2b81d90dd7
The G_CONST_RETURN define in GLib is, and has always been, a bit fuzzy. We always used it to conform to the platform, at least for public-facing API. At first I assumed it has something to do with brain-damaged compilers or with weird platforms where const was not really supported; sadly, it's something much, much worse: it's a define that can be toggled at compile-time to remove const from the signature of public API. This is a truly terrifying feature that I assume was added in the past century, and whose inception clearly had something to do with massive doses of absynthe and opium — because any other explanation would make the existence of such a feature even worse than assuming drugs had anything to do with it. Anyway, and pleasing the gods, this dubious feature is being removed/deprecated in GLib; see bug: https://bugzilla.gnome.org/show_bug.cgi?id=644611 Before deprecation, though, we should just remove its usage from the whole API. We should especially remove its usage from Cally's internals, since there it never made sense in the first place.
188 lines
7.2 KiB
C
188 lines
7.2 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Authored By Matthew Allum <mallum@openedhand.com>
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*
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* Copyright (C) 2006 OpenedHand
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_SCRIPT_H__
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#define __CLUTTER_SCRIPT_H__
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#include <glib-object.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_SCRIPT (clutter_script_get_type ())
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#define CLUTTER_SCRIPT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_SCRIPT, ClutterScript))
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#define CLUTTER_IS_SCRIPT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_SCRIPT))
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#define CLUTTER_SCRIPT_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_SCRIPT, ClutterScriptClass))
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#define CLUTTER_IS_SCRIPT_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_SCRIPT))
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#define CLUTTER_SCRIPT_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_SCRIPT, ClutterScriptClass))
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typedef struct _ClutterScript ClutterScript;
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typedef struct _ClutterScriptPrivate ClutterScriptPrivate;
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typedef struct _ClutterScriptClass ClutterScriptClass;
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/**
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* ClutterScriptConnectFunc:
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* @script: a #ClutterScript
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* @object: the object to connect
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* @signal_name: the name of the signal
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* @handler_name: the name of the signal handler
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* @connect_object: the object to connect the signal to, or %NULL
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* @flags: signal connection flags
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* @user_data: user data to pass to the signal handler
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*
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* This is the signature of a function used to connect signals. It is used
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* by the clutter_script_connect_signals_full() function. It is mainly
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* intended for interpreted language bindings, but could be useful where the
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* programmer wants more control over the signal connection process.
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*
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* Since: 0.6
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*/
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typedef void (* ClutterScriptConnectFunc) (ClutterScript *script,
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GObject *object,
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const gchar *signal_name,
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const gchar *handler_name,
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GObject *connect_object,
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GConnectFlags flags,
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gpointer user_data);
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/**
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* ClutterScriptError:
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* @CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION: Type function not found
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* or invalid
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* @CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY: Property not found or invalid
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* @CLUTTER_SCRIPT_ERROR_INVALID_VALUE: Invalid value
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*
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* #ClutterScript error enumeration.
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*
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* Since: 0.6
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*/
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typedef enum {
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CLUTTER_SCRIPT_ERROR_INVALID_TYPE_FUNCTION,
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CLUTTER_SCRIPT_ERROR_INVALID_PROPERTY,
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CLUTTER_SCRIPT_ERROR_INVALID_VALUE
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} ClutterScriptError;
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/**
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* CLUTTER_SCRIPT_ERROR:
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*
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* Error domain for the #ClutterScript errors
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*
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* Since: 0.6
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*/
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#define CLUTTER_SCRIPT_ERROR (clutter_script_error_quark ())
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GQuark clutter_script_error_quark (void);
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/**
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* ClutterScript:
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*
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* The #ClutterScript structure contains only private data
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* and should be accessed using the provided API
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*
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* Since: 0.6
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*/
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struct _ClutterScript
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{
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/*< private >*/
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GObject parent_instance;
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ClutterScriptPrivate *priv;
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};
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/**
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* ClutterScriptClass:
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* @get_type_from_name: virtual function used to map a type name
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* to a #GType. This function should only be overridden by
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* language bindings in order to map native types to #GType.
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* The default implementation is equivalent to g_type_from_name()
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*
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* The #ClutterScriptClass structure contains only private data
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*
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* Since: 0.6
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*/
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struct _ClutterScriptClass
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{
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/*< private >*/
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GObjectClass parent_class;
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/*< public >*/
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GType (* get_type_from_name) (ClutterScript *script,
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const gchar *type_name);
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/*< private >*/
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/* padding, for future expansion */
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void (*_clutter_reserved1) (void);
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void (*_clutter_reserved2) (void);
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void (*_clutter_reserved3) (void);
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void (*_clutter_reserved4) (void);
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void (*_clutter_reserved5) (void);
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void (*_clutter_reserved6) (void);
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void (*_clutter_reserved7) (void);
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void (*_clutter_reserved8) (void);
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};
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GType clutter_script_get_type (void) G_GNUC_CONST;
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ClutterScript *clutter_script_new (void);
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guint clutter_script_load_from_file (ClutterScript *script,
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const gchar *filename,
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GError **error);
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guint clutter_script_load_from_data (ClutterScript *script,
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const gchar *data,
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gssize length,
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GError **error);
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GObject * clutter_script_get_object (ClutterScript *script,
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const gchar *name);
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gint clutter_script_get_objects (ClutterScript *script,
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const gchar *first_name,
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...) G_GNUC_NULL_TERMINATED;
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GList * clutter_script_list_objects (ClutterScript *script);
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void clutter_script_unmerge_objects (ClutterScript *script,
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guint merge_id);
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void clutter_script_ensure_objects (ClutterScript *script);
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GType clutter_script_get_type_from_name (ClutterScript *script,
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const gchar *type_name);
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const gchar * clutter_get_script_id (GObject *gobject);
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void clutter_script_connect_signals (ClutterScript *script,
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gpointer user_data);
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void clutter_script_connect_signals_full (ClutterScript *script,
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ClutterScriptConnectFunc func,
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gpointer user_data);
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void clutter_script_add_search_paths (ClutterScript *script,
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const gchar * const paths[],
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gsize n_paths);
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gchar * clutter_script_lookup_filename (ClutterScript *script,
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const gchar *filename) G_GNUC_MALLOC;
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G_END_DECLS
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#endif /* __CLUTTER_SCRIPT_H__ */
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