d42f1873fcd0876244eb8468d72ce35459ba94ca introduced a semi circular reference between the CoglFramebuffer, and CoglJournal, where CoglJournal would keep a reference on the CoglFramebuffer when there were any entries in the journal log. To avoid risking leaking these objects indefinitely, when freeing objects without doing anything that triggered a flush, CoglFramebuffer had a "filter" on cogl_object_unref() calls, which knew about under what conditions CoglJournal had a reference to it. When it could detect that there were only the journal itself holding such a reference, it'd flush the journal, effectively releasing the reference the journal held, thus freeing itself, as well as the journal. When CoglFramebuffer was ported to be implemented using GObject instead of CoglObject, this "filter" was missed, causing not only awkward but infrequent leaks, but also situations where we'd flush journals when only the journal itself held the last reference to the framebuffer, meaning the journal would free the framebuffer, thus itself, in the middle of flushing, causing memory corruption and crashes. A way to detect this, by asserting on CoglObject reference count during flush, is by adding the `g_assert()` as described below, which will assert instead cause memory corruption. void _cogl_journal_flush (CoglJournal *journal { ... _cogl_journal_discard (journal); + g_assert (journal->_parent.ref_count > 0); ... } Fix this by making CoglFramebuffer the owner of the journal, which it already was, and remove any circle referencing that was there before, as it is not needed given that the CoglFramebuffer pointer is guaranteed to be valid for the lifetime of CoglJournal as the framebuffer is the owner of the journal. However, to not miss flushing before tearing down, which is important as this flushes painting calls to the driver that is important for e.g. using the result of those journal entries, flush the journal the first time cogl_framebuffer_dispose() is called, before doing anything else. This also adds a test case. Without having broken the circular reference, the test would fail on g_assert_null (offscreen), as it would have been "leaked" at this point, but the actual memory corruption would be a result of the `cogl_texture_get_data()` call, which flushes the framebuffer, and causes the 'mid-flush' destruction of the journal described above. Note that the texture keeps track of dependent framebuffers, but it does not hold any references to them. Closes: https://gitlab.gnome.org/GNOME/mutter/-/issues/1474 Part-of: <https://gitlab.gnome.org/GNOME/mutter/-/merge_requests/1735>
Mutter
Mutter is a Wayland display server and X11 window manager and compositor library.
When used as a Wayland display server, it runs on top of KMS and libinput. It implements the compositor side of the Wayland core protocol as well as various protocol extensions. It also has functionality related to running X11 applications using Xwayland.
When used on top of Xorg it acts as a X11 window manager and compositing manager.
It contains functionality related to, among other things, window management, window compositing, focus tracking, workspace management, keybindings and monitor configuration.
Internally it uses a fork of Cogl, a hardware acceleration abstraction library used to simplify usage of OpenGL pipelines, as well as a fork af Clutter, a scene graph and user interface toolkit.
Mutter is used by, for example, GNOME Shell, the GNOME core user interface, and by Gala, elementary OS's window manager. It can also be run standalone, using the command "mutter", but just running plain mutter is only intended for debugging purposes.
Contributing
To contribute, open merge requests at https://gitlab.gnome.org/GNOME/mutter.
It can be useful to look at the documentation available at the Wiki.
Coding style and conventions
The coding style used is primarily the GNU flavor of the GNOME coding style with some additions:
-
Use regular C types and
stdint.h
types instead of GLib fundamental types, except forgboolean
, andguint
/gulong
for GSource ids and signal handler ids. That means e.g.uint64_t
instead ofguint64
,int
instead ofgint
,unsigned int
instead ofguint
if unsignedness is of importance,uint8_t
instead ofguchar
, and so on. -
Try to to limit line length to 80 characters, although it's not a strict limit.
-
Usage of g_autofree and g_autoptr are encouraged. The style used is
g_autofree char *text = NULL;
g_autoptr (MetaSomeThing) thing = NULL;
text = g_strdup_printf ("The text: %d", a_number);
thing = g_object_new (META_TYPE_SOME_THING,
"text", text,
NULL);
thinger_use_thing (rocket, thing);
-
Declare variables at the top of the block they are used, but avoid non-trivial logic among variable declarations. Non-trivial logic can be getting a pointer that may be
NULL
, any kind of math, or anything that may have side effects. -
Instead of boolean arguments in functions, prefer enums or flags when they're more expressive.
-
Use
g_new0()
etc instead ofg_slice_new0()
. -
Initialize and assign floating point variables (i.e.
float
ordouble
) using the formfloating_point = 3.14159
orratio = 2.0
.
Git messages
Commit messages should follow the GNOME commit message
guidelines. We require an URL
to either an issue or a merge request in each commit. Try to always prefix
commit subjects with a relevant topic, such as compositor:
or
clutter/actor:
, and it's always better to write too much in the commit
message body than too little.
License
Mutter is distributed under the terms of the GNU General Public License, version 2 or later. See the COPYING file for detalis.