![Robert Bragg](/assets/img/avatar_default.png)
This makes the gles2 cogl_program_use consistent with the GL version by not binding the program immediately and instead leaving it to cogl-material.c to bind the program when actually drawing something.
This makes the gles2 cogl_program_use consistent with the GL version by not binding the program immediately and instead leaving it to cogl-material.c to bind the program when actually drawing something.