97243ad9ac
This adds Cogl API to show and hide onscreen framebuffers. We don't want to go too far down the road of abstracting window system APIs with Cogl since that would be out of its scope but the previous idea that we would automatically map framebuffers on allocation except for those made from foreign windows wasn't good enough. The problem is that we don't want to make Clutter always create stages from foreign windows but with the automatic map semantics then Clutter doesn't get an opportunity to select for all the events it requires before mapping. This meant that we wouldn't be delivered a mouse enter event for windows mapped underneath the cursor which would break Clutters handling of button press events.
1274 lines
37 KiB
C
1274 lines
37 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2007,2008,2009,2010,2011 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see
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* <http://www.gnu.org/licenses/>.
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*
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*
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* Authors:
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* Robert Bragg <robert@linux.intel.com>
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include "cogl.h"
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#include "cogl-winsys-private.h"
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#include "cogl-feature-private.h"
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#include "cogl-context-private.h"
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#include "cogl-framebuffer.h"
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#include "cogl-swap-chain-private.h"
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#include "cogl-renderer-private.h"
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#include "cogl-onscreen-template-private.h"
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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#include "cogl-renderer-xlib-private.h"
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#include "cogl-display-xlib-private.h"
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#endif
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#include "cogl-private.h"
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#include <stdlib.h>
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#include <sys/types.h>
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#include <sys/stat.h>
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#include <fcntl.h>
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#include <glib/gi18n-lib.h>
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#ifdef COGL_HAS_GLES1
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#include <GLES/gl.h>
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#include <GLES/egl.h>
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#else
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#include <EGL/egl.h>
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#define NativeDisplayType EGLNativeDisplayType
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#define NativeWindowType EGLNativeWindowType
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#endif
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#include <EGL/egl.h>
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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#include <X11/Xlib.h>
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#endif
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typedef struct _CoglRendererEGL
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{
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglRendererXlib _parent;
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#endif
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EGLDisplay edpy;
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EGLint egl_version_major;
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EGLint egl_version_minor;
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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gboolean gdl_initialized;
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#endif
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/* Function pointers for GLX specific extensions */
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#define COGL_WINSYS_FEATURE_BEGIN(a, b, c, d, e, f)
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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ret (APIENTRY * pf_ ## name) args;
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#define COGL_WINSYS_FEATURE_END()
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#include "cogl-winsys-egl-feature-functions.h"
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#undef COGL_WINSYS_FEATURE_BEGIN
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#undef COGL_WINSYS_FEATURE_END
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} CoglRendererEGL;
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typedef struct _CoglDisplayEGL
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{
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglDisplayXlib _parent;
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#endif
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EGLContext egl_context;
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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EGLSurface dummy_surface;
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#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT) || \
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defined (COGL_HAS_EGL_PLATFORM_GDL_SUPPORT)
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EGLSurface egl_surface;
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int egl_surface_width;
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int egl_surface_height;
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gboolean have_onscreen;
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#else
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#error "Unknown EGL platform"
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#endif
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EGLConfig egl_config;
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gboolean found_egl_config;
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} CoglDisplayEGL;
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typedef struct _CoglContextEGL
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{
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EGLSurface current_surface;
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} CoglContextEGL;
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typedef struct _CoglOnscreenXlib
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{
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Window xwin;
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gboolean is_foreign_xwin;
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} CoglOnscreenXlib;
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typedef struct _CoglOnscreenEGL
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{
