890a75ab06
Because the wayland-client-protocol.h header defines symbols that collide with the wayland-server-protocol.h header we allow applications to explicitly ensure that they are only including one at a time by exposing corresponding <cogl/cogl-wayland-client.h> and <cogl/cogl-wayland-server.h> headers. This also adds a missing guard to cogl-texture-2d.h that it isn't included directly. Reviewed-by: Neil Roberts <neil@linux.intel.com>
771 lines
22 KiB
C
771 lines
22 KiB
C
#include <cogl/cogl.h>
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#include <cogl/cogl-wayland-server.h>
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#include <glib.h>
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#include <stdio.h>
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#include <sys/time.h>
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#include <string.h>
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#include <wayland-server.h>
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typedef struct _CoglandCompositor CoglandCompositor;
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typedef struct
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{
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struct wl_buffer *wayland_buffer;
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CoglTexture2D *texture;
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GList *surfaces_attached_to;
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} CoglandBuffer;
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typedef struct
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{
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CoglandCompositor *compositor;
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struct wl_surface wayland_surface;
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int x;
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int y;
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CoglandBuffer *buffer;
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gboolean has_shell_surface;
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} CoglandSurface;
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typedef struct
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{
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CoglandSurface *surface;
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struct wl_resource resource;
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struct wl_listener surface_destroy_listener;
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} CoglandShellSurface;
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typedef struct
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{
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guint32 flags;
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int width;
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int height;
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int refresh;
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} CoglandMode;
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typedef struct
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{
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struct wl_object wayland_output;
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gint32 x;
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gint32 y;
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gint32 width_mm;
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gint32 height_mm;
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CoglOnscreen *onscreen;
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GList *modes;
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} CoglandOutput;
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typedef struct
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{
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GSource source;
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GPollFD pfd;
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struct wl_event_loop *loop;
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} WaylandEventSource;
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struct _CoglandCompositor
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{
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struct wl_display *wayland_display;
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struct wl_shm *wayland_shm;
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struct wl_event_loop *wayland_loop;
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CoglDisplay *cogl_display;
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CoglContext *cogl_context;
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int virtual_width;
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int virtual_height;
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GList *outputs;
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GQueue frame_callbacks;
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CoglPrimitive *triangle;
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CoglPipeline *triangle_pipeline;
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GSource *wayland_event_source;
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GList *surfaces;
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};
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static guint32
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get_time (void)
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{
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struct timeval tv;
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gettimeofday (&tv, NULL);
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return tv.tv_sec * 1000 + tv.tv_usec / 1000;
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}
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static gboolean
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wayland_event_source_prepare (GSource *base, int *timeout)
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{
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*timeout = -1;
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return FALSE;
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}
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static gboolean
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wayland_event_source_check (GSource *base)
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{
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WaylandEventSource *source = (WaylandEventSource *)base;
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return source->pfd.revents;
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}
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static gboolean
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wayland_event_source_dispatch (GSource *base,
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GSourceFunc callback,
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void *data)
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{
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WaylandEventSource *source = (WaylandEventSource *)base;
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wl_event_loop_dispatch (source->loop, 0);
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return TRUE;
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}
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static GSourceFuncs wayland_event_source_funcs =
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{
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wayland_event_source_prepare,
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wayland_event_source_check,
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wayland_event_source_dispatch,
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NULL
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};
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static GSource *
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wayland_event_source_new (struct wl_event_loop *loop)
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{
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WaylandEventSource *source;
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source = (WaylandEventSource *) g_source_new (&wayland_event_source_funcs,
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sizeof (WaylandEventSource));
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source->loop = loop;
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source->pfd.fd = wl_event_loop_get_fd (loop);
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source->pfd.events = G_IO_IN | G_IO_ERR;
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g_source_add_poll (&source->source, &source->pfd);
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return &source->source;
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}
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static CoglandBuffer *
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cogland_buffer_new (struct wl_buffer *wayland_buffer)
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{
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CoglandBuffer *buffer = g_slice_new (CoglandBuffer);
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buffer->wayland_buffer = wayland_buffer;
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buffer->texture = NULL;
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buffer->surfaces_attached_to = NULL;
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return buffer;
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}
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static void
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cogland_buffer_free (CoglandBuffer *buffer)
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{
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GList *l;
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buffer->wayland_buffer->user_data = NULL;
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for (l = buffer->surfaces_attached_to; l; l = l->next)
