c075d26fb2
ClutterActorMeta is a base, abstract class that can be used to derive classes that are attached to a ClutterActor instance in order to modify the way an actor is painted, sized/positioned or responds to events. A typed container for ActorMeta instances is also provided to the sub-classes can be attached to an Actor.
85 lines
2.9 KiB
C
85 lines
2.9 KiB
C
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_ACTOR_META_H__
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#define __CLUTTER_ACTOR_META_H__
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_ACTOR_META (clutter_actor_meta_get_type ())
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#define CLUTTER_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMeta))
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#define CLUTTER_IS_ACTOR_META(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_ACTOR_META))
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#define CLUTTER_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
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#define CLUTTER_IS_ACTOR_META_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_ACTOR_META))
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#define CLUTTER_ACTOR_META_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_ACTOR_META, ClutterActorMetaClass))
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typedef struct _ClutterActorMetaPrivate ClutterActorMetaPrivate;
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typedef struct _ClutterActorMetaClass ClutterActorMetaClass;
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/**
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* ClutterActorMeta:
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*
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* The <structname>ClutterActorMeta</structname> structure contains only
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* private data and should be accessed using the provided API
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*
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* Since: 1.4
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*/
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struct _ClutterActorMeta
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{
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/*< private >*/
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GInitiallyUnowned parent_instance;
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ClutterActorMetaPrivate *priv;
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};
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/**
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* ClutterActorMetaClass:
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* @set_actor: virtual function, invoked when attaching and detaching
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* a #ClutterActorMeta instance to a #ClutterActor
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*
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* The <structname>ClutterActorMetaClass</structname> structure contains
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* only private data
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*
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* Since: 1.4
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*/
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struct _ClutterActorMetaClass
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{
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/*< private >*/
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GInitiallyUnownedClass parent_class;
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/*< public >*/
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void (* set_actor) (ClutterActorMeta *meta,
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ClutterActor *actor);
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/*< private >*/
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void (* _clutter_meta1) (void);
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void (* _clutter_meta2) (void);
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void (* _clutter_meta3) (void);
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void (* _clutter_meta4) (void);
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void (* _clutter_meta5) (void);
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void (* _clutter_meta6) (void);
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void (* _clutter_meta7) (void);
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};
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GType clutter_actor_meta_get_type (void) G_GNUC_CONST;
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void clutter_actor_meta_set_name (ClutterActorMeta *meta,
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const gchar *name);
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G_CONST_RETURN gchar *clutter_actor_meta_get_name (ClutterActorMeta *meta);
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void clutter_actor_meta_set_enabled (ClutterActorMeta *meta,
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gboolean is_enabled);
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gboolean clutter_actor_meta_get_enabled (ClutterActorMeta *meta);
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ClutterActor * clutter_actor_meta_get_actor (ClutterActorMeta *meta);
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/* private */
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void _clutter_actor_meta_set_actor (ClutterActorMeta *meta,
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ClutterActor *actor);
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G_END_DECLS
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#endif /* __CLUTTER_ACTOR_META_H__ */
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