79acb088e7
Since using addresses that might change is something that finally the FSF acknowledge as a plausible scenario (after changing address twice), the license blurb in the source files should use the URI for getting the license in case the library did not come with it. Not that URIs cannot possibly change, but at least it's easier to set up a redirection at the same place. As a side note: this commit closes the oldes bug in Clutter's bug report tool. http://bugzilla.openedhand.com/show_bug.cgi?id=521
288 lines
9.2 KiB
C
288 lines
9.2 KiB
C
/* Clutter.
|
|
* An OpenGL based 'interactive canvas' library.
|
|
* Authored By Matthew Allum <mallum@openedhand.com>
|
|
* Copyright (C) 2006-2007 OpenedHand
|
|
*
|
|
* This library is free software; you can redistribute it and/or
|
|
* modify it under the terms of the GNU Lesser General Public
|
|
* License as published by the Free Software Foundation; either
|
|
* version 2 of the License, or (at your option) any later version.
|
|
*
|
|
* This library is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
* Lesser General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU Lesser General Public
|
|
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
|
|
*
|
|
*
|
|
*/
|
|
|
|
#ifdef HAVE_CONFIG_H
|
|
#include "config.h"
|
|
#endif
|
|
|
|
#include "clutter-backend-glx.h"
|
|
#include "clutter-stage-glx.h"
|
|
#include "clutter-glx.h"
|
|
|
|
#include "../clutter-main.h"
|
|
#include "../clutter-feature.h"
|
|
#include "../clutter-color.h"
|
|
#include "../clutter-util.h"
|
|
#include "../clutter-event.h"
|
|
#include "../clutter-enum-types.h"
|
|
#include "../clutter-private.h"
|
|
#include "../clutter-debug.h"
|
|
#include "../clutter-units.h"
|
|
#include "../clutter-shader.h"
|
|
#include "../clutter-group.h"
|
|
#include "../clutter-container.h"
|
|
#include "../clutter-stage.h"
|
|
#include "../clutter-stage-window.h"
|
|
|
|
#include "cogl/cogl.h"
|
|
|
|
#include <GL/glx.h>
|
|
#include <GL/gl.h>
|
|
|
|
static void clutter_stage_window_iface_init (ClutterStageWindowIface *iface);
|
|
|
|
static ClutterStageWindowIface *clutter_stage_glx_parent_iface = NULL;
|
|
|
|
G_DEFINE_TYPE_WITH_CODE (ClutterStageGLX,
|
|
clutter_stage_glx,
|
|
CLUTTER_TYPE_STAGE_X11,
|
|
G_IMPLEMENT_INTERFACE (CLUTTER_TYPE_STAGE_WINDOW,
|
|
clutter_stage_window_iface_init));
|
|
|
|
static void
|
|
clutter_stage_glx_unrealize (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterBackend *backend = clutter_get_default_backend ();
|
|
ClutterBackendX11 *backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
|
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
|
|
ClutterStageGLX *stage_glx = CLUTTER_STAGE_GLX (stage_window);
|
|
|
|
/* Note unrealize should free up any backend stage related resources */
|
|
CLUTTER_NOTE (BACKEND, "Unrealizing stage");
|
|
|
|
clutter_x11_trap_x_errors ();
|
|
|
|
if (stage_glx->glxwin != None)
|
|
{
|
|