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{
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CoglandSurface *surface = l->data;
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surface->buffer = NULL;
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}
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if (buffer->texture)
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cogl_object_unref (buffer->texture);
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g_list_free (buffer->surfaces_attached_to);
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g_slice_free (CoglandBuffer, buffer);
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}
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static void
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shm_buffer_created (struct wl_buffer *wayland_buffer)
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{
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wayland_buffer->user_data = cogland_buffer_new (wayland_buffer);
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}
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static void
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shm_buffer_damaged (struct wl_buffer *wayland_buffer,
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gint32 x,
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gint32 y,
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gint32 width,
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gint32 height)
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{
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CoglandBuffer *buffer = wayland_buffer->user_data;
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if (buffer->texture)
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{
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CoglPixelFormat format;
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switch (wl_shm_buffer_get_format (wayland_buffer))
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{
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#if G_BYTE_ORDER == G_BIG_ENDIAN
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case WL_SHM_FORMAT_ARGB8888:
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format = COGL_PIXEL_FORMAT_ARGB_8888_PRE;
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break;
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case WL_SHM_FORMAT_XRGB8888:
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format = COGL_PIXEL_FORMAT_ARGB_8888;
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break;
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#elif G_BYTE_ORDER == G_LITTLE_ENDIAN
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case WL_SHM_FORMAT_ARGB8888:
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format = COGL_PIXEL_FORMAT_BGRA_8888_PRE;
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break;
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case WL_SHM_FORMAT_XRGB8888:
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format = COGL_PIXEL_FORMAT_BGRA_8888;
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break;
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#endif
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default:
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g_warn_if_reached ();
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format = COGL_PIXEL_FORMAT_ARGB_8888;
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}
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cogl_texture_set_region (COGL_TEXTURE (buffer->texture),
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x, y,
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x, y,
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width, height,
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width, height,
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format,
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wl_shm_buffer_get_stride (wayland_buffer),
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wl_shm_buffer_get_data (wayland_buffer));
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}
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}
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static void
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shm_buffer_destroyed (struct wl_buffer *wayland_buffer)
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{
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if (wayland_buffer->user_data)
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cogland_buffer_free ((CoglandBuffer *)wayland_buffer->user_data);
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}
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const static struct wl_shm_callbacks shm_callbacks = {
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shm_buffer_created,
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shm_buffer_damaged,
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shm_buffer_destroyed
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};
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static void
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cogland_surface_destroy (struct wl_client *wayland_client,
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struct wl_resource *wayland_resource)
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{
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wl_resource_destroy (wayland_resource, get_time ());
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}
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static void
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cogland_surface_detach_buffer (CoglandSurface *surface)
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{
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CoglandBuffer *buffer = surface->buffer;
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if (buffer)
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{
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buffer->surfaces_attached_to =
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g_list_remove (buffer->surfaces_attached_to, surface);
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if (buffer->surfaces_attached_to == NULL)
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cogland_buffer_free (buffer);
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surface->buffer = NULL;
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}
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}
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static void
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cogland_surface_attach_buffer (struct wl_client *wayland_client,
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struct wl_resource *wayland_surface_resource,
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struct wl_resource *wayland_buffer_resource,
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gint32 dx, gint32 dy)
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{
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struct wl_buffer *wayland_buffer = wayland_buffer_resource->data;
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CoglandBuffer *buffer = wayland_buffer->user_data;
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CoglandSurface *surface = wayland_surface_resource->data;
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CoglandCompositor *compositor = surface->compositor;
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/* XXX: in the case where we are reattaching the same buffer we can
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* simply bail out. Note this is important because if we don't bail
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* out then the _detach_buffer will actually end up destroying the
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* buffer we're trying to attach. */
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if (buffer && surface->buffer == buffer)
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return;
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cogland_surface_detach_buffer (surface);
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/* XXX: it seems like for shm buffers we will have been notified of
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* the buffer already via the callbacks, but for drm buffers I guess
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* this will be the first we know of them? */
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if (!buffer)
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{
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buffer = cogland_buffer_new (wayland_buffer);
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wayland_buffer->user_data = buffer;
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}
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g_return_if_fail (g_list_find (buffer->surfaces_attached_to, surface) == NULL);
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buffer->surfaces_attached_to = g_list_prepend (buffer->surfaces_attached_to,
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surface);
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if (!buffer->texture)
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{
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GError *error = NULL;
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buffer->texture =
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cogl_wayland_texture_2d_new_from_buffer (compositor->cogl_context,
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wayland_buffer,
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&error);
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if (!buffer->texture)
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g_error ("Failed to create texture_2d from wayland buffer: %s",
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error->message);
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}
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surface->buffer = buffer;
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}
