77ec8774a0
Revert all the work that happened on the master branch.
Sadly, this is the only way to merge the current development branch back
into master.
It is now abundantly clear that I merged the 1.99 branch far too soon,
and that Clutter 2.0 won't happen any time soon, if at all.
Since having the development happen on a separate branch throws a lot of
people into confusion, let's undo the clutter-1.99 → master merge, and
move back the development of Clutter to the master branch.
In order to do so, we need to do some surgery to the Git repository.
First, we do a massive revert in a single commit of all that happened
since the switch to 1.99 and the API version bump done with the
89a2862b05
commit. The history is too long
to be reverted commit by commit without being extremely messy.
104 lines
3.7 KiB
C
104 lines
3.7 KiB
C
/*
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* Clutter.
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*
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* An OpenGL based 'interactive canvas' library.
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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* Author:
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* Emmanuele Bassi <ebassi@linux.intel.com>
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*/
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#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
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#error "Only <clutter/clutter.h> can be included directly."
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#endif
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#ifndef __CLUTTER_CONTENT_H__
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#define __CLUTTER_CONTENT_H__
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#include <clutter/clutter-types.h>
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_CONTENT (clutter_content_get_type ())
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#define CLUTTER_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTENT, ClutterContent))
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#define CLUTTER_IS_CONTENT(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTENT))
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#define CLUTTER_CONTENT_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTENT, ClutterContentIface))
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typedef struct _ClutterContentIface ClutterContentIface;
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/**
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* ClutterContent:
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*
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* The <structname>ClutterContent</structname> structure is an opaque type
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* whose members cannot be acccessed directly.
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*
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* Since: 1.10
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*/
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/**
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* ClutterContentIface:
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* @get_preferred_size: virtual function; should be overridden by subclasses
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* of #ClutterContent that have a natural size
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* @paint_content: virtual function; called each time the content needs to
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* paint itself
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* @attached: virtual function; called each time a #ClutterContent is attached
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* to a #ClutterActor.
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* @detached: virtual function; called each time a #ClutterContent is detached
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* from a #ClutterActor.
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* @invalidate: virtual function; called each time a #ClutterContent state
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* is changed.
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*
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* The <structname>ClutterContentIface</structname> structure contains only
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* private data.
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*
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* Since: 1.10
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*/
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struct _ClutterContentIface
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{
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/*< private >*/
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GTypeInterface g_iface;
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/*< public >*/
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gboolean (* get_preferred_size) (ClutterContent *content,
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gfloat *width,
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gfloat *height);
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void (* paint_content) (ClutterContent *content,
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ClutterActor *actor,
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ClutterPaintNode *node);
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void (* attached) (ClutterContent *content,
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ClutterActor *actor);
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void (* detached) (ClutterContent *content,
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ClutterActor *actor);
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void (* invalidate) (ClutterContent *content);
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};
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CLUTTER_AVAILABLE_IN_1_10
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GType clutter_content_get_type (void) G_GNUC_CONST;
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CLUTTER_AVAILABLE_IN_1_10
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gboolean clutter_content_get_preferred_size (ClutterContent *content,
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gfloat *width,
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gfloat *height);
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CLUTTER_AVAILABLE_IN_1_10
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void clutter_content_invalidate (ClutterContent *content);
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G_END_DECLS
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#endif /* __CLUTTER_CONTENT_H__ */
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