mutter/gl
Emmanuele Bassi 799fdf364e Change the COGL texture constructor to use flags
Boolean arguments for functions are pretty evil and usually
lead to combinatorial explosion of parameters in case multiple
settings are added.

In the case of the COGL texture constructors we have a boolean
argument for enabling the auto-mipmapping; it is conceivable that
we might want to add more settings for a COGL texture without
breaking API or ABI compatibility, so the boolean argument should
become a bitmask.

The internals have not been changed: instead of checking for
a non-zero value, we check for a bitmask being set.
2009-01-21 10:14:29 +00:00
..
cogl-context.c
cogl-context.h
cogl-defines.h.in
cogl-fbo.c
cogl-fbo.h
cogl-internal.h
cogl-primitives.c
cogl-program.c
cogl-program.h
cogl-shader-private.h
cogl-shader.c
cogl-texture-private.h
cogl-texture.c Change the COGL texture constructor to use flags 2009-01-21 10:14:29 +00:00
cogl.c
Makefile.am