mutter/clutter/clutter-container.h
Emmanuele Bassi 77ec8774a0 WARNING: Massive revert commit
Revert all the work that happened on the master branch.

Sadly, this is the only way to merge the current development branch back
into master.

It is now abundantly clear that I merged the 1.99 branch far too soon,
and that Clutter 2.0 won't happen any time soon, if at all.

Since having the development happen on a separate branch throws a lot of
people into confusion, let's undo the clutter-1.99 → master merge, and
move back the development of Clutter to the master branch.

In order to do so, we need to do some surgery to the Git repository.

First, we do a massive revert in a single commit of all that happened
since the switch to 1.99 and the API version bump done with the
89a2862b05 commit. The history is too long
to be reverted commit by commit without being extremely messy.
2015-01-03 20:34:20 +00:00

185 lines
9.0 KiB
C

/*
* Clutter.
*
* An OpenGL based 'interactive canvas' library.
*
* Authored By Matthew Allum <mallum@openedhand.com>
*
* Copyright (C) 2006 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
* ClutterContainer: Generic actor container interface.
* Author: Emmanuele Bassi <ebassi@openedhand.com>
*/
#if !defined(__CLUTTER_H_INSIDE__) && !defined(CLUTTER_COMPILATION)
#error "Only <clutter/clutter.h> can be included directly."
#endif
#ifndef __CLUTTER_CONTAINER_H__
#define __CLUTTER_CONTAINER_H__
#include <clutter/clutter-actor.h>
#include <clutter/clutter-child-meta.h>
#include <clutter/clutter-types.h>
G_BEGIN_DECLS
#define CLUTTER_