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CoglOnscreenXlib _parent;
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EGLSurface egl_surface;
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} CoglOnscreenEGL;
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/* Define a set of arrays containing the functions required from GL
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for each winsys feature */
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#define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \
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feature_flags, feature_flags_private, \
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winsys_feature) \
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static const CoglFeatureFunction \
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cogl_egl_feature_ ## name ## _funcs[] = {
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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{ G_STRINGIFY (name), G_STRUCT_OFFSET (CoglRendererEGL, pf_ ## name) },
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#define COGL_WINSYS_FEATURE_END() \
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{ NULL, 0 }, \
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};
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#include "cogl-winsys-egl-feature-functions.h"
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/* Define an array of features */
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#undef COGL_WINSYS_FEATURE_BEGIN
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#define COGL_WINSYS_FEATURE_BEGIN(name, namespaces, extension_names, \
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feature_flags, feature_flags_private, \
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winsys_feature) \
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{ 255, 255, namespaces, extension_names, \
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feature_flags, feature_flags_private, \
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winsys_feature, \
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cogl_egl_feature_ ## name ## _funcs },
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args)
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#undef COGL_WINSYS_FEATURE_END
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#define COGL_WINSYS_FEATURE_END()
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static const CoglFeatureData winsys_feature_data[] =
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{
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#include "cogl-winsys-egl-feature-functions.h"
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};
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static CoglFuncPtr
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_cogl_winsys_get_proc_address (const char *name)
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{
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return (CoglFuncPtr) eglGetProcAddress (name);
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}
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#undef COGL_WINSYS_FEATURE_BEGIN
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#define COGL_WINSYS_FEATURE_BEGIN(a, b, c, d, e, f)
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#undef COGL_WINSYS_FEATURE_FUNCTION
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#define COGL_WINSYS_FEATURE_FUNCTION(ret, name, args) \
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egl_renderer->pf_ ## name = NULL;
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#undef COGL_WINSYS_FEATURE_END
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#define COGL_WINSYS_FEATURE_END()
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static void
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initialize_function_table (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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#include "cogl-winsys-egl-feature-functions.h"
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}
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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static CoglOnscreen *
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find_onscreen_for_xid (CoglContext *context, guint32 xid)
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{
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GList *l;
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for (l = context->framebuffers; l; l = l->next)
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{
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CoglFramebuffer *framebuffer = l->data;
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CoglOnscreenXlib *xlib_onscreen;
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if (!framebuffer->type == COGL_FRAMEBUFFER_TYPE_ONSCREEN)
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continue;
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xlib_onscreen = COGL_ONSCREEN (framebuffer)->winsys;
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if (xlib_onscreen->xwin == (Window)xid)
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return COGL_ONSCREEN (framebuffer);
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}
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return NULL;
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}
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static CoglFilterReturn
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event_filter_cb (void *event, void *data)
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{
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XEvent *xevent = event;
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CoglContext *context = data;
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if (xevent->type == ConfigureNotify)
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{
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CoglOnscreen *onscreen =
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find_onscreen_for_xid (context, xevent->xconfigure.window);
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if (onscreen)
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{
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CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
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/* XXX: consider adding an abstraction for this... */
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framebuffer->width = xevent->xconfigure.width;
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framebuffer->height = xevent->xconfigure.height;
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}
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}
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return COGL_FILTER_CONTINUE;
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}
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#endif /* COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT */
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static void
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_cogl_winsys_renderer_disconnect (CoglRenderer *renderer)
