144 lines
4.5 KiB
C
144 lines
4.5 KiB
C
/*
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* Cogl
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*
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* A Low Level GPU Graphics and Utilities API
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*
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* Copyright (C) 2012 Collabora Ltd.
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*
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* Permission is hereby granted, free of charge, to any person
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* obtaining a copy of this software and associated documentation
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* files (the "Software"), to deal in the Software without
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* restriction, including without limitation the rights to use, copy,
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* modify, merge, publish, distribute, sublicense, and/or sell copies
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* of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice shall be
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* included in all copies or substantial portions of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
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* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
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* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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* SOFTWARE.
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*
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*
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*/
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#if !defined(__COGL_H_INSIDE__) && !defined(COGL_COMPILATION)
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#error "Only <cogl/cogl.h> can be included directly."
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#endif
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#ifndef __COGL_FENCE_H__
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#define __COGL_FENCE_H__
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#include <cogl/cogl-types.h>
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#include <cogl/cogl-framebuffer.h>
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/**
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* SECTION:cogl-fence
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* @short_description: Functions for notification of command completion
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*
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* Cogl allows notification of GPU command completion; users may mark
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* points in the GPU command stream and receive notification when the GPU
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* has executed to that point.
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*/
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/**
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* CoglFence:
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*
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* An opaque object representing a fence. This type is currently
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* unused but in the future may be used to pass extra information
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* about the fence completion.
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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typedef struct _CoglFence CoglFence;
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/**
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* CoglFenceCallback:
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* @fence: Unused. In the future this parameter may be used to pass
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* extra information about the fence completion but for now it
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* should be ignored.
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* @user_data: The private data passed to cogl_framebuffer_add_fence_callback()
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*
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* The callback prototype used with
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* cogl_framebuffer_add_fence_callback() for notification of GPU
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* command completion.
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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typedef void (* CoglFenceCallback) (CoglFence *fence,
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void *user_data);
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/**
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* CoglFenceClosure:
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*
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* An opaque type representing one future callback to be made when the
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* GPU command stream has passed a certain point.
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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typedef struct _CoglFenceClosure CoglFenceClosure;
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/**
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* cogl_frame_closure_get_user_data:
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* @closure: A #CoglFenceClosure returned from cogl_framebuffer_add_fence()
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*
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* Returns the user_data submitted to cogl_framebuffer_add_fence() which
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* returned a given #CoglFenceClosure.
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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void *
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cogl_fence_closure_get_user_data (CoglFenceClosure *closure);
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/**
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* cogl_framebuffer_add_fence_callback:
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* @framebuffer: The #CoglFramebuffer the commands have been submitted to
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* @callback: (scope notified): A #CoglFenceCallback to be called when
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* all commands submitted to Cogl have been executed
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* @user_data: (closure): Private data that will be passed to the callback
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*
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* Calls the provided callback when all previously-submitted commands have
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* been executed by the GPU.
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*
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* Returns non-NULL if the fence succeeded, or %NULL if it was unable to
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* be inserted and the callback will never be called. The user does not
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* need to free the closure; it will be freed automatically when the
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* callback is called, or cancelled.
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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CoglFenceClosure *
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cogl_framebuffer_add_fence_callback (CoglFramebuffer *framebuffer,
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CoglFenceCallback callback,
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void *user_data);
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/**
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* cogl_framebuffer_cancel_fence_callback:
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* @framebuffer: The #CoglFramebuffer the commands were submitted to
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* @closure: The #CoglFenceClosure returned from
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* cogl_framebuffer_add_fence_callback()
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*
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* Removes a fence previously submitted with
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* cogl_framebuffer_add_fence_callback(); the callback will not be
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* called.
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*
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* Since: 2.0
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* Stability: Unstable
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*/
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void
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cogl_framebuffer_cancel_fence_callback (CoglFramebuffer *framebuffer,
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CoglFenceClosure *closure);
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#endif /* __COGL_FENCE_H__ */
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