mutter/tests
Emmanuele Bassi 043f804452 Make the pick id pool per Stage
The id pool used for the actor's id should be a per-stage field. At some
point, we might have a Stage mapped to multiple framebuffers, or each
Stage mapped to a different framebuffer; also, on backend with low
color precision we don't want to exhaust the size of the available ids
with a global pool. Finally, it's yet another thing we can remove from
the global Clutter context.

Having the id pool allocated per-stage, and the pick id assigned on
Actor:mapped will make the whole pick-id more reliable and future proof.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2633

https://bugzilla.gnome.org/show_bug.cgi?id=647876
2011-05-06 17:47:41 +01:00
..
accessibility tests: abort if clutter_init fails 2011-02-28 14:10:04 +00:00
conform Make the pick id pool per Stage 2011-05-06 17:47:41 +01:00
data model: Add support to define rows in ClutterScript 2011-01-21 20:44:17 +00:00
interactive Remove last dependency on the GdkPixbuf API 2011-05-06 15:44:13 +01:00
micro-bench tests: Check return value of clutter_init_with_args instead of error 2011-02-28 14:10:06 +00:00
Makefile.am Replace the disable-npots tool with a COGL_DEBUG option 2010-11-05 18:45:31 +00:00
README Add accessibility tests 2010-07-05 16:45:43 +01:00

Outline of test categories:

The conform/ tests should be non-interactive unit-tests that verify a single
feature is behaving as documented. See conform/ADDING_NEW_TESTS for more
details.

The micro-bench/ tests should be focused perfomance test, ideally testing a
single metric. Please never forget that these tests are synthetec and if you
are using them then you understand what metric is being tested. They probably
don't reflect any real world application loads and the intention is that you
use these tests once you have already determined the crux of your problem and
need focused feedback that your changes are indeed improving matters. There is
no exit status requirements for these tests, but they should give clear
feedback as to their performance. If the framerate is the feedback metric, then
the test should forcibly enable FPS debugging.

The interactive/ tests are any tests whose status can not be determined without
a user looking at some visual output, or providing some manual input etc. This
covers most of the original Clutter tests. Ideally some of these tests will be
migrated into the conformance/ directory so they can be used in automated
nightly tests.

The accessibility/ tests are tests created to test the accessibility support of
clutter, testing some of the atk interfaces.

The data/ directory contains optional data (like images and ClutterScript
definitions) that can be referenced by a test.

Other notes:

• All tests should ideally include a detailed description in the source
explaining exactly what the test is for, how the test was designed to work,
and possibly a rationale for the approach taken for testing.

• When running tests under Valgrind, you should follow the instructions
available here:

        http://live.gnome.org/Valgrind

and also use the suppression file available inside the data/ directory.