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{
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CoglRendererEGL *egl_renderer = renderer->winsys;
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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if (egl_renderer->gdl_initialized)
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gdl_close ();
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#endif
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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_cogl_renderer_xlib_disconnect (renderer);
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#endif
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eglTerminate (egl_renderer->edpy);
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g_slice_free (CoglRendererEGL, egl_renderer);
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}
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static gboolean
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_cogl_winsys_renderer_connect (CoglRenderer *renderer,
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GError **error)
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{
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CoglRendererEGL *egl_renderer;
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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CoglRendererXlib *xlib_renderer;
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#endif
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EGLBoolean status;
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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gdl_ret_t rc = GDL_SUCCESS;
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gdl_display_info_t gdl_display_info;
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#endif
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renderer->winsys = g_slice_new0 (CoglRendererEGL);
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egl_renderer = renderer->winsys;
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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xlib_renderer = renderer->winsys;
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if (!_cogl_renderer_xlib_connect (renderer, error))
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goto error;
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egl_renderer->edpy =
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eglGetDisplay ((NativeDisplayType) xlib_renderer->xdpy);
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status = eglInitialize (egl_renderer->edpy,
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&egl_renderer->egl_version_major,
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&egl_renderer->egl_version_minor);
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#else
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egl_renderer->edpy = eglGetDisplay (EGL_DEFAULT_DISPLAY);
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status = eglInitialize (egl_renderer->edpy,
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&egl_renderer->egl_version_major,
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&egl_renderer->egl_version_minor);
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#endif
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if (status != EGL_TRUE)
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
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"Failed to initialize EGL");
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goto error;
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}
|
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#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
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/* Check we can talk to the GDL library */
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rc = gdl_init (NULL);
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if (rc != GDL_SUCCESS)
|
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
|
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"GDL initialize failed. %s",
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gdl_get_error_string (rc));
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goto error;
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}
|
|
|
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rc = gdl_get_display_info (GDL_DISPLAY_ID_0, &gdl_display_info);
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if (rc != GDL_SUCCESS)
|
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{
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g_set_error (error, COGL_WINSYS_ERROR,
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COGL_WINSYS_ERROR_INIT,
|
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"GDL failed to get display information: %s",
|
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gdl_get_error_string (rc));
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gdl_close ();
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goto error;
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}
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gdl_close ();
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#endif
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return TRUE;
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error:
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_cogl_winsys_renderer_disconnect (renderer);
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return FALSE;
|
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}
|
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|
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static void
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update_winsys_features (CoglContext *context)
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{
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CoglDisplayEGL *egl_display = context->display->winsys;
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CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
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const char *egl_extensions;
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int i;
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g_return_if_fail (egl_display->egl_context);
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_cogl_gl_update_features (context);
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memset (context->winsys_features, 0, sizeof (context->winsys_features));
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egl_extensions = eglQueryString (egl_renderer->edpy, EGL_EXTENSIONS);
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COGL_NOTE (WINSYS, " EGL Extensions: %s", egl_extensions);
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#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
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context->feature_flags |= COGL_FEATURE_ONSCREEN_MULTIPLE;
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COGL_FLAGS_SET (context->winsys_features,
|
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COGL_WINSYS_FEATURE_MULTIPLE_ONSCREEN,
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TRUE);
