mutter/cogl
Emmanuele Bassi 8e8f5d5748 pipeline: Use WrapModeInternal in the Layer struct
Since we're using CoglPipelineWrapModeInternal in the internal API
anyway, and the compiler complains loudly when comparing two enumeration
types without casting, the PipelineLayer struct should store the
wrap modes using the internal enumeration.
2010-11-23 13:08:25 +00:00
..
driver cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
tesselator build: Do not build a noinst library for the tesselator 2010-09-12 19:25:47 +01:00
winsys cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl2-path.c vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl2-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-atlas-texture-private.h cogl-atlas-texture: Split out the atlas data structure 2010-08-12 11:56:59 +01:00
cogl-atlas-texture.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-atlas.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-atlas.h cogl-atlas: Support multiple formats and clearing the texture 2010-08-12 11:56:59 +01:00
cogl-bitmap-fallback.c cogl-bitmap: Encapsulate the CoglBitmap even internally 2010-07-15 17:24:01 +01:00
cogl-bitmap-pixbuf.c cogl-bitmap-pixbuf: Avoid copying the buffer in more circumstances 2010-07-22 20:13:37 +01:00
cogl-bitmap-private.h Add an internal _cogl_bitmap_new_from_buffer 2010-07-15 17:27:15 +01:00
cogl-bitmap.c buffer: make _bind() return base pointer 2010-11-03 17:28:45 +00:00
cogl-bitmap.h Make a public CoglBitmapError enum 2010-07-13 14:28:45 +01:00
cogl-bitmask.c
cogl-bitmask.h
cogl-blend-string.c
cogl-blend-string.h
cogl-buffer-private.h cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-buffer.c Actually free buffer objects 2010-11-19 13:27:30 +00:00
cogl-buffer.h cogl-buffer: Use void* instead of guint8* for map and set_data 2010-11-04 18:04:03 +00:00
cogl-callback-list.c cogl: Add an internal utility to maintain a list of callback functions 2010-08-12 11:54:42 +01:00
cogl-callback-list.h cogl: Add an internal utility to maintain a list of callback functions 2010-08-12 11:54:42 +01:00
cogl-clip-stack.c clip-stack: combine modelview-projection in set_clip_planes 2010-11-23 12:50:29 +00:00
cogl-clip-stack.h cogl: Move the clip stack dirtiness to the context rather than the FB 2010-11-04 18:08:27 +00:00
cogl-clip-state.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-clip-state.h build: cogl-clip-state.h depends on cogl-clip-stack.h 2010-11-19 13:27:30 +00:00
cogl-color-private.h
cogl-color.c
cogl-color.h
cogl-context.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-context.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-debug-options.h debug: Adds a COGL_DEBUG=wireframe option 2010-11-19 13:27:30 +00:00
cogl-debug.c debug: Adds a COGL_DEBUG=wireframe option 2010-11-19 13:27:30 +00:00
cogl-debug.h debug: Adds a COGL_DEBUG=wireframe option 2010-11-19 13:27:30 +00:00
cogl-defines.h.in configure: Include gl2ext.h or glext.h under GLES 2010-07-13 14:28:51 +01:00
cogl-deprecated.h
cogl-enum-types.c.in
cogl-enum-types.h.in
cogl-feature-private.c
cogl-feature-private.h
cogl-fixed.c
cogl-fixed.h
cogl-framebuffer-private.h cogl-framebuffer: Add a flag to skip flushing the clip state 2010-11-04 18:10:09 +00:00
cogl-framebuffer.c cogl-framebuffer: Add a flag to skip flushing the clip state 2010-11-04 18:10:09 +00:00
cogl-handle.h
cogl-index-array-private.h cogl: Adds experimental CoglIndexArray type 2010-11-03 18:04:00 +00:00
cogl-index-array.c cogl: Adds experimental CoglIndexArray type 2010-11-03 18:04:00 +00:00
cogl-index-array.h cogl: Adds experimental CoglIndexArray type 2010-11-03 18:04:00 +00:00
cogl-indices-private.h indices: Makes cogl_indices_get_array public 2010-11-19 13:27:30 +00:00
cogl-indices.c indices: Makes cogl_indices_get_array public 2010-11-19 13:27:30 +00:00
cogl-indices.h indices: Makes cogl_indices_get_array public 2010-11-19 13:27:30 +00:00
cogl-internal.h Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-journal-private.h journal: remove possability of fallback layers 2010-11-23 12:50:29 +00:00
cogl-journal.c journal: remove possability of fallback layers 2010-11-23 12:50:29 +00:00
cogl-material-compat.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-material-compat.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-matrix-mesa.c
cogl-matrix-mesa.h
cogl-matrix-private.h
cogl-matrix-stack.c matrix-stack: use GArray instead of GSList for stack 2010-11-04 18:35:16 +00:00
cogl-matrix-stack.h
cogl-matrix.c matrix: Adds experimental cogl_matrix_{transform,project}_points 2010-11-23 12:50:29 +00:00
cogl-matrix.h matrix: Adds experimental cogl_matrix_{transform,project}_points 2010-11-23 12:50:29 +00:00
cogl-object-private.h cogl-object-private.h: Include cogl-debug.h 2010-09-17 17:22:16 +01:00
cogl-object.c cogl-object: correctly free user_data_array in _unref 2010-11-03 17:28:45 +00:00
cogl-object.h
cogl-offscreen.h Add some more introspection annotations 2010-09-06 16:11:46 +01:00
