mutter/cogl/tests/conform/test-euler-quaternion.c
Georges Basile Stavracas Neto 959a418cc3 Replace CoglEuler by graphene_euler_t
As the first step into removing Cogl types that are covered by
Graphene, remove CoglEuler and replace it by graphene_euler_t.

This is a mostly straightforward replacement, except that the
naming conventions changed a bit. Cogl uses "heading" for the
Y axis, "pitch" for the X axis, and "roll" for the Z axis, and
graphene uses the axis themselves. That means the 1st and 2nd
arguments need to be swapped.

Also adapt the matrix stack to store a graphene_euler_t in the
rotation node -- that simplifies the code a bit as well.

https://gitlab.gnome.org/GNOME/mutter/merge_requests/458
2019-10-16 11:38:13 +00:00

83 lines
3.0 KiB
C

#include <cogl/cogl.h>
#include <math.h>
#include <string.h>
#include "test-declarations.h"
#include "test-utils.h"
/* Macros are used here instead of functions so that the
* g_assert_cmpfloat will give a more interesting message when it
* fails */
#define COMPARE_FLOATS(a, b) \
do { \
if (fabsf ((a) - (b)) >= 0.0001f) \
g_assert_cmpfloat ((a), ==, (b)); \
} while (0)
#define COMPARE_MATRICES(a, b) \
do { \
COMPARE_FLOATS ((a)->xx, (b)->xx); \
COMPARE_FLOATS ((a)->yx, (b)->yx); \
COMPARE_FLOATS ((a)->zx, (b)->zx); \
COMPARE_FLOATS ((a)->wx, (b)->wx); \
COMPARE_FLOATS ((a)->xy, (b)->xy); \
COMPARE_FLOATS ((a)->yy, (b)->yy); \
COMPARE_FLOATS ((a)->zy, (b)->zy); \
COMPARE_FLOATS ((a)->wy, (b)->wy); \
COMPARE_FLOATS ((a)->xz, (b)->xz); \
COMPARE_FLOATS ((a)->yz, (b)->yz); \
COMPARE_FLOATS ((a)->zz, (b)->zz); \
COMPARE_FLOATS ((a)->wz, (b)->wz); \
COMPARE_FLOATS ((a)->xw, (b)->xw); \
COMPARE_FLOATS ((a)->yw, (b)->yw); \
COMPARE_FLOATS ((a)->zw, (b)->zw); \
COMPARE_FLOATS ((a)->ww, (b)->ww); \
} while (0)
void
test_euler_quaternion (void)
{
graphene_euler_t euler;
CoglQuaternion quaternion;
CoglMatrix matrix_a, matrix_b;
/* Try doing the rotation with three separate rotations */
cogl_matrix_init_identity (&matrix_a);
cogl_matrix_rotate (&matrix_a, -30.0f, 0.0f, 1.0f, 0.0f);
cogl_matrix_rotate (&matrix_a, 40.0f, 1.0f, 0.0f, 0.0f);
cogl_matrix_rotate (&matrix_a, 50.0f, 0.0f, 0.0f, 1.0f);
/* And try the same rotation with a euler */
graphene_euler_init_with_order (&euler, 40, -30, 50, GRAPHENE_EULER_ORDER_YXZ);
cogl_matrix_init_from_euler (&matrix_b, &euler);
/* Verify that the matrices are approximately the same */
COMPARE_MATRICES (&matrix_a, &matrix_b);
/* Try converting the euler to a matrix via a quaternion */
cogl_quaternion_init_from_euler (&quaternion, &euler);
memset (&matrix_b, 0, sizeof (matrix_b));
cogl_matrix_init_from_quaternion (&matrix_b, &quaternion);
COMPARE_MATRICES (&matrix_a, &matrix_b);
/* Try applying the rotation from a euler to a framebuffer */
cogl_framebuffer_identity_matrix (test_fb);
cogl_framebuffer_rotate_euler (test_fb, &euler);
memset (&matrix_b, 0, sizeof (matrix_b));
cogl_framebuffer_get_modelview_matrix (test_fb, &matrix_b);
COMPARE_MATRICES (&matrix_a, &matrix_b);
/* And again with a quaternion */
cogl_framebuffer_identity_matrix (test_fb);
cogl_framebuffer_rotate_quaternion (test_fb, &quaternion);
memset (&matrix_b, 0, sizeof (matrix_b));
cogl_framebuffer_get_modelview_matrix (test_fb, &matrix_b);
COMPARE_MATRICES (&matrix_a, &matrix_b);
/* FIXME: This needs a lot more tests! */
if (cogl_test_verbose ())
g_print ("OK\n");
}