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static void
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cogland_surface_damage (struct wl_client *client,
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struct wl_resource *resource,
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gint32 x,
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gint32 y,
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gint32 width,
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gint32 height)
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{
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}
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typedef struct _CoglandFrameCallback
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{
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/* GList node used as an embedded list */
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GList node;
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/* Pointer back to the compositor */
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CoglandCompositor *compositor;
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struct wl_resource resource;
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} CoglandFrameCallback;
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static void
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destroy_frame_callback (struct wl_resource *callback_resource)
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{
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CoglandFrameCallback *callback = callback_resource->data;
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g_queue_unlink (&callback->compositor->frame_callbacks,
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&callback->node);
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g_slice_free (CoglandFrameCallback, callback);
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}
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static void
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cogland_surface_frame (struct wl_client *client,
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struct wl_resource *surface_resource,
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guint32 callback_id)
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{
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CoglandFrameCallback *callback;
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CoglandSurface *surface = surface_resource->data;
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callback = g_slice_new0 (CoglandFrameCallback);
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callback->compositor = surface->compositor;
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callback->node.data = callback;
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callback->resource.object.interface = &wl_callback_interface;
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callback->resource.object.id = callback_id;
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callback->resource.destroy = destroy_frame_callback;
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callback->resource.data = callback;
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wl_client_add_resource (client, &callback->resource);
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g_queue_push_tail_link (&surface->compositor->frame_callbacks,
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&callback->node);
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}
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const struct wl_surface_interface cogland_surface_interface = {
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cogland_surface_destroy,
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cogland_surface_attach_buffer,
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cogland_surface_damage,
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cogland_surface_frame
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};
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static void
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cogland_surface_free (CoglandSurface *surface)
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{
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CoglandCompositor *compositor = surface->compositor;
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compositor->surfaces = g_list_remove (compositor->surfaces, surface);
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cogland_surface_detach_buffer (surface);
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g_slice_free (CoglandSurface, surface);
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}
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static void
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cogland_surface_resource_destroy_cb (struct wl_resource *resource)
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{
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CoglandSurface *surface = resource->data;
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cogland_surface_free (surface);
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}
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static void
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cogland_compositor_create_surface (struct wl_client *wayland_client,
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struct wl_resource *wayland_compositor_resource,
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guint32 id)
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{
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CoglandCompositor *compositor = wayland_compositor_resource->data;
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CoglandSurface *surface = g_slice_new0 (CoglandSurface);
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surface->compositor = compositor;
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surface->wayland_surface.resource.destroy =
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cogland_surface_resource_destroy_cb;
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surface->wayland_surface.resource.object.id = id;
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surface->wayland_surface.resource.object.interface = &wl_surface_interface;
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surface->wayland_surface.resource.object.implementation =
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(void (**)(void)) &cogland_surface_interface;
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surface->wayland_surface.resource.data = surface;
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wl_client_add_resource (wayland_client, &surface->wayland_surface.resource);
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compositor->surfaces = g_list_prepend (compositor->surfaces,
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surface);
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}
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static void
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bind_output (struct wl_client *client,
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void *data,
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guint32 version,
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guint32 id)
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{
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CoglandOutput *output = data;
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struct wl_resource *resource =
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wl_client_add_object (client, &wl_output_interface, NULL, id, data);
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GList *l;
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wl_resource_post_event (resource,
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WL_OUTPUT_GEOMETRY,
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output->x, output->y,
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output->width_mm,
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output->height_mm,
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0, /* subpixel: unknown */
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"unknown", /* make */
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"unknown"); /* model */
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for (l = output->modes; l; l = l->next)
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{
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CoglandMode *mode = l->data;
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wl_resource_post_event (resource,
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WL_OUTPUT_MODE,
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mode->flags,
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mode->width,
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mode->height,
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mode->refresh);
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}
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}
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static void
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cogland_compositor_create_output (CoglandCompositor *compositor,
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int x,
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int y,
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int width_mm,
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int height_mm)
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{
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CoglandOutput *output = g_slice_new0 (CoglandOutput);
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CoglFramebuffer *fb;
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GError *error = NULL;
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CoglandMode *mode;
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output->x = x;
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output->y = y;
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output->width_mm = width_mm;
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output->height_mm = height_mm;