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#endif
|
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|
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initialize_function_table (context->display->renderer);
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|
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for (i = 0; i < G_N_ELEMENTS (winsys_feature_data); i++)
|
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if (_cogl_feature_check ("EGL", winsys_feature_data + i, 0, 0,
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egl_extensions,
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egl_renderer))
|
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{
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context->feature_flags |= winsys_feature_data[i].feature_flags;
|
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if (winsys_feature_data[i].winsys_feature)
|
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COGL_FLAGS_SET (context->winsys_features,
|
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winsys_feature_data[i].winsys_feature,
|
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TRUE);
|
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}
|
|
|
|
/* FIXME: the winsys_feature_data can currently only have one
|
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* winsys feature per extension... */
|
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if (egl_renderer->pf_eglSwapBuffersRegion)
|
|
{
|
|
COGL_FLAGS_SET (context->winsys_features,
|
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COGL_WINSYS_FEATURE_SWAP_REGION, TRUE);
|
|
COGL_FLAGS_SET (context->winsys_features,
|
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COGL_WINSYS_FEATURE_SWAP_REGION_THROTTLE, TRUE);
|
|
}
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
static XVisualInfo *
|
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get_visual_info (CoglDisplay *display, EGLConfig egl_config)
|
|
{
|
|
CoglRendererXlib *xlib_renderer = display->renderer->winsys;
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
XVisualInfo visinfo_template;
|
|
int template_mask = 0;
|
|
XVisualInfo *visinfo = NULL;
|
|
int visinfos_count;
|
|
EGLint visualid, red_size, green_size, blue_size, alpha_size;
|
|
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_NATIVE_VISUAL_ID, &visualid);
|
|
|
|
if (visualid != 0)
|
|
{
|
|
visinfo_template.visualid = visualid;
|
|
template_mask |= VisualIDMask;
|
|
}
|
|
else
|
|
{
|
|
/* some EGL drivers don't implement the EGL_NATIVE_VISUAL_ID
|
|
* attribute, so attempt to find the closest match. */
|
|
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_RED_SIZE, &red_size);
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_GREEN_SIZE, &green_size);
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_BLUE_SIZE, &blue_size);
|
|
eglGetConfigAttrib (egl_renderer->edpy, egl_config,
|
|
EGL_ALPHA_SIZE, &alpha_size);
|
|
|
|
visinfo_template.depth = red_size + green_size + blue_size + alpha_size;
|
|
template_mask |= VisualDepthMask;
|
|
|
|
visinfo_template.screen = DefaultScreen (xlib_renderer->xdpy);
|
|
template_mask |= VisualScreenMask;
|
|
}
|
|
|
|
visinfo = XGetVisualInfo (xlib_renderer->xdpy,
|
|
template_mask,
|
|
&visinfo_template,
|
|
&visinfos_count);
|
|
|
|
return visinfo;
|
|
}
|
|
#endif
|
|
|
|
static gboolean
|
|
try_create_context (CoglDisplay *display,
|
|
int retry_cookie,
|
|
gboolean *try_fallback,
|
|
GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglDisplayXlib *xlib_display = display->winsys;
|
|
CoglRendererXlib *xlib_renderer = display->renderer->winsys;
|
|
#endif
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
EGLDisplay edpy;
|
|
EGLConfig config;
|
|
EGLint config_count = 0;
|
|
EGLBoolean status;
|
|
EGLint cfg_attribs[] = {
|
|
/* NB: This must be the first attribute, since we may
|
|
* try and fallback to no stencil buffer */
|
|
EGL_STENCIL_SIZE, 2,
|
|
|
|
EGL_RED_SIZE, 1,
|
|
EGL_GREEN_SIZE, 1,
|
|
EGL_BLUE_SIZE, 1,
|
|
EGL_ALPHA_SIZE, EGL_DONT_CARE,
|
|
|
|
EGL_DEPTH_SIZE, 1,
|
|
|
|
/* XXX: Why does the GDL platform choose these by default? */
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
EGL_BIND_TO_TEXTURE_RGBA, EGL_TRUE,
|
|
EGL_BIND_TO_TEXTURE_RGB, EGL_TRUE,
|
|
#endif
|
|
|
|
EGL_BUFFER_SIZE, EGL_DONT_CARE,
|
|
|
|
#if defined (HAVE_COGL_GL)
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_BIT,
|
|
#elif defined (HAVE_COGL_GLES2)
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT,
|
|
#else
|
|
EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT,
|
|
#endif
|
|
|
|
EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
|
|
|
|
EGL_NONE
|
|
};
|
|
#if defined (HAVE_COGL_GLES2)
|
|
EGLint attribs[] = { EGL_CONTEXT_CLIENT_VERSION, 2, EGL_NONE };
|
|
#else
|
|
EGLint *attribs = NULL;
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
XVisualInfo *xvisinfo;
|
|
XSetWindowAttributes attrs;
|
|
#endif
|
|
const char *error_message;
|
|
|
|
edpy = egl_renderer->edpy;
|
|
|
|
#ifdef HAVE_COGL_GL
|
|
eglBindAPI (EGL_OPENGL_API);
|
|
#endif
|
|
|
|
/* Some GLES hardware can't support a stencil buffer: */
|
|
if (retry_cookie == 1)
|
|
{
|
|
g_warning ("Trying with stencil buffer disabled...");
|
|
cfg_attribs[1 /* EGL_STENCIL_SIZE */] = 0;
|
|
}
|
|
/* XXX: at this point we only have one fallback */
|
|
|
|
status = eglChooseConfig (edpy,
|
|
cfg_attribs,
|
|
&config, 1,
|
|
&config_count);
|
|
if (status != EGL_TRUE || config_count == 0)
|
|
{
|
|
error_message = "Unable to find a usable EGL configuration";
|
|
goto fail;
|
|
}
|
|
|
|
egl_display->egl_config = config;
|
|
|
|
egl_display->egl_context = eglCreateContext (edpy,
|
|
config,
|
|
EGL_NO_CONTEXT,
|
|
attribs);
|
|
if (egl_display->egl_context == EGL_NO_CONTEXT)
|
|
{
|
|
error_message = "Unable to create a suitable EGL context";
|
|
goto fail;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
|
|
xvisinfo = get_visual_info (display, config);
|
|
if (xvisinfo == NULL)
|
|
{
|
|
error_message = "Unable to find suitable X visual";
|
|
goto fail;
|
|
}
|
|
|
|
attrs.override_redirect = True;
|
|
attrs.colormap = XCreateColormap (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
xvisinfo->visual,
|
|
AllocNone);
|
|
attrs.border_pixel = 0;
|
|
|
|
xlib_display->dummy_xwin =
|
|
XCreateWindow (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
-100, -100, 1, 1,
|
|
0,
|
|
xvisinfo->depth,
|
|
CopyFromParent,
|
|
xvisinfo->visual,
|
|
CWOverrideRedirect |
|
|
CWColormap |
|
|
CWBorderPixel,
|
|
&attrs);
|
|
|
|
XFree (xvisinfo);
|
|
|
|
egl_display->dummy_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
egl_display->egl_config,
|
|
(NativeWindowType) xlib_display->dummy_xwin,
|
|
NULL);
|
|
|
|
if (egl_display->dummy_surface == EGL_NO_SURFACE)
|
|
{
|
|
/* FIXME: we shouldn't be calling g_set_error here we should
|
|
* just set error_message same goes for below. */
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"Unable to create an EGL surface");
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (edpy,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"Unable to eglMakeCurrent with dummy surface");
|
|
goto fail;
|
|
}
|
|
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT)