glXDestroyWindow (backend_x11->xdpy, stage_glx->glxwin);
|
|
stage_glx->glxwin = None;
|
|
}
|
|
|
|
if (!stage_x11->is_foreign_xwin && stage_x11->xwin != None)
|
|
{
|
|
XDestroyWindow (backend_x11->xdpy, stage_x11->xwin);
|
|
stage_x11->xwin = None;
|
|
}
|
|
else
|
|
stage_x11->xwin = None;
|
|
|
|
XSync (backend_x11->xdpy, False);
|
|
|
|
clutter_x11_untrap_x_errors ();
|
|
|
|
CLUTTER_MARK ();
|
|
}
|
|
|
|
static gboolean
|
|
clutter_stage_glx_realize (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageX11 *stage_x11 = CLUTTER_STAGE_X11 (stage_window);
|
|
ClutterStageGLX *stage_glx = CLUTTER_STAGE_GLX (stage_window);
|
|
ClutterBackend *backend;
|
|
ClutterBackendGLX *backend_glx;
|
|
ClutterBackendX11 *backend_x11;
|
|
GError *error;
|
|
|
|
CLUTTER_NOTE (ACTOR, "Realizing stage '%s' [%p]",
|
|
G_OBJECT_TYPE_NAME (stage_window),
|
|
stage_window);
|
|
|
|
backend = clutter_get_default_backend ();
|
|
backend_glx = CLUTTER_BACKEND_GLX (backend);
|
|
backend_x11 = CLUTTER_BACKEND_X11 (backend);
|
|
|
|
if (stage_x11->xwin == None)
|
|
{
|
|
XSetWindowAttributes xattr;
|
|
unsigned long mask;
|
|
XVisualInfo *xvisinfo;
|
|
gfloat width, height;
|
|
|
|
CLUTTER_NOTE (MISC, "Creating stage X window");
|
|
|
|
xvisinfo = clutter_backend_x11_get_visual_info (backend_x11);
|
|
if (xvisinfo == NULL)
|
|
{
|
|
g_critical ("Unable to find suitable GL visual.");
|
|
return FALSE;
|
|
}
|
|
|
|
/* window attributes */
|
|
xattr.background_pixel = WhitePixel (backend_x11->xdpy,
|
|
backend_x11->xscreen_num);
|
|
xattr.border_pixel = 0;
|
|
xattr.colormap = XCreateColormap (backend_x11->xdpy,
|
|
backend_x11->xwin_root,
|
|
xvisinfo->visual,
|
|
AllocNone);
|
|
mask = CWBorderPixel | CWColormap;
|
|
|
|
/* Call get_size - this will either get the geometry size (which
|
|
* before we create the window is set to 640x480), or if a size
|
|
* is set, it will get that. This lets you set a size on the
|
|
* stage before it's realized.
|
|
*/
|
|
clutter_actor_get_size (CLUTTER_ACTOR (stage_x11->wrapper),
|
|
&width,
|
|
&height);
|
|
stage_x11->xwin_width = (gint)width;
|
|
stage_x11->xwin_height = (gint)height;
|
|
|
|
stage_x11->xwin = XCreateWindow (backend_x11->xdpy,
|
|
backend_x11->xwin_root,
|
|
0, 0,
|
|
stage_x11->xwin_width,
|
|
stage_x11->xwin_height,
|
|
0,
|
|
xvisinfo->depth,
|
|
InputOutput,
|
|
xvisinfo->visual,
|
|
mask, &xattr);
|
|
|
|
CLUTTER_NOTE (BACKEND, "Stage [%p], window: 0x%x, size: %dx%d",
|
|
stage_window,
|
|
(unsigned int) stage_x11->xwin,
|
|
stage_x11->xwin_width,
|
|
stage_x11->xwin_height);
|
|
|
|
XFree (xvisinfo);
|
|
}
|
|
|
|
if (stage_glx->glxwin == None)
|
|
{
|
|
int major;
|
|
int minor;
|
|
GLXFBConfig config;
|
|
|
|
/* Try and create a GLXWindow to use with extensions dependent on
|
|
* GLX versions >= 1.3 that don't accept regular X Windows as GLX
|
|
* drawables. */
|
|
if (glXQueryVersion (backend_x11->xdpy, &major, &minor) &&
|
|
major == 1 && minor >= 3 &&
|
|
