56382435fa
This fixes _cogl_memory_stack_free to ensure we don't dereference freed memory as we iterate the sub-stacks to free them. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 1d27fedef9c599aa9976b809f18e0da1913cec26)
188 lines
5.3 KiB
C
188 lines
5.3 KiB
C
/*
|
|
* Cogl
|
|
*
|
|
* An object oriented GL/GLES Abstraction/Utility Layer
|
|
*
|
|
* Copyright (C) 2011 Intel Corporation.
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see
|
|
* <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
* CoglMemoryStack provides a really simple, but lightning fast
|
|
* memory stack allocation strategy:
|
|
*
|
|
* - The underlying pool of memory is grow-only.
|
|
* - The pool is considered to be a stack which may be comprised
|
|
* of multiple smaller stacks. Allocation is done as follows:
|
|
* - If there's enough memory in the current sub-stack then the
|
|
* stack-pointer will be returned as the allocation and the
|
|
* stack-pointer will be incremented by the allocation size.
|
|
* - If there isn't enough memory in the current sub-stack
|
|
* then a new sub-stack is allocated twice as big as the current
|
|
* sub-stack or twice as big as the requested allocation size if
|
|
* that's bigger and the stack-pointer is set to the start of the
|
|
* new sub-stack.
|
|
* - Allocations can't be freed in a random-order, you can only
|
|
* rewind the entire stack back to the start. There is no
|
|
* the concept of stack frames to allow partial rewinds.
|
|
*
|
|
* For example; we plan to use this in our tesselator which has to
|
|
* allocate lots of small vertex, edge and face structures because
|
|
* when tesselation has been finished we just want to free the whole
|
|
* lot in one go.
|
|
*
|
|
*
|
|
* Authors:
|
|
* Robert Bragg <robert@linux.intel.com>
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "cogl-memory-stack-private.h"
|
|
#include "cogl-queue.h"
|
|
|
|
#include <stdint.h>
|
|
|
|
#include <glib.h>
|
|
|
|
typedef struct _CoglMemorySubStack CoglMemorySubStack;
|
|
|
|
COGL_TAILQ_HEAD (CoglMemorySubStackList, CoglMemorySubStack);
|
|
|
|
struct _CoglMemorySubStack
|
|
{
|
|
COGL_TAILQ_ENTRY (CoglMemorySubStack) list_node;
|
|
size_t bytes;
|
|
uint8_t *data;
|
|
};
|
|
|
|
struct _CoglMemoryStack
|
|
{
|
|
CoglMemorySubStackList sub_stacks;
|
|
|
|
CoglMemorySubStack *sub_stack;
|
|
size_t sub_stack_offset;
|
|
};
|
|
|
|
static CoglMemorySubStack *
|
|
_cogl_memory_sub_stack_alloc (size_t bytes)
|
|
{
|
|
CoglMemorySubStack *sub_stack = g_slice_new (CoglMemorySubStack);
|
|
sub_stack->bytes = bytes;
|
|
sub_stack->data = g_malloc (bytes);
|
|
return sub_stack;
|
|
}
|
|
|
|
static void
|
|
_cogl_memory_stack_add_sub_stack (CoglMemoryStack *stack,
|
|
size_t sub_stack_bytes)
|
|
{
|
|
CoglMemorySubStack *sub_stack =
|
|
_cogl_memory_sub_stack_alloc (sub_stack_bytes);
|
|
COGL_TAILQ_INSERT_TAIL (&stack->sub_stacks, sub_stack, list_node);
|
|
stack->sub_stack = sub_stack;
|
|
stack->sub_stack_offset = 0;
|
|
}
|
|
|
|
CoglMemoryStack *
|
|
_cogl_memory_stack_new (size_t initial_size_bytes)
|
|
{
|
|
CoglMemoryStack *stack = g_slice_new0 (CoglMemoryStack);
|
|
|
|
COGL_TAILQ_INIT (&stack->sub_stacks);
|
|
|
|
_cogl_memory_stack_add_sub_stack (stack, initial_size_bytes);
|
|
|
|
return stack;
|
|
}
|
|
|
|
void *
|
|
_cogl_memory_stack_alloc (CoglMemoryStack *stack, size_t bytes)
|
|
{
|
|
CoglMemorySubStack *sub_stack;
|
|
void *ret;
|
|
|
|
sub_stack = stack->sub_stack;
|
|
if (G_LIKELY (sub_stack->bytes - stack->sub_stack_offset >= bytes))
|
|
{
|
|
ret = sub_stack->data + stack->sub_stack_offset;
|
|
stack->sub_stack_offset += bytes;
|
|
return ret;
|
|
}
|
|
|
|
/* If the stack has been rewound and then a large initial allocation
|
|
* is made then we may need to skip over one or more of the
|
|
* sub-stacks that are too small for the requested allocation
|
|
* size... */
|
|
for (sub_stack = sub_stack->list_node.tqe_next;
|
|
sub_stack;
|
|
sub_stack = sub_stack->list_node.tqe_next)
|
|
{
|
|
if (sub_stack->bytes >= bytes)
|
|
{
|
|
ret = sub_stack->data;
|
|
stack->sub_stack = sub_stack;
|
|
stack->sub_stack_offset = bytes;
|
|
return ret;
|
|
}
|
|
}
|
|
|
|
/* Finally if we couldn't find a free sub-stack with enough space
|
|
* for the requested allocation we allocate another sub-stack that's
|
|
* twice as big as the last sub-stack or twice as big as the
|
|
* requested allocation if that's bigger.
|
|
*/
|
|
|
|
sub_stack = COGL_TAILQ_LAST (&stack->sub_stacks, CoglMemorySubStackList);
|
|
|
|
_cogl_memory_stack_add_sub_stack (stack, MAX (sub_stack->bytes, bytes) * 2);
|
|
|
|
sub_stack = COGL_TAILQ_LAST (&stack->sub_stacks, CoglMemorySubStackList);
|
|
|
|
stack->sub_stack_offset += bytes;
|
|
|
|
return sub_stack->data;
|
|
}
|
|
|
|
void
|
|
_cogl_memory_stack_rewind (CoglMemoryStack *stack)
|
|
{
|
|
stack->sub_stack = COGL_TAILQ_FIRST (&stack->sub_stacks);
|
|
stack->sub_stack_offset = 0;
|
|
}
|
|
|
|
static void
|
|
_cogl_memory_sub_stack_free (CoglMemorySubStack *sub_stack)
|
|
{
|
|
g_free (sub_stack->data);
|
|
g_slice_free (CoglMemorySubStack, sub_stack);
|
|
}
|
|
|
|
void
|
|
_cogl_memory_stack_free (CoglMemoryStack *stack)
|
|
{
|
|
CoglMemorySubStack *sub_stack;
|
|
|
|
while ((sub_stack = COGL_TAILQ_FIRST (&stack->sub_stacks)))
|
|
{
|
|
COGL_TAILQ_REMOVE (&stack->sub_stacks, sub_stack, list_node);
|
|
_cogl_memory_sub_stack_free (sub_stack);
|
|
}
|
|
|
|
g_slice_free (CoglMemoryStack, stack);
|
|
}
|