77ec8774a0
Revert all the work that happened on the master branch.
Sadly, this is the only way to merge the current development branch back
into master.
It is now abundantly clear that I merged the 1.99 branch far too soon,
and that Clutter 2.0 won't happen any time soon, if at all.
Since having the development happen on a separate branch throws a lot of
people into confusion, let's undo the clutter-1.99 → master merge, and
move back the development of Clutter to the master branch.
In order to do so, we need to do some surgery to the Git repository.
First, we do a massive revert in a single commit of all that happened
since the switch to 1.99 and the API version bump done with the
89a2862b05
commit. The history is too long
to be reverted commit by commit without being extremely messy.
269 lines
9.1 KiB
C
269 lines
9.1 KiB
C
/* CALLY - The Clutter Accessibility Implementation Library
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*
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* Copyright (C) 2009 Igalia, S.L.
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*
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* Author: Alejandro Piñeiro Iglesias <apinheiro@igalia.com>
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library; if not, write to the
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* Free Software Foundation, Inc., 59 Temple Place - Suite 330,
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* Boston, MA 02111-1307, USA.
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*/
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#include <atk/atk.h>
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#include <clutter/clutter.h>
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#include "cally-examples-util.h"
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#define WIDTH 800
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#define HEIGHT 600
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static ClutterActor *text_actor = NULL;
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static ClutterActor *text_editable_actor = NULL;
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/*
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* Test AtkText interface
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*/
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static void
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test_atk_text (ClutterActor *actor)
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{
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gchar *text = NULL;
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AtkObject *object = NULL;
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AtkText *cally_text = NULL;
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gboolean bool = FALSE;
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gunichar unichar;
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gint count = -1;
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gint start = -1;
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gint end = -1;
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gint pos = -1;
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AtkAttributeSet *at_set = NULL;
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GSList *attrs;
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gchar *buf;
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gint x, y, width, height;
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object = atk_gobject_accessible_for_object (G_OBJECT (actor));
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cally_text = ATK_TEXT (object);
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if (!cally_text)
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return;
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text = atk_text_get_text (cally_text, 0, -1);
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g_print ("atk_text_get_text output: %s\n", text);
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unichar = atk_text_get_character_at_offset (cally_text, 5);
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buf = g_ucs4_to_utf8 (&unichar, 1, NULL, NULL, NULL);
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g_print ("atk_text_get_character_at_offset(5): '%s' vs '%c'\n", buf, text[5]);
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g_free (text); text = NULL;
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g_free (buf); buf = NULL;
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text = atk_text_get_text_before_offset (cally_text,
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5, ATK_TEXT_BOUNDARY_WORD_END,
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&start, &end);
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g_print ("atk_text_get_text_before_offset: %s, %i, %i\n",
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text, start, end);
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g_free (text); text = NULL;
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text = atk_text_get_text_at_offset (cally_text,
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5, ATK_TEXT_BOUNDARY_WORD_END,
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&start, &end);
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g_print ("atk_text_get_text_at_offset: %s, %i, %i\n",
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text, start, end);
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g_free (text); text = NULL;
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text = atk_text_get_text_after_offset (cally_text,
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5, ATK_TEXT_BOUNDARY_WORD_END,
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&start, &end);
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g_print ("atk_text_get_text_after_offset: %s, %i, %i\n",
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text, start, end);
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g_free (text); text = NULL;
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pos = atk_text_get_caret_offset (cally_text);
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g_print ("atk_text_get_caret_offset: %i\n", pos);
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atk_text_set_caret_offset (cally_text, 5);
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count = atk_text_get_character_count (cally_text);
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g_print ("atk_text_get_character_count: %i\n", count);
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count = atk_text_get_n_selections (cally_text);
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g_print ("atk_text_get_n_selections: %i\n", count);
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text = atk_text_get_selection (cally_text, 0, &start, &end);
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g_print ("atk_text_get_selection: %s, %i, %i\n", text, start, end);
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g_free(text); text = NULL;
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bool = atk_text_remove_selection (cally_text, 0);
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g_print ("atk_text_remove_selection (0): %i\n", bool);
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bool = atk_text_remove_selection (cally_text, 1);
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g_print ("atk_text_remove_selection (1): %i\n", bool);
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bool = atk_text_add_selection (cally_text, 5, 10);
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g_print ("atk_text_add_selection: %i\n", bool);
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bool = atk_text_set_selection (cally_text, 0, 6, 10);
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g_print ("atk_text_set_selection: %i\n", bool);
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at_set = atk_text_get_run_attributes (cally_text, 0,
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&start, &end);
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g_print ("atk_text_get_run_attributes: %i, %i\n", start, end);
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attrs = (GSList*) at_set;
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while (attrs)
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{
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AtkAttribute *at = (AtkAttribute *) attrs->data;
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g_print ("text run %s = %s\n", at->name, at->value);
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attrs = g_slist_next (attrs);
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}
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atk_text_get_character_extents (cally_text, 0, &x, &y, &width, &height,
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ATK_XY_WINDOW);
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g_print ("atk_text_get_character_extents (0, window): x=%i y=%i width=%i height=%i\n",
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x, y, width, height);
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atk_text_get_character_extents (cally_text, 0, &x, &y, &width, &height,
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ATK_XY_SCREEN);
