c84da3ce1b
If mutter is going to be a "real" library, then it should install its includes so that users can do #include <meta/display.h> rather than #include <display.h> So rename the includedir accordingly, move src/include to src/meta, and fix up all internal references. There were a handful of header files in src/include that were not installed; this appears to have been part of a plan to keep core/, ui/, and compositor/ from looking at each others' private includes, but that wasn't really working anyway. So move all non-installed headers back into core/ or ui/. https://bugzilla.gnome.org/show_bug.cgi?id=643959
71 lines
2.8 KiB
C
71 lines
2.8 KiB
C
/* -*- mode: C; c-file-style: "gnu"; indent-tabs-mode: nil; -*- */
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/*
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* Copyright (C) 2008 Matthew Allum
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* Copyright (C) 2007 Iain Holmes
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* Based on xcompmgr - (c) 2003 Keith Packard
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* xfwm4 - (c) 2005-2007 Olivier Fourdan
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License as
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* published by the Free Software Foundation; either version 2 of the
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* License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*/
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#ifndef META_WINDOW_ACTOR_H_
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#define META_WINDOW_ACTOR_H_
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#include <clutter/clutter.h>
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#include <X11/Xlib.h>
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#include <meta/compositor.h>
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/*
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* MetaWindowActor object (ClutterGroup sub-class)
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*/
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#define META_TYPE_WINDOW_ACTOR (meta_window_actor_get_type ())
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#define META_WINDOW_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), META_TYPE_WINDOW_ACTOR, MetaWindowActor))
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#define META_WINDOW_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), META_TYPE_WINDOW_ACTOR, MetaWindowActorClass))
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#define META_IS_WINDOW_ACTOR(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), META_TYPE_WINDOW_ACTOR))
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#define META_IS_WINDOW_ACTOR_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), META_TYPE_WINDOW_ACTOR))
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#define META_WINDOW_ACTOR_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), META_TYPE_WINDOW_ACTOR, MetaWindowActorClass))
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typedef struct _MetaWindowActor MetaWindowActor;
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typedef struct _MetaWindowActorClass MetaWindowActorClass;
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typedef struct _MetaWindowActorPrivate MetaWindowActorPrivate;
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struct _MetaWindowActorClass
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{
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ClutterGroupClass parent_class;
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};
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struct _MetaWindowActor
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{
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ClutterGroup parent;
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MetaWindowActorPrivate *priv;
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};
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GType meta_window_actor_get_type (void);
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Window meta_window_actor_get_x_window (MetaWindowActor *self);
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gint meta_window_actor_get_workspace (MetaWindowActor *self);
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MetaWindow * meta_window_actor_get_meta_window (MetaWindowActor *self);
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ClutterActor * meta_window_actor_get_texture (MetaWindowActor *self);
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gboolean meta_window_actor_is_override_redirect (MetaWindowActor *self);
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const char * meta_window_actor_get_description (MetaWindowActor *self);
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gboolean meta_window_actor_showing_on_its_workspace (MetaWindowActor *self);
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gboolean meta_window_actor_is_destroyed (MetaWindowActor *self);
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#endif /* META_WINDOW_ACTOR_H */
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