test_fixed);
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UNPORTED_TEST (test_materials);
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ADD_TEST (test_pipeline_user_matrix, 0, 0);
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ADD_TEST (test_blend_strings, 0, 0);
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ADD_TEST (test_premult, 0, 0);
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UNPORTED_TEST (test_readpixels);
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ADD_TEST (test_path, 0, 0);
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ADD_TEST (test_depth_test, 0, 0);
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ADD_TEST (test_color_mask, 0, 0);
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ADD_TEST (test_backface_culling, 0, TEST_REQUIREMENT_NPOT);
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ADD_TEST (test_layer_remove, 0, 0);
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ADD_TEST (test_sparse_pipeline, 0, 0);
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ADD_TEST (test_npot_texture, 0, TEST_REQUIREMENT_NPOT);
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UNPORTED_TEST (test_multitexture);
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UNPORTED_TEST (test_texture_mipmaps);
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ADD_TEST (test_sub_texture, 0, 0);
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ADD_TEST (test_pixel_buffer, 0, 0);
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UNPORTED_TEST (test_texture_rectangle);
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ADD_TEST (test_texture_3d, TEST_REQUIREMENT_TEXTURE_3D, 0);
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ADD_TEST (test_wrap_modes, 0, 0);
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UNPORTED_TEST (test_texture_pixmap_x11);
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UNPORTED_TEST (test_texture_get_set_data);
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ADD_TEST (test_atlas_migration, 0, 0);
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ADD_TEST (test_read_texture_formats, 0, 0);
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ADD_TEST (test_write_texture_formats, 0, 0);
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UNPORTED_TEST (test_vertex_buffer_contiguous);
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UNPORTED_TEST (test_vertex_buffer_interleved);
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UNPORTED_TEST (test_vertex_buffer_mutability);
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ADD_TEST (test_primitive, 0, 0);
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ADD_TEST (test_just_vertex_shader, TEST_REQUIREMENT_GLSL, 0);
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ADD_TEST (test_pipeline_uniforms, TEST_REQUIREMENT_GLSL, 0);
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ADD_TEST (test_snippets, TEST_REQUIREMENT_GLSL, 0);
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ADD_TEST (test_custom_attributes, TEST_REQUIREMENT_GLSL, 0);
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ADD_TEST (test_bitmask, 0, 0);
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ADD_TEST (test_offscreen, 0, 0);
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ADD_TEST (test_point_size, 0, 0);
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ADD_TEST (test_point_sprite,
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TEST_REQUIREMENT_POINT_SPRITE,
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0);
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ADD_TEST (test_point_sprite_orientation,
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TEST_REQUIREMENT_POINT_SPRITE,
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TEST_KNOWN_FAILURE);
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ADD_TEST (test_version, 0, 0);
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ADD_TEST (test_alpha_test, 0, 0);
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ADD_TEST (test_map_buffer_range, TEST_REQUIREMENT_MAP_WRITE, 0);
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UNPORTED_TEST (test_viewport);
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ADD_TEST (test_gles2_context, TEST_REQUIREMENT_GLES2_CONTEXT, 0);
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ADD_TEST (test_gles2_context_fbo, TEST_REQUIREMENT_GLES2_CONTEXT, 0);
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ADD_TEST (test_gles2_context_copy_tex_image,
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TEST_REQUIREMENT_GLES2_CONTEXT,
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0);
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ADD_TEST (test_euler_quaternion, 0, 0);
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g_printerr ("Unknown test name \"%s\"\n", argv[1]);
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return 1;
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}
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