mutter/tests
Emmanuele Bassi 9cccff504a [layout] Add layers to BinLayout
Each actor managed by a BinLayout policy should reside inside its
own "layer", with horizontal and vertical alignment. The :x-align
and :y-align properties of the BinLayout are the default alignment
policies, which are copied to each new "layer" when it is created.

The set_alignment() and get_alignment() methods of BinLayout can
be changed to operate on a specific "layer".

The whole machinery uses the new ChildMeta support inside the
LayoutManager base abstract class.
2009-10-14 11:27:29 +01:00
..
conform [units] Ensure we don't have ponies 2009-10-07 17:10:51 +01:00
data [build] Split out the custom silent rules 2009-09-16 17:47:59 +01:00
interactive [layout] Add layers to BinLayout 2009-10-14 11:27:29 +01:00
micro-bench [build] Split out the custom silent rules 2009-09-16 17:47:59 +01:00
tools [build] Split out the custom silent rules 2009-09-16 17:47:59 +01:00
.gitignore [gitignore] Ignore new test-color-hls-roundtrip test 2009-08-03 14:25:08 +01:00
Makefile.am 2008-11-17 Emmanuele Bassi <ebassi@linux.intel.com> 2008-11-18 09:50:03 +00:00
README [docs] Fix typos and remove mentions of SVN 2009-07-12 01:38:40 +01:00

Outline of test categories:

The conform/ tests should be non-interactive unit-tests that verify a single feature is behaving as documented. See conform/ADDING_NEW_TESTS for more details.

The micro-bench/ tests should be focused perfomance test, ideally testing a single metric. Please never forget that these tests are synthetec and if you are using them then you understand what metric is being tested. They probably don't reflect any real world application loads and the intention is that you use these tests once you have already determined the crux of your problem and need focused feedback that your changes are indeed improving matters. There is no exit status requirements for these tests, but they should give clear feedback as to their performance. If the framerate is the feedback metric, then the test should forcibly enable FPS debugging.

The interactive/ tests are any tests whos status can not be determined without a user looking at some visual output, or providing some manual input etc. This covers most of the original Clutter tests. Ideally some of these tests will be migrated into the conformance/ directory so they can be used in automated nightly tests.

Other notes:
All tests should ideally include a detailed description in the source explaining exactly what the test is for, how the test was designed to work, and possibly a rationale for the approach taken for testing.