|
|
|
|
egl_display->egl_surface =
|
|
eglCreateWindowSurface (edpy,
|
|
config,
|
|
(NativeWindowType) NULL,
|
|
NULL);
|
|
if (egl_display->egl_surface == EGL_NO_SURFACE)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"Unable to create EGL window surface");
|
|
goto fail;
|
|
}
|
|
|
|
if (!eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_surface,
|
|
egl_display->egl_context))
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"Unable to eglMakeCurrent with egl surface");
|
|
goto fail;
|
|
}
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_WIDTH,
|
|
&egl_display->egl_surface_width);
|
|
|
|
eglQuerySurface (egl_renderer->edpy,
|
|
egl_display->egl_surface,
|
|
EGL_HEIGHT,
|
|
&egl_display->egl_surface_height);
|
|
|
|
#else
|
|
#error "Unknown EGL platform"
|
|
#endif
|
|
|
|
return TRUE;
|
|
|
|
fail:
|
|
|
|
/* Currently we only have one fallback path... */
|
|
if (retry_cookie == 0)
|
|
{
|
|
*try_fallback = TRUE;
|
|
return FALSE;
|
|
}
|
|
else
|
|
{
|
|
*try_fallback = FALSE;
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"%s", error_message);
|
|
return FALSE;
|
|
}
|
|
}
|
|
|
|
static void
|
|
cleanup_context (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglDisplayXlib *xlib_display = display->winsys;
|
|
CoglRendererXlib *xlib_renderer = display->renderer->winsys;
|
|
#endif
|
|
|
|
if (egl_display->egl_context != EGL_NO_CONTEXT)
|
|
{
|
|
eglMakeCurrent (egl_renderer->edpy, EGL_NO_SURFACE, EGL_NO_SURFACE,
|
|
EGL_NO_CONTEXT);
|
|
eglDestroyContext (egl_renderer->edpy, egl_display->egl_context);
|
|
egl_display->egl_context = EGL_NO_CONTEXT;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
if (egl_display->dummy_surface != EGL_NO_SURFACE)
|
|
{
|
|
eglDestroySurface (egl_renderer->edpy, egl_display->dummy_surface);
|
|
egl_display->dummy_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
if (xlib_display->dummy_xwin)
|
|
{
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_display->dummy_xwin);
|
|
xlib_display->dummy_xwin = None;
|
|
}
|
|
#endif
|
|
}
|
|
|
|
static gboolean
|
|
create_context (CoglDisplay *display, GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
gboolean support_transparent_windows;
|
|
int retry_cookie = 0;
|
|
gboolean status;
|
|
gboolean try_fallback;
|
|
GError *try_error = NULL;
|
|
|
|
g_return_val_if_fail (egl_display->egl_context == NULL, TRUE);
|
|
|
|
if (display->onscreen_template &&
|
|
display->onscreen_template->swap_chain &&
|
|
display->onscreen_template->swap_chain->has_alpha)
|
|
support_transparent_windows = TRUE;
|
|
else
|
|
support_transparent_windows = FALSE;
|
|
|
|
retry_cookie = 0;
|
|
while (!(status = try_create_context (display,
|
|
retry_cookie,
|
|
&try_fallback,
|
|
&try_error)) &&
|
|
try_fallback)
|
|
{
|
|
g_error_free (try_error);
|
|
cleanup_context (display);
|
|
try_error = NULL;
|
|
retry_cookie++;
|
|
}
|
|
if (!status)
|
|
g_propagate_error (error, try_error);
|
|
|
|
return status;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_display_destroy (CoglDisplay *display)
|
|
{
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
|
|
g_return_if_fail (egl_display != NULL);
|
|
|
|
cleanup_context (display);
|
|
|
|
g_slice_free (CoglDisplayEGL, display->winsys);
|
|
display->winsys = NULL;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
static gboolean
|
|
gdl_plane_init (CoglDisplay *display, GError **error)
|
|
{
|
|
gboolean ret = TRUE;
|
|
gdl_color_space_t colorSpace = GDL_COLOR_SPACE_RGB;
|
|
gdl_rectangle_t dstRect;
|
|
gdl_display_info_t display_info;
|
|
gdl_ret_t rc = GDL_SUCCESS;
|
|
|
|
if (!display->gdl_plane)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"No GDL plane specified with "
|
|
"cogl_gdl_display_set_plane");
|
|
return FALSE;
|
|
}
|
|
|
|
rc = gdl_init (NULL);
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"GDL initialize failed. %s", gdl_get_error_string (rc));
|
|
return FALSE;
|
|
}
|
|
|
|
rc = gdl_get_display_info (GDL_DISPLAY_ID_0, &display_info);
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"GDL failed to get display infomation: %s",
|
|
gdl_get_error_string (rc));
|
|
gdl_close ();
|
|
return FALSE;
|
|
}
|
|
|
|
dstRect.origin.x = 0;
|
|
dstRect.origin.y = 0;
|
|
dstRect.width = display_info.tvmode.width;
|
|
dstRect.height = display_info.tvmode.height;
|
|
|
|
/* Configure the plane attribute. */
|
|
rc = gdl_plane_reset (plane);
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_config_begin (plane);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_attr (GDL_PLANE_SRC_COLOR_SPACE, &colorSpace);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_attr (GDL_PLANE_PIXEL_FORMAT, &pixfmt);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_attr (GDL_PLANE_DST_RECT, &dstRect);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_set_uint (GDL_PLANE_NUM_GFX_SURFACES,
|
|
display->swap_chain->length);
|
|
|
|
if (rc == GDL_SUCCESS)
|
|
rc = gdl_plane_config_end (GDL_FALSE);
|
|
else
|
|
gdl_plane_config_end (GDL_TRUE);
|
|
|
|
if (rc != GDL_SUCCESS)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR, COGL_WINSYS_ERROR_CREATE_CONTEXT,
|
|
"GDL configuration failed: %s.", gdl_get_error_string (rc));
|
|
ret = FALSE;
|
|
}
|
|
|
|
gdl_close ();
|
|
}
|
|
#endif
|
|
|
|
static gboolean
|
|
_cogl_winsys_display_setup (CoglDisplay *display,
|
|
GError **error)
|
|
{
|
|
CoglDisplayEGL *egl_display;
|
|
|
|
g_return_val_if_fail (display->winsys == NULL, FALSE);
|
|
|
|
egl_display = g_slice_new0 (CoglDisplayEGL);
|
|
display->winsys = egl_display;
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_GDL_SUPPORT
|
|
if (!gdl_plane_init (display, error))
|
|
goto error;
|
|
#endif
|
|
|
|
if (!create_context (display, error))
|
|
goto error;
|
|
|
|
egl_display->found_egl_config = TRUE;
|
|
|
|
return TRUE;
|
|
|
|
error:
|
|
_cogl_winsys_display_destroy (display);
|
|
return FALSE;
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_context_init (CoglContext *context, GError **error)
|
|
{
|
|
context->winsys = g_new0 (CoglContextEGL, 1);
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
cogl_renderer_add_native_filter (context->display->renderer,
|
|
event_filter_cb,
|
|
context);
|
|
#endif
|
|
update_winsys_features (context);
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_context_deinit (CoglContext *context)
|
|
{
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
cogl_renderer_remove_native_filter (context->display->renderer,
|
|
event_filter_cb,
|
|
context);
|
|
#endif
|
|
g_free (context->winsys);
|
|
}
|
|
|
|
static gboolean
|
|
_cogl_winsys_onscreen_init (CoglOnscreen *onscreen,
|
|
GError **error)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
CoglDisplay *display = context->display;
|
|
CoglDisplayEGL *egl_display = display->winsys;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglRendererEGL *egl_renderer = display->renderer->winsys;
|
|
CoglRendererXlib *xlib_renderer = display->renderer->winsys;
|
|
CoglOnscreenXlib *xlib_onscreen;
|
|
Window xwin;
|
|
#endif
|
|
CoglOnscreenEGL *egl_onscreen;
|
|
|
|
g_return_val_if_fail (egl_display->egl_context, FALSE);
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
|
|
/* FIXME: We need to explicitly Select for ConfigureNotify events.
