mutter/clutter/clutter-script-private.h
Emmanuele Bassi 7aa52af5dd 2007-10-10 Emmanuele Bassi <ebassi@openedhand.com>
* clutter/json/json-parser.c: Use the commodity JsonNode API
	and accept bare values as root nodes.

	* clutter/clutter-script-private.h:
	* clutter/clutter-script.c: Unreference the created objects
	only if they are top-levels, like ClutterBehaviour and
	ClutterTimelines. Actors have floating references, so we
	just transfer ownership to their containers, and the stage
	is owned by the backend. Add the "type_func" key to the
	object definition, so the user can supply its own GType
	function if the class name doesn't follow the GObject rules.
	Document the ClutterScript public API.
2007-10-10 10:42:19 +00:00

66 lines
1.7 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the
* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
* Boston, MA 02111-1307, USA.
*/
#ifndef __CLUTTER_SCRIPT_PRIVATE_H__
#define __CLUTTER_SCRIPT_PRIVATE_H__
#include <glib-object.h>
#include "clutter-script.h"
G_BEGIN_DECLS
typedef GType (* GTypeGetFunc) (void);
typedef struct {
gchar *id;
gchar *class_name;
gchar *type_func;
GList *properties;
GList *children;
GList *behaviours;
GType gtype;
GObject *object;
guint is_toplevel : 1;
} ObjectInfo;
typedef struct {
gchar *property_name;
GValue value;
} PropertyInfo;
GObject *clutter_script_construct_object (ClutterScript *script,
ObjectInfo *info);
gboolean clutter_script_enum_from_string (GType gtype,
const gchar *string,
gint *enum_value);
G_END_DECLS
#endif /* __CLUTTER_SCRIPT_PRIVATE_H__ */