![Neil Roberts](/assets/img/avatar_default.png)
The ARBfp fragend was bypassing generating a shader if the pipeline contains a user program. However it shouldn't do this if the pipeline only contains a vertex shader. This was breaking test-cogl-just-vertex-shader.
The ARBfp fragend was bypassing generating a shader if the pipeline contains a user program. However it shouldn't do this if the pipeline only contains a vertex shader. This was breaking test-cogl-just-vertex-shader.