|
|
* For foreign windows we need to be careful not to mess up any
|
|
* existing event mask.
|
|
* We need to document that for windows we create then toolkits
|
|
* must be careful not to clear event mask bits that we select.
|
|
*/
|
|
|
|
/* XXX: Note we ignore the user's original width/height when
|
|
* given a foreign X window. */
|
|
if (onscreen->foreign_xid)
|
|
{
|
|
Status status;
|
|
CoglXlibTrapState state;
|
|
XWindowAttributes attr;
|
|
int xerror;
|
|
|
|
xwin = onscreen->foreign_xid;
|
|
|
|
_cogl_renderer_xlib_trap_errors (display->renderer, &state);
|
|
|
|
status = XGetWindowAttributes (xlib_renderer->xdpy, xwin, &attr);
|
|
xerror = _cogl_renderer_xlib_untrap_errors (display->renderer, &state);
|
|
if (status == 0 || xerror)
|
|
{
|
|
char message[1000];
|
|
XGetErrorText (xlib_renderer->xdpy, xerror,
|
|
message, sizeof (message));
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Unable to query geometry of foreign xid 0x%08lX: %s",
|
|
xwin, message);
|
|
return FALSE;
|
|
}
|
|
|
|
_cogl_framebuffer_winsys_update_size (framebuffer,
|
|
attr.width, attr.height);
|
|
}
|
|
else
|
|
{
|
|
int width;
|
|
int height;
|
|
CoglXlibTrapState state;
|
|
XVisualInfo *xvisinfo;
|
|
XSetWindowAttributes xattr;
|
|
unsigned long mask;
|
|
int xerror;
|
|
|
|
width = cogl_framebuffer_get_width (framebuffer);
|
|
height = cogl_framebuffer_get_height (framebuffer);
|
|
|
|
_cogl_renderer_xlib_trap_errors (display->renderer, &state);
|
|
|
|
xvisinfo = get_visual_info (display, egl_display->egl_config);
|
|
if (xvisinfo == NULL)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"Unable to retrieve the X11 visual of context's "
|
|
"fbconfig");
|
|
return FALSE;
|
|
}
|
|
|
|
/* window attributes */
|
|
xattr.background_pixel = WhitePixel (xlib_renderer->xdpy,
|
|
DefaultScreen (xlib_renderer->xdpy));
|
|
xattr.border_pixel = 0;
|
|
/* XXX: is this an X resource that we are leaking‽... */
|
|
xattr.colormap = XCreateColormap (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
xvisinfo->visual,
|
|
AllocNone);
|
|
mask = CWBorderPixel | CWColormap;
|
|
|
|
xwin = XCreateWindow (xlib_renderer->xdpy,
|
|
DefaultRootWindow (xlib_renderer->xdpy),
|
|
0, 0,
|
|
width, height,
|
|
0,
|
|
xvisinfo->depth,
|
|
InputOutput,
|
|
xvisinfo->visual,
|
|
mask, &xattr);
|
|
|
|
XFree (xvisinfo);
|
|
|
|
XSync (xlib_renderer->xdpy, False);
|
|
xerror = _cogl_renderer_xlib_untrap_errors (display->renderer, &state);
|
|
if (xerror)
|
|
{
|
|
char message[1000];
|
|
XGetErrorText (xlib_renderer->xdpy, xerror,
|
|
message, sizeof (message));
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"X error while creating Window for CoglOnscreen: %s",
|
|
message);
|
|
return FALSE;
|
|
}
|
|
}
|
|
#endif
|
|
|
|
onscreen->winsys = g_slice_new0 (CoglOnscreenEGL);
|
|
egl_onscreen = onscreen->winsys;
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
xlib_onscreen = onscreen->winsys;
|
|
|
|
xlib_onscreen->xwin = xwin;
|
|
xlib_onscreen->is_foreign_xwin = onscreen->foreign_xid ? TRUE : FALSE;
|
|
|
|
egl_onscreen->egl_surface =
|
|
eglCreateWindowSurface (egl_renderer->edpy,
|
|
egl_display->egl_config,
|
|
(NativeWindowType) xlib_onscreen->xwin,
|
|
NULL);
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT)
|
|
if (egl_display->have_onscreen)
|
|
{
|
|
g_set_error (error, COGL_WINSYS_ERROR,
|
|
COGL_WINSYS_ERROR_CREATE_ONSCREEN,
|
|
"EGL platform only supports a single onscreen window");
|
|
return FALSE;
|
|
}
|
|
|
|
egl_onscreen->egl_surface = egl_display->egl_surface;
|
|
|
|
_cogl_framebuffer_winsys_update_size (framebuffer,
|
|
egl_display->egl_surface_width,
|
|
egl_display->egl_surface_height);
|
|
egl_display->have_onscreen = TRUE;
|
|
#else
|
|
#error "Unknown EGL platform"
|
|
#endif
