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Matthew Allum 79469940bc 2007-04-27 Matthew Allum <mallum@openedhand.com>
* clutter/Makefile.am:
        * clutter/clutter-actor.c:
        * clutter/clutter-clone-texture.c:
        * clutter/clutter-rectangle.c:
        * clutter/clutter-stage.c:
        * clutter/clutter-texture.c:
        * clutter/cogl/cogl.h:
        * clutter/cogl/gl/Makefile.am:
        * clutter/cogl/gl/cogl-defines.h:
        * clutter/cogl/gl/cogl.c:
        * clutter/cogl/gles/Makefile.am:
        * clutter/cogl/gles/cogl-defines.h:
        * clutter/cogl/gles/cogl.c:
        * clutter/glx/Makefile.am:
        * clutter/glx/clutter-stage-glx.c:
        * clutter/pango/Makefile.am:
        * clutter/pango/pangoclutter-render.c:
        * configure.ac:
        Add initial 'cogl' implementation. 'cogl' is a simple abstration
        layer over GL and GL/ES used by clutter internally. It should
        eventually allow clutter applications to be run on both GL and GL/ES
        with just a recompile as well as provide more debugging and potentially
        profiling information for GL and GL/ES usage.

        This commit contains the initial GL implementation.
2007-04-27 21:13:06 +00:00
clutter 2007-04-27 Matthew Allum <mallum@openedhand.com> 2007-04-27 21:13:06 +00:00
doc 2007-04-25 Emmanuele Bassi <ebassi@openedhand.com> 2007-04-25 14:22:24 +00:00
examples 2007-04-25 Emmanuele Bassi <ebassi@openedhand.com> 2007-04-25 14:22:24 +00:00
AUTHORS documentation for fixed point API 2007-01-17 16:00:00 +00:00
autogen.sh Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
ChangeLog 2007-04-27 Matthew Allum <mallum@openedhand.com> 2007-04-27 21:13:06 +00:00
clutter.doap 2007-01-18 Matthew Allum <mallum@openedhand.com> 2007-01-18 13:37:37 +00:00
clutter.pc.in 2007-03-23 Emmanuele Bassi <ebassi@openedhand.com> 2007-03-23 15:20:35 +00:00
configure.ac 2007-04-27 Matthew Allum <mallum@openedhand.com> 2007-04-27 21:13:06 +00:00
COPYING Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
Makefile.am 2007-01-23 Matthew Allum <mallum@openedhand.com> 2007-01-23 20:29:11 +00:00
NEWS update NEWS with latest bug fixed 2007-01-16 15:03:29 +00:00
README 2006-08-30 Jorn Baayen <jorn@openedhand.com> 2006-08-30 13:48:48 +00:00
TODO 2007-01-23 Matthew Allum <mallum@openedhand.com> 2007-01-23 20:29:11 +00:00

Clutter README.
===============

Clutter aims to give a nice easy GObject based API for creating fast,
mainly 2D single window stylalised applications such as media box
UI's, presentaions, kiosk style apps etc. It uses OpenGL for rendering.

Its not meant to be a full featured GUI toolkit for regular desktop
apps nor provide a general interface to *all* openGL functionality.

It currently uses fairly low end GL functionality with an aim to still
work well on open source graphics drivers as well as possibly making
an eventual GL ES port feasable.

Clutter currently requires GLib >= 2.8, GdkPixbuf and OpenGL >= 1.2.
Its also recommended you have some kind of working hardware OpenGL on
your target system.

Clutter is LGPL licensed.

If you want to hack on and improve clutter check the TODO file.