Robert Bragg 82ef6b51b9 [cogl] cache the viewport width and height
This avoids some calls to glGetFloatv, which have at least proven to be very
in-efficient in mesa at this point in time, since it always updates all derived
state even when it may not relate to the state being requested.
2009-07-01 15:23:10 +01:00
2008-04-25 13:37:36 +00:00
Description
94 MiB
Languages
C 98.9%
Meson 0.7%
Python 0.3%