4e8d8bbc15
* Use ::layout-changed to queue a relayout when the layout changes * Destroy the Box children when destroying the Box * Allow getting the layout manager from the Box
46 lines
1.5 KiB
C
46 lines
1.5 KiB
C
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_BOX_H__
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#define __CLUTTER_BOX_H__
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#include <clutter/clutter-actor.h>
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#include <clutter/clutter-container.h>
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#include <clutter/clutter-layout-manager.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BOX (clutter_box_get_type ())
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#define CLUTTER_BOX(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BOX, ClutterBox))
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#define CLUTTER_IS_BOX(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BOX))
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#define CLUTTER_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BOX, ClutterBoxClass))
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#define CLUTTER_IS_BOX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BOX))
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#define CLUTTER_BOX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BOX, ClutterBoxClass))
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typedef struct _ClutterBox ClutterBox;
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typedef struct _ClutterBoxPrivate ClutterBoxPrivate;
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typedef struct _ClutterBoxClass ClutterBoxClass;
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struct _ClutterBox
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{
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ClutterActor parent_instance;
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ClutterBoxPrivate *priv;
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};
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struct _ClutterBoxClass
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{
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ClutterActorClass parent_class;
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};
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GType clutter_box_get_type (void) G_GNUC_CONST;
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ClutterActor * clutter_box_new (ClutterLayoutManager *manager);
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ClutterLayoutManager *clutter_box_get_layout_manager (ClutterBox *box);
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G_END_DECLS
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#endif /* __CLUTTER_BOX_H__ */
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