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g_print ("atk_text_get_character_extents (0, screen): x=%i y=%i width=%i height=%i\n",
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x, y, width, height);
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pos = atk_text_get_offset_at_point (cally_text, 200, 10, ATK_XY_WINDOW);
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g_print ("atk_text_get_offset_at_point (200, 10, window): %i\n", pos);
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pos = atk_text_get_offset_at_point (cally_text, 200, 100, ATK_XY_SCREEN);
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g_print ("atk_text_get_offset_at_point (200, 100, screen): %i\n", pos);
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}
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static void
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dump_actor_default_atk_attributes (ClutterActor *actor)
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{
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AtkObject *object = NULL;
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AtkText *cally_text = NULL;
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AtkAttributeSet *at_set = NULL;
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GSList *attrs;
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const gchar *text_value = NULL;
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object = atk_gobject_accessible_for_object (G_OBJECT (actor));
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cally_text = ATK_TEXT (object);
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if (!cally_text)
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return;
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text_value = clutter_text_get_text (CLUTTER_TEXT (actor));
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g_print ("text value = %s\n", text_value);
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at_set = atk_text_get_default_attributes (cally_text);
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attrs = (GSList*) at_set;
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while (attrs) {
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AtkAttribute *at = (AtkAttribute *) attrs->data;
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g_print ("text default %s = %s\n", at->name, at->value);
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attrs = g_slist_next (attrs);
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}
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}
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static gboolean
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button_press_cb (ClutterActor *actor,
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ClutterButtonEvent *event,
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gpointer data)
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{
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test_atk_text (text_actor);
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test_atk_text (text_editable_actor);
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return TRUE;
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}
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static void
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make_ui (ClutterActor *stage)
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{
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ClutterColor color_stage = { 0x00, 0x00, 0x00, 0xff };
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ClutterColor color_text = { 0xff, 0x00, 0x00, 0xff };
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ClutterColor color_sel = { 0x00, 0xff, 0x00, 0x55 };
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ClutterColor color_rect = { 0x00, 0xff, 0xff, 0xff };
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ClutterColor color_label = { 0x00, 0x00, 0x00, 0xff };
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ClutterActor *button = NULL;
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ClutterActor *rectangle = NULL;
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ClutterActor *label = NULL;
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clutter_stage_set_color (CLUTTER_STAGE (stage), &color_stage);
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clutter_actor_set_size (stage, WIDTH, HEIGHT);
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/* text */
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text_actor = clutter_text_new_full ("Sans Bold 32px",
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"",
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&color_text);
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clutter_text_set_markup (CLUTTER_TEXT(text_actor),
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"<span fgcolor=\"#FFFF00\" bgcolor=\"#00FF00\"><s>Lorem ipsum dolor sit amet</s></span>");
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), text_actor);
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dump_actor_default_atk_attributes (text_actor);
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/* text_editable */
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text_editable_actor = clutter_text_new_full ("Sans Bold 32px",
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"consectetur adipisicing elit",
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&color_text);
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clutter_actor_set_position (text_editable_actor, 20, 100);
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clutter_text_set_editable (CLUTTER_TEXT (text_editable_actor), TRUE);
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clutter_text_set_selectable (CLUTTER_TEXT (text_editable_actor), TRUE);
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clutter_text_set_selection_color (CLUTTER_TEXT (text_editable_actor),
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&color_sel);
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clutter_text_set_line_wrap (CLUTTER_TEXT (text_editable_actor), TRUE);
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clutter_actor_grab_key_focus (text_editable_actor);
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clutter_actor_set_reactive (text_editable_actor, TRUE);
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dump_actor_default_atk_attributes (text_editable_actor);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), text_editable_actor);
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/* test button */
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button = clutter_group_new ();
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rectangle = clutter_rectangle_new_with_color (&color_rect);
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clutter_actor_set_size (rectangle, 75, 35);
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label = clutter_text_new_full ("Sans Bold 32px",
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"Test", &color_label);
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clutter_actor_set_position (button, 100, 200);
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clutter_container_add_actor (CLUTTER_CONTAINER (button), rectangle);
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clutter_container_add_actor (CLUTTER_CONTAINER (button), label);
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clutter_actor_set_reactive (button, TRUE);
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g_signal_connect_after (button, "button-press-event",
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G_CALLBACK (button_press_cb), NULL);
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clutter_container_add_actor (CLUTTER_CONTAINER (stage), button);
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}
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int
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main (int argc, char *argv[])
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{
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ClutterActor *stage;
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g_set_application_name ("AtkText");
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if (clutter_init (&argc, &argv) != CLUTTER_INIT_SUCCESS)
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return 1;
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cally_util_a11y_init (&argc, &argv);
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stage = clutter_stage_new ();
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clutter_stage_set_title (CLUTTER_STAGE (stage), "Cally - AtkText Test");
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g_signal_connect (stage, "destroy", G_CALLBACK (clutter_main_quit), NULL);
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make_ui (stage);
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clutter_actor_show_all (stage);
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test_atk_text (text_actor);
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test_atk_text (text_editable_actor);
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clutter_main ();
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return 0;
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}
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