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output->wayland_output.interface = &wl_output_interface;
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wl_display_add_global (compositor->wayland_display,
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&wl_output_interface,
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output,
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bind_output);
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output->onscreen = cogl_onscreen_new (compositor->cogl_context,
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width_mm, height_mm);
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/* Eventually there will be an implicit allocate on first use so this
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* will become optional... */
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fb = COGL_FRAMEBUFFER (output->onscreen);
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if (!cogl_framebuffer_allocate (fb, &error))
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g_error ("Failed to allocate framebuffer: %s\n", error->message);
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cogl_onscreen_show (output->onscreen);
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#if 0
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cogl_framebuffer_set_viewport (fb, x, y, width, height);
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#else
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cogl_push_framebuffer (fb);
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cogl_set_viewport (-x, -y,
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compositor->virtual_width,
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compositor->virtual_height);
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cogl_pop_framebuffer ();
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#endif
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mode = g_slice_new0 (CoglandMode);
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mode->flags = 0;
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mode->width = width_mm;
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mode->height = height_mm;
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mode->refresh = 60;
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output->modes = g_list_prepend (output->modes, mode);
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compositor->outputs = g_list_prepend (compositor->outputs, output);
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}
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static gboolean
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paint_cb (void *user_data)
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{
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CoglandCompositor *compositor = user_data;
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GList *l;
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for (l = compositor->outputs; l; l = l->next)
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{
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CoglandOutput *output = l->data;
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CoglFramebuffer *fb = COGL_FRAMEBUFFER (output->onscreen);
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GList *l2;
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cogl_push_framebuffer (fb);
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cogl_framebuffer_clear4f (fb, COGL_BUFFER_BIT_COLOR, 0, 0, 0, 1);
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cogl_framebuffer_draw_primitive (fb, compositor->triangle_pipeline,
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compositor->triangle);
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for (l2 = compositor->surfaces; l2; l2 = l2->next)
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{
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CoglandSurface *surface = l2->data;
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if (surface->buffer)
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{
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CoglTexture2D *texture = surface->buffer->texture;
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cogl_set_source_texture (COGL_TEXTURE (texture));
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cogl_rectangle (-1, 1, 1, -1);
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}
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}
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cogl_onscreen_swap_buffers (COGL_ONSCREEN (fb));
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cogl_pop_framebuffer ();
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}
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while (!g_queue_is_empty (&compositor->frame_callbacks))
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{
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CoglandFrameCallback *callback =
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g_queue_peek_head (&compositor->frame_callbacks);
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wl_resource_post_event (&callback->resource,
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WL_CALLBACK_DONE, get_time ());
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wl_resource_destroy (&callback->resource, 0);
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}
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return TRUE;
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}
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const static struct wl_compositor_interface cogland_compositor_interface =
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{
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cogland_compositor_create_surface,
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};
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static void
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compositor_bind (struct wl_client *client,
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void *data,
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guint32 version,
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guint32 id)
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{
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CoglandCompositor *compositor = data;
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wl_client_add_object (client, &wl_compositor_interface,
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&cogland_compositor_interface, id, compositor);
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}
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static void
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shell_surface_move (struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *input_device,
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uint32_t time)
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{
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}
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static void
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shell_surface_resize (struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *input_device,
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uint32_t time,
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uint32_t edges)
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{
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}
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static void
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shell_surface_set_toplevel (struct wl_client *client,
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struct wl_resource *resource)
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{
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}
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static void
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shell_surface_set_transient (struct wl_client *client,
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struct wl_resource *resource,
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struct wl_resource *parent,
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int32_t x,
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int32_t y,
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uint32_t flags)
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{
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}
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static void
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shell_surface_set_fullscreen (struct wl_client *client,
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struct wl_resource *resource)
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{
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}
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static const struct wl_shell_surface_interface cogl_shell_surface_interface =
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{
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shell_surface_move,
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shell_surface_resize,
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shell_surface_set_toplevel,
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shell_surface_set_transient,
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shell_surface_set_fullscreen
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};
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static void
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shell_handle_surface_destroy (struct wl_listener *listener,
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struct wl_resource *resource,
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uint32_t time)
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{
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CoglandShellSurface *shell_surface = container_of (listener,
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CoglandShellSurface,
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surface_destroy_listener);