cogl-path-private.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-path.c path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-path.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl-pipeline-arbfp-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pipeline-arbfp.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-pipeline-fixed-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pipeline-fixed.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-pipeline-glsl-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pipeline-glsl.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-pipeline-opengl-private.h cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-pipeline-opengl.c cogl-pipeline: Use layer overrides as CoglHandles instead of GLuint 2010-11-11 16:25:13 +00:00
cogl-pipeline-private.h pipeline: Use WrapModeInternal in the Layer struct 2010-11-23 13:08:25 +00:00
cogl-pipeline.c primitives: validate with _cogl_pipeline_foreach_layer 2010-11-23 12:50:28 +00:00
cogl-pipeline.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-pixel-array-private.h pixel-array: Remove flags member and flag macros 2010-10-26 16:16:40 +01:00
cogl-pixel-array.c Actually free buffer objects 2010-11-19 13:27:30 +00:00
cogl-pixel-array.h pixel-array: Only allow allocation of arrays with a 2D size 2010-07-05 15:20:04 +01:00
cogl-primitive-private.h primitive: adds immutable ref/unref mechanism 2010-11-03 18:04:31 +00:00
cogl-primitive.c vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl-primitive.h cogl-primitive: Add the missing cogl_primitive_new_p2 function 2010-11-04 17:59:28 +00:00
cogl-primitives-private.h cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-primitives.c journal: remove possability of fallback layers 2010-11-23 12:50:29 +00:00
cogl-primitives.h
cogl-private.h cogl: Don't flush the journal when flushing clip state 2010-11-04 18:10:08 +00:00
cogl-profile.c Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-profile.h Initialize the cogl uprof state in cogl_create_context 2010-09-14 12:43:17 +01:00
cogl-program-private.h Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-program.c Merge cogl-program-{gl,gles}.c into one cogl-program.c 2010-10-28 19:51:42 +01:00
cogl-rectangle-map.c cogl-rectangle-map: Record largest gap rather than the remaining space 2010-08-12 11:57:00 +01:00
cogl-rectangle-map.h cogl-atlas: Rename to CoglRectangleMap 2010-08-12 11:54:42 +01:00
cogl-shader-boilerplate.h cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-shader-private.h cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-shader.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl-shader.h cogl-shader: Add deprecation guards for cogl_program_uniform_* 2010-09-03 16:59:01 +01:00
cogl-spans.c
cogl-spans.h
cogl-sub-texture-private.h
cogl-sub-texture.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-2d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-2d-sliced.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-2d.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-3d-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-3d.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-3d.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-driver.h Add a Cogl texture 3D backend 2010-07-13 14:28:52 +01:00
cogl-texture-private.h cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture-rectangle-private.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture-rectangle.c cogl-texture: Remove the gl_handle from CoglTextureSliceCallback 2010-11-11 16:25:13 +00:00
cogl-texture.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-texture.h
cogl-types.h cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-util.c cogl: rename CoglMaterial -> CoglPipeline 2010-11-03 18:09:23 +00:00
cogl-util.h cogl: Make cogl_util_next_p2 internal and fix the documentation 2010-09-15 15:01:43 +01:00
cogl-vector.c
cogl-vector.h
cogl-vertex-array-private.h cogl: Adds experimental CoglVertexArray type 2010-11-03 18:04:00 +00:00
cogl-vertex-array.c vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl-vertex-array.h vertex-array: Adds data arg for _vertex_array_new() 2010-11-19 13:27:30 +00:00
cogl-vertex-attribute-private.h cogl: Adds experimental CoglVertexAttribute API 2010-11-03 18:04:26 +00:00
cogl-vertex-attribute.c debug: Adds a COGL_DEBUG=wireframe option 2010-11-19 13:27:30 +00:00
cogl-vertex-attribute.h gtk-doc: Fixes for the API references 2010-11-08 16:01:19 +00:00
cogl-vertex-buffer-private.h vertex-buffer: port to CoglVertexAttributes + CoglPrimitive 2010-11-03 18:09:15 +00:00
cogl-vertex-buffer.c vertex-buffer: don't unref NULL object 2010-11-19 13:27:30 +00:00
cogl-vertex-buffer.h Move IndicesType and VerticesMode typedefs to cogl-types.h 2010-10-26 17:25:33 +01:00
cogl.c cogl-shader: Prepend boilerplate for portable shaders 2010-11-10 14:24:52 +00:00
cogl.h path 2.0: update path API for experimental 2.0 API 2010-11-11 13:17:26 +00:00
cogl.pc.in
Makefile.am build: Add missing cogl-shader-boilerplate.h 2010-11-20 10:47:22 +00:00
stb_image.c