mutter/clutter/clutter/clutter-click-action.h

85 lines
2.7 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2010 Intel Corporation.
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author:
* Emmanuele Bassi <ebassi@linux.intel.com>
*
* Inspired by the StClickable class in GNOME Shell, written by:
* Colin Walters <walters@verbum.org>
*/
#pragma once
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#include "clutter/clutter-action.h"
#include "clutter/clutter-event.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_CLICK_ACTION (clutter_click_action_get_type ())
CLUTTER_EXPORT
G_DECLARE_DERIVABLE_TYPE (ClutterClickAction, clutter_click_action,
CLUTTER, CLICK_ACTION, ClutterAction);
typedef struct _ClutterClickActionPrivate ClutterClickActionPrivate;
/**
* ClutterClickActionClass:
* @clicked: class handler for the #ClutterClickAction::clicked signal
* @long_press: class handler for the #ClutterClickAction::long-press signal
*
* The #ClutterClickActionClass structure
* contains only private data
*/
struct _ClutterClickActionClass
{
/*< private >*/
ClutterActionClass parent_class;
/*< public >*/
void (* clicked) (ClutterClickAction *action,
ClutterActor *actor);
gboolean (* long_press) (ClutterClickAction *action,
ClutterActor *actor,
ClutterLongPressState state);
};
CLUTTER_EXPORT
ClutterAction * clutter_click_action_new (void);
CLUTTER_EXPORT
guint clutter_click_action_get_button (ClutterClickAction *action);
CLUTTER_EXPORT
ClutterModifierType clutter_click_action_get_state (ClutterClickAction *action);
CLUTTER_EXPORT
void clutter_click_action_get_coords (ClutterClickAction *action,
gfloat *press_x,
gfloat *press_y);
CLUTTER_EXPORT
void clutter_click_action_release (ClutterClickAction *action);
G_END_DECLS