7f95015c6d
We are going to start tracking more per-texture unit state with arbfp private state so this adds an internal UnitState type and we allocate an array of these when setting up a new private state structure. The first thing that has been moved into this is the sampled boolean to know when a particular texture unit gets sampled from in the generated arbfp code. |
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cogl | ||
doc | ||
pango | ||
Makefile.am |