mutter/src/wayland/meta-wayland-stage.c
Giovanni Campagna 806d5939e3 wayland: split headers and distribute structure definitions
Instead of having all structures in one huge headers, move them
in the appropriate place, and create one header for surface state.

https://bugzilla.gnome.org/show_bug.cgi?id=707128
2013-09-03 10:57:28 -04:00

69 lines
2.0 KiB
C

/*
* Wayland Support
*
* Copyright (C) 2012 Intel Corporation
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License as
* published by the Free Software Foundation; either version 2 of the
* License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but
* WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
* 02111-1307, USA.
*/
#include <config.h>
#include <clutter/clutter.h>
#include <gdk-pixbuf/gdk-pixbuf.h>
#include <cogl/cogl-wayland-server.h>
#include "meta-wayland-stage.h"
#include "meta-wayland-private.h"
#include "meta/meta-window-actor.h"
#include "meta/meta-shaped-texture.h"
#include "meta-cursor-tracker-private.h"
G_DEFINE_TYPE (MetaWaylandStage, meta_wayland_stage, CLUTTER_TYPE_STAGE);
static void
meta_wayland_stage_paint (ClutterActor *actor)
{
MetaWaylandCompositor *compositor;
CLUTTER_ACTOR_CLASS (meta_wayland_stage_parent_class)->paint (actor);
compositor = meta_wayland_compositor_get_default ();
if (compositor->seat->cursor_tracker)
meta_cursor_tracker_paint (compositor->seat->cursor_tracker);
}
static void
meta_wayland_stage_class_init (MetaWaylandStageClass *klass)
{
ClutterActorClass *actor_class = (ClutterActorClass *) klass;
actor_class->paint = meta_wayland_stage_paint;
}
static void
meta_wayland_stage_init (MetaWaylandStage *self)
{
clutter_stage_set_user_resizable (CLUTTER_STAGE (self), FALSE);
}
ClutterActor *
meta_wayland_stage_new (void)
{
return g_object_new (META_WAYLAND_TYPE_STAGE,
"cursor-visible", FALSE,
NULL);
}