mutter/cogl/winsys/cogl-winsys-egl-private.h
Robert Bragg 60b25615fd Add _cogl_egl_texture_2d_new_from_image API
This adds an internal texture_2d constructor that can wrap an EGLImage
as a CoglTexture2D. The plan is to utilize this for texture-from-pixmap
support with EGL as well as creating textures from wayland buffers.
2011-06-01 20:44:42 +01:00

47 lines
1.3 KiB
C

/*
* Cogl
*
* An object oriented GL/GLES Abstraction/Utility Layer
*
* Copyright (C) 2011 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __COGL_WINSYS_EGL_PRIVATE_H
#define __COGL_WINSYS_EGL_PRIVATE_H
#include "cogl-defines.h"
#include "cogl-winsys-private.h"
#include "cogl-context.h"
const CoglWinsysVtable *
_cogl_winsys_egl_get_vtable (void);
#ifdef EGL_KHR_image_base
EGLImageKHR
_cogl_egl_create_image (CoglContext *ctx,
EGLenum target,
EGLClientBuffer buffer,
const EGLint *attribs);
void
_cogl_egl_destroy_image (CoglContext *ctx,
EGLImageKHR image);
#endif
#endif /* __COGL_WINSYS_EGL_PRIVATE_H */