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_deinit (CoglOnscreen *onscreen)
|
|
{
|
|
CoglFramebuffer *framebuffer = COGL_FRAMEBUFFER (onscreen);
|
|
CoglContext *context = framebuffer->context;
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
CoglRendererXlib *xlib_renderer = context->display->renderer->winsys;
|
|
CoglXlibTrapState old_state;
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT)
|
|
CoglDisplayEGL *egl_display = context->display->winsys;
|
|
#endif
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
if (egl_onscreen->egl_surface != EGL_NO_SURFACE)
|
|
{
|
|
if (eglDestroySurface (egl_renderer->edpy, egl_onscreen->egl_surface)
|
|
== EGL_FALSE)
|
|
g_warning ("Failed to destroy EGL surface");
|
|
egl_onscreen->egl_surface = EGL_NO_SURFACE;
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT
|
|
egl_display->have_onscreen = FALSE;
|
|
#endif
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
_cogl_xlib_trap_errors (&old_state);
|
|
|
|
if (!xlib_onscreen->is_foreign_xwin && xlib_onscreen->xwin != None)
|
|
{
|
|
XDestroyWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
xlib_onscreen->xwin = None;
|
|
}
|
|
else
|
|
xlib_onscreen->xwin = None;
|
|
|
|
XSync (xlib_renderer->xdpy, False);
|
|
|
|
if (_cogl_xlib_untrap_errors (&old_state) != Success)
|
|
g_warning ("X Error while destroying X window");
|
|
#endif
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_bind (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglContextEGL *egl_context = context->winsys;
|
|
CoglDisplayEGL *egl_display = context->display->winsys;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
if (egl_context->current_surface == egl_onscreen->egl_surface)
|
|
return;
|
|
|
|
if (G_UNLIKELY (!onscreen))
|
|
{
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
eglMakeCurrent (egl_renderer->edpy,
|
|
egl_display->dummy_surface,
|
|
egl_display->dummy_surface,
|
|
egl_display->egl_context);
|
|
egl_context->current_surface = egl_display->dummy_surface;
|
|
#elif defined (COGL_HAS_EGL_PLATFORM_POWERVR_NULL_SUPPORT)
|
|
return;
|
|
#else
|
|
#error "Unknown EGL platform"
|
|
#endif
|
|
}
|
|
else
|
|
{
|
|
eglMakeCurrent (egl_renderer->edpy,
|
|
egl_onscreen->egl_surface,
|
|
egl_onscreen->egl_surface,
|
|
egl_display->egl_context);
|
|
egl_context->current_surface = egl_onscreen->egl_surface;
|
|
}
|
|
|
|
if (onscreen->swap_throttled)
|
|
eglSwapInterval (egl_renderer->edpy, 1);
|
|
else
|
|
eglSwapInterval (egl_renderer->edpy, 0);
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_swap_region (CoglOnscreen *onscreen,
|
|
int *rectangles,
|
|
int n_rectangles)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
if (egl_renderer->pf_eglSwapBuffersRegion (egl_renderer->edpy,
|
|
egl_onscreen->egl_surface,
|
|
n_rectangles,
|
|
rectangles) == EGL_FALSE)
|
|
g_warning ("Error reported by eglSwapBuffersRegion");
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
static void
|
|
_cogl_winsys_onscreen_set_visibility (CoglOnscreen *onscreen,
|
|
gboolean visibility)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglRendererXlib *xlib_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
|
|
|
if (visibility)
|
|
XMapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
else
|
|
XUnmapWindow (xlib_renderer->xdpy, xlib_onscreen->xwin);
|
|
}
|
|
#endif
|
|
|
|
static guint32
|
|
_cogl_winsys_get_vsync_counter (void)
|
|
{
|
|
/* Unsupported feature */
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_swap_buffers (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
eglSwapBuffers (egl_renderer->edpy, egl_onscreen->egl_surface);
|
|
}
|
|
|
|
static guint32
|
|
_cogl_winsys_onscreen_x11_get_window_xid (CoglOnscreen *onscreen)
|
|
{
|
|
CoglOnscreenXlib *xlib_onscreen = onscreen->winsys;
