Robert Bragg 8e8690a562 framebuffer: lazily allocate framebuffers as needed
If the user doesn't explicitly allocate a CoglFramebuffer then Cogl
should automatically allocate the framebuffer when the user starts to
draw to the framebuffer. So this way calling cogl_framebuffer_allocate
is only required if you are explicitly interested in checking for and
gracefully handling failures to allocate a framebuffer. If automatic
allocation fails then application behaviour becomes undefined.

Reviewed-by: Neil Roberts <neil@linux.intel.com>
2011-08-12 15:28:43 +01:00
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