_clutter_backend_glx_get_fbconfig (backend_glx, &config))
|
|
{
|
|
stage_glx->glxwin = glXCreateWindow (backend_x11->xdpy,
|
|
config,
|
|
stage_x11->xwin,
|
|
NULL);
|
|
}
|
|
}
|
|
|
|
if (clutter_x11_has_event_retrieval ())
|
|
{
|
|
if (clutter_x11_has_xinput ())
|
|
{
|
|
XSelectInput (backend_x11->xdpy, stage_x11->xwin,
|
|
StructureNotifyMask |
|
|
FocusChangeMask |
|
|
ExposureMask |
|
|
KeyPressMask | KeyReleaseMask |
|
|
EnterWindowMask | LeaveWindowMask |
|
|
PropertyChangeMask);
|
|
#ifdef HAVE_XINPUT
|
|
_clutter_x11_select_events (stage_x11->xwin);
|
|
#endif
|
|
}
|
|
else
|
|
XSelectInput (backend_x11->xdpy, stage_x11->xwin,
|
|
StructureNotifyMask |
|
|
FocusChangeMask |
|
|
ExposureMask |
|
|
PointerMotionMask |
|
|
KeyPressMask | KeyReleaseMask |
|
|
ButtonPressMask | ButtonReleaseMask |
|
|
EnterWindowMask | LeaveWindowMask |
|
|
PropertyChangeMask);
|
|
|
|
#ifdef GLX_INTEL_swap_event
|
|
if (clutter_feature_available (CLUTTER_FEATURE_SWAP_EVENTS))
|
|
{
|
|
GLXDrawable drawable =
|
|
stage_glx->glxwin ? stage_glx->glxwin : stage_x11->xwin;
|
|
glXSelectEvent (backend_x11->xdpy,
|
|
drawable,
|
|
GLX_BUFFER_SWAP_COMPLETE_INTEL_MASK);
|
|
}
|
|
#endif /* GLX_INTEL_swap_event */
|
|
}
|
|
|
|
/* no user resize.. */
|
|
clutter_stage_x11_fix_window_size (stage_x11,
|
|
stage_x11->xwin_width,
|
|
stage_x11->xwin_height);
|
|
clutter_stage_x11_set_wm_protocols (stage_x11);
|
|
|
|
/* ask for a context; a no-op, if a context already exists */
|
|
error = NULL;
|
|
_clutter_backend_create_context (backend, &error);
|
|
if (error)
|
|
{
|
|
g_critical ("Unable to realize stage: %s", error->message);
|
|
g_error_free (error);
|
|
return FALSE;
|
|
}
|
|
|
|
CLUTTER_NOTE (BACKEND, "Successfully realized stage");
|
|
|
|
/* chain up to the StageX11 implementation */
|
|
return clutter_stage_glx_parent_iface->realize (stage_window);
|
|
}
|
|
|
|
static int
|
|
clutter_stage_glx_get_pending_swaps (ClutterStageWindow *stage_window)
|
|
{
|
|
ClutterStageGLX *stage_glx = CLUTTER_STAGE_GLX (stage_window);
|
|
|
|
return stage_glx->pending_swaps;
|
|
}
|
|
|
|
static void
|
|
clutter_stage_glx_dispose (GObject *gobject)
|
|
{
|
|
G_OBJECT_CLASS (clutter_stage_glx_parent_class)->dispose (gobject);
|
|
}
|
|
|
|
static void
|
|
clutter_stage_glx_class_init (ClutterStageGLXClass *klass)
|
|
{
|
|
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
|
|
|
|
gobject_class->dispose = clutter_stage_glx_dispose;
|
|
}
|
|
|
|
static void
|
|
clutter_stage_glx_init (ClutterStageGLX *stage)
|
|
{
|
|
}
|
|
|
|
static void
|
|
clutter_stage_window_iface_init (ClutterStageWindowIface *iface)
|
|
{
|
|
clutter_stage_glx_parent_iface = g_type_interface_peek_parent (iface);
|
|
|
|
iface->realize = clutter_stage_glx_realize;
|
|
iface->unrealize = clutter_stage_glx_unrealize;
|
|
iface->get_pending_swaps = clutter_stage_glx_get_pending_swaps;
|
|
|
|
/* the rest is inherited from ClutterStageX11 */
|
|
}
|
|
|