|
|
return xlib_onscreen->xwin;
|
|
}
|
|
|
|
static unsigned int
|
|
_cogl_winsys_onscreen_add_swap_buffers_callback (CoglOnscreen *onscreen,
|
|
CoglSwapBuffersNotify callback,
|
|
void *user_data)
|
|
{
|
|
/* Unsupported feature */
|
|
return 0;
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_remove_swap_buffers_callback (CoglOnscreen *onscreen,
|
|
unsigned int id)
|
|
{
|
|
/* Unsupported feature */
|
|
}
|
|
|
|
static void
|
|
_cogl_winsys_onscreen_update_swap_throttled (CoglOnscreen *onscreen)
|
|
{
|
|
CoglContext *context = COGL_FRAMEBUFFER (onscreen)->context;
|
|
CoglContextEGL *egl_context = context->winsys;
|
|
CoglOnscreenEGL *egl_onscreen = onscreen->winsys;
|
|
|
|
if (egl_context->current_surface != egl_onscreen->egl_surface)
|
|
return;
|
|
|
|
egl_context->current_surface = EGL_NO_SURFACE;
|
|
_cogl_winsys_onscreen_bind (onscreen);
|
|
}
|
|
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
/* XXX: This is a particularly hacky _cogl_winsys interface... */
|
|
static XVisualInfo *
|
|
_cogl_winsys_xlib_get_visual_info (void)
|
|
{
|
|
CoglDisplayEGL *egl_display;
|
|
|
|
_COGL_GET_CONTEXT (ctx, NULL);
|
|
|
|
g_return_val_if_fail (ctx->display->winsys, FALSE);
|
|
|
|
egl_display = ctx->display->winsys;
|
|
|
|
if (!egl_display->found_egl_config)
|
|
return NULL;
|
|
|
|
return get_visual_info (ctx->display, egl_display->egl_config);
|
|
}
|
|
#endif
|
|
|
|
static EGLDisplay
|
|
_cogl_winsys_context_egl_get_egl_display (CoglContext *context)
|
|
{
|
|
CoglRendererEGL *egl_renderer = context->display->renderer->winsys;
|
|
|
|
return egl_renderer->edpy;
|
|
}
|
|
|
|
static CoglWinsysVtable _cogl_winsys_vtable =
|
|
{
|
|
.name = "EGL",
|
|
.get_proc_address = _cogl_winsys_get_proc_address,
|
|
.renderer_connect = _cogl_winsys_renderer_connect,
|
|
.renderer_disconnect = _cogl_winsys_renderer_disconnect,
|
|
.display_setup = _cogl_winsys_display_setup,
|
|
.display_destroy = _cogl_winsys_display_destroy,
|
|
.context_init = _cogl_winsys_context_init,
|
|
.context_deinit = _cogl_winsys_context_deinit,
|
|
.context_egl_get_egl_display =
|
|
_cogl_winsys_context_egl_get_egl_display,
|
|
#ifdef COGL_HAS_XLIB_SUPPORT
|
|
.xlib_get_visual_info = _cogl_winsys_xlib_get_visual_info,
|
|
#endif
|
|
.onscreen_init = _cogl_winsys_onscreen_init,
|
|
.onscreen_deinit = _cogl_winsys_onscreen_deinit,
|
|
.onscreen_bind = _cogl_winsys_onscreen_bind,
|
|
.onscreen_swap_buffers = _cogl_winsys_onscreen_swap_buffers,
|
|
.onscreen_swap_region = _cogl_winsys_onscreen_swap_region,
|
|
#ifdef COGL_HAS_EGL_PLATFORM_POWERVR_X11_SUPPORT
|
|
.onscreen_set_visibility = _cogl_winsys_onscreen_set_visibility,
|
|
#endif
|
|
.onscreen_update_swap_throttled =
|
|
_cogl_winsys_onscreen_update_swap_throttled,
|
|
.onscreen_x11_get_window_xid =
|
|
_cogl_winsys_onscreen_x11_get_window_xid,
|
|
.onscreen_add_swap_buffers_callback =
|
|
_cogl_winsys_onscreen_add_swap_buffers_callback,
|
|
.onscreen_remove_swap_buffers_callback =
|
|
_cogl_winsys_onscreen_remove_swap_buffers_callback,
|
|
.get_vsync_counter = _cogl_winsys_get_vsync_counter
|
|
};
|
|
|
|
/* XXX: we use a function because no doubt someone will complain
|
|
* about using c99 member initializers because they aren't portable
|
|
* to windows. We want to avoid having to rigidly follow the real
|
|
* order of members since some members are #ifdefd and we'd have
|
|
* to mirror the #ifdefing to add padding etc. For any winsys that
|
|
* can assume the platform has a sane compiler then we can just use
|
|
* c99 initializers for insane platforms they can initialize
|
|
* the members by name in a function.
|
|
*/
|
|
const CoglWinsysVtable *
|
|
_cogl_winsys_egl_get_vtable (void)
|
|
{
|
|
return &_cogl_winsys_vtable;
|
|
}
|