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shell_surface->surface->has_shell_surface = FALSE;
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shell_surface->surface = NULL;
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wl_resource_destroy (&shell_surface->resource, time);
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}
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static void
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destroy_shell_surface (struct wl_resource *resource)
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{
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CoglandShellSurface *shell_surface = resource->data;
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/* In case cleaning up a dead client destroys shell_surface first */
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if (shell_surface->surface)
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{
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wl_list_remove (&shell_surface->surface_destroy_listener.link);
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shell_surface->surface->has_shell_surface = FALSE;
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}
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g_free (shell_surface);
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}
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static void
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get_shell_surface (struct wl_client *client,
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struct wl_resource *resource,
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uint32_t id,
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struct wl_resource *surface_resource)
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{
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CoglandSurface *surface = surface_resource->data;
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CoglandShellSurface *shell_surface = g_new0 (CoglandShellSurface, 1);
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if (surface->has_shell_surface)
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{
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wl_resource_post_error (surface_resource,
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WL_DISPLAY_ERROR_INVALID_OBJECT,
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"wl_shell::get_shell_surface already requested");
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return;
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}
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shell_surface->resource.destroy = destroy_shell_surface;
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shell_surface->resource.object.id = id;
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shell_surface->resource.object.interface = &wl_shell_surface_interface;
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shell_surface->resource.object.implementation =
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(void (**) (void)) &cogl_shell_surface_interface;
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shell_surface->resource.data = shell_surface;
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shell_surface->surface = surface;
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shell_surface->surface_destroy_listener.func = shell_handle_surface_destroy;
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wl_list_insert (surface->wayland_surface.resource.destroy_listener_list.prev,
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&shell_surface->surface_destroy_listener.link);
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surface->has_shell_surface = TRUE;
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wl_client_add_resource (client, &shell_surface->resource);
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}
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static const struct wl_shell_interface cogland_shell_interface =
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{
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get_shell_surface
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};
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static void
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bind_shell (struct wl_client *client,
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void *data,
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guint32 version,
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|
guint32 id)
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{
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wl_client_add_object (client, &wl_shell_interface,
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&cogland_shell_interface, id, data);
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}
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int
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main (int argc, char **argv)
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{
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CoglandCompositor compositor;
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GMainLoop *loop;
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GError *error = NULL;
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CoglVertexP2C4 triangle_vertices[] = {
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{0, 0.7, 0xff, 0x00, 0x00, 0x80},
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{-0.7, -0.7, 0x00, 0xff, 0x00, 0xff},
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{0.7, -0.7, 0x00, 0x00, 0xff, 0xff}
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};
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GSource *cogl_source;
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memset (&compositor, 0, sizeof (compositor));
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compositor.wayland_display = wl_display_create ();
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if (compositor.wayland_display == NULL)
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g_error ("failed to create wayland display");
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g_queue_init (&compositor.frame_callbacks);
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if (!wl_display_add_global (compositor.wayland_display,
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&wl_compositor_interface,
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&compositor,
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compositor_bind))
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g_error ("Failed to register wayland compositor object");
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compositor.wayland_shm = wl_shm_init (compositor.wayland_display,
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&shm_callbacks);
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if (!compositor.wayland_shm)
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g_error ("Failed to allocate setup wayland shm callbacks");
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loop = g_main_loop_new (NULL, FALSE);
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compositor.wayland_loop =
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wl_display_get_event_loop (compositor.wayland_display);
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compositor.wayland_event_source =
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wayland_event_source_new (compositor.wayland_loop);
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g_source_attach (compositor.wayland_event_source, NULL);
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compositor.cogl_display = cogl_display_new (NULL, NULL);
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cogl_wayland_display_set_compositor_display (compositor.cogl_display,
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compositor.wayland_display);
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compositor.cogl_context = cogl_context_new (compositor.cogl_display, &error);
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if (!compositor.cogl_context)
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g_error ("Failed to create a Cogl context: %s\n", error->message);
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compositor.virtual_width = 640;
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|
compositor.virtual_height = 480;
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/* Emulate compositing with multiple monitors... */
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cogland_compositor_create_output (&compositor, 0, 0, 320, 240);
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cogland_compositor_create_output (&compositor, 320, 0, 320, 240);
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cogland_compositor_create_output (&compositor, 0, 240, 320, 240);
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cogland_compositor_create_output (&compositor, 320, 240, 320, 240);
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if (wl_display_add_global (compositor.wayland_display, &wl_shell_interface,
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|
&compositor, bind_shell) == NULL)
|
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g_error ("Failed to register a global shell object");
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|
|
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if (wl_display_add_socket (compositor.wayland_display, "wayland-0"))
|
|
g_error ("Failed to create socket");
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|
|
|
compositor.triangle = cogl_primitive_new_p2c4 (compositor.cogl_context,
|
|
COGL_VERTICES_MODE_TRIANGLES,
|
|
3, triangle_vertices);
|
|
compositor.triangle_pipeline = cogl_pipeline_new (compositor.cogl_context);
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|
|
|
g_timeout_add (16, paint_cb, &compositor);
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|
|
cogl_source = cogl_glib_source_new (compositor.cogl_context,
|
|
G_PRIORITY_DEFAULT);
|
|
|
|
g_source_attach (cogl_source, NULL);
|
|
|
|
g_main_loop_run (loop);
|
|
|
|
return 0;
|
|
}
|