mutter/clutter/clutter-stage-private.h
Emmanuele Bassi 8613013ab0 Clean up clutter-private.h/3
Move Stage private API to a separate header.
2010-10-21 11:33:26 +01:00

65 lines
4.1 KiB
C

#ifndef __CLUTTER_STAGE_PRIVATE_H__
#define __CLUTTER_STAGE_PRIVATE_H__
#include <clutter/clutter-stage-window.h>
#include <clutter/clutter-stage.h>
G_BEGIN_DECLS
typedef struct _ClutterStageQueueRedrawEntry ClutterStageQueueRedrawEntry;
/* stage */
ClutterStageWindow *_clutter_stage_get_default_window (void);
void _clutter_stage_do_paint (ClutterStage *stage,
const ClutterGeometry *clip);
void _clutter_stage_set_window (ClutterStage *stage,
ClutterStageWindow *stage_window);
ClutterStageWindow *_clutter_stage_get_window (ClutterStage *stage);
void _clutter_stage_get_projection_matrix (ClutterStage *stage,
CoglMatrix *projection);
void _clutter_stage_dirty_projection (ClutterStage *stage);
void _clutter_stage_set_viewport (ClutterStage *stage,
int x,
int y,
int width,
int height);
void _clutter_stage_get_viewport (ClutterStage *stage,
int *x,
int *y,
int *width,
int *height);
void _clutter_stage_dirty_viewport (ClutterStage *stage);
void _clutter_stage_maybe_setup_viewport (ClutterStage *stage);
void _clutter_stage_maybe_relayout (ClutterActor *stage);
gboolean _clutter_stage_needs_update (ClutterStage *stage);
gboolean _clutter_stage_do_update (ClutterStage *stage);
void _clutter_stage_queue_event (ClutterStage *stage,
ClutterEvent *event);
gboolean _clutter_stage_has_queued_events (ClutterStage *stage);
void _clutter_stage_process_queued_events (ClutterStage *stage);
void _clutter_stage_update_input_devices (ClutterStage *stage);
int _clutter_stage_get_pending_swaps (ClutterStage *stage);
gboolean _clutter_stage_has_full_redraw_queued (ClutterStage *stage);
void _clutter_stage_set_pick_buffer_valid (ClutterStage *stage,
gboolean valid);
gboolean _clutter_stage_get_pick_buffer_valid (ClutterStage *stage);
void _clutter_stage_increment_picks_per_frame_counter (ClutterStage *stage);
void _clutter_stage_reset_picks_per_frame_counter (ClutterStage *stage);
guint _clutter_stage_get_picks_per_frame_counter (ClutterStage *stage);
ClutterPaintVolume *_clutter_stage_paint_volume_stack_allocate (ClutterStage *stage);
void _clutter_stage_paint_volume_stack_free_all (ClutterStage *stage);
const ClutterGeometry *_clutter_stage_get_clip (ClutterStage *stage);
ClutterStageQueueRedrawEntry *_clutter_stage_queue_actor_redraw (ClutterStage *stage,
ClutterStageQueueRedrawEntry *entry,
ClutterActor *actor,
ClutterPaintVolume *clip);
void _clutter_stage_queue_redraw_entry_invalidate (ClutterStageQueueRedrawEntry *entry);
G_END_DECLS
#endif /* __CLUTTER_STAGE_PRIVATE_H__ */