mutter/clutter/clutter-keyframe-transition.h
Emmanuele Bassi 77ec8774a0 WARNING: Massive revert commit
Revert all the work that happened on the master branch.

Sadly, this is the only way to merge the current development branch back
into master.

It is now abundantly clear that I merged the 1.99 branch far too soon,
and that Clutter 2.0 won't happen any time soon, if at all.

Since having the development happen on a separate branch throws a lot of
people into confusion, let's undo the clutter-1.99 → master merge, and
move back the development of Clutter to the master branch.

In order to do so, we need to do some surgery to the Git repository.

First, we do a massive revert in a single commit of all that happened
since the switch to 1.99 and the API version bump done with the
89a2862b05 commit. The history is too long
to be reverted commit by commit without being extremely messy.
2015-01-03 20:34:20 +00:00

121 lines
5.7 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Copyright (C) 2012 Intel Corporation
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* Author: Emmanuele Bassi <ebassi@linux.intel.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_KEYFRAME_TRANSITION_H__
#define __CLUTTER_KEYFRAME_TRANSITION_H__
#include <clutter/clutter-types.h>
#include <clutter/clutter-property-transition.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_KEYFRAME_TRANSITION (clutter_keyframe_transition_get_type ())
#define CLUTTER_KEYFRAME_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransition))
#define CLUTTER_IS_KEYFRAME_TRANSITION(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION))
#define CLUTTER_KEYFRAME_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransitionClass))
#define CLUTTER_IS_KEYFRAME_TRANSITION_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_KEYFRAME_TRANSITION))
#define CLUTTER_KEYFRAME_TRANSITION_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_KEYFRAME_TRANSITION, ClutterKeyframeTransitionClass))
typedef struct _ClutterKeyframeTransitionPrivate ClutterKeyframeTransitionPrivate;
typedef struct _ClutterKeyframeTransitionClass ClutterKeyframeTransitionClass;
/**
* ClutterKeyframeTransition:
*
* FIXME
*
* Since: 1.12
*/
struct _ClutterKeyframeTransition
{
/*< private >*/
ClutterPropertyTransition parent_instance;
ClutterKeyframeTransitionPrivate *priv;
};
/**
* ClutterKeyframeTransitionClass:
*
* FIXME
*
* Since: 1.12
*/
struct _ClutterKeyframeTransitionClass
{
/*< private >*/
ClutterPropertyTransitionClass parent_class;
gpointer _padding[8];
};
CLUTTER_AVAILABLE_IN_1_12
GType clutter_keyframe_transition_get_type (void) G_GNUC_CONST;
CLUTTER_AVAILABLE_IN_1_12
ClutterTransition * clutter_keyframe_transition_new (const char *property_name);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_key_frames (ClutterKeyframeTransition *transition,
guint n_key_frames,
const double *key_frames);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_values (ClutterKeyframeTransition *transition,
guint n_values,
const GValue *values);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_modes (ClutterKeyframeTransition *transition,
guint n_modes,
const ClutterAnimationMode *modes);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set (ClutterKeyframeTransition *transition,
GType gtype,
guint n_key_frames,
...);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_set_key_frame (ClutterKeyframeTransition *transition,
guint index_,
double key,
ClutterAnimationMode mode,
const GValue *value);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_get_key_frame (ClutterKeyframeTransition *transition,
guint index_,
double *key,
ClutterAnimationMode *mode,
GValue *value);
CLUTTER_AVAILABLE_IN_1_12
guint clutter_keyframe_transition_get_n_key_frames (ClutterKeyframeTransition *transition);
CLUTTER_AVAILABLE_IN_1_12
void clutter_keyframe_transition_clear (ClutterKeyframeTransition *transition);
G_END_DECLS
#endif /* __CLUTTER_KEYFRAME_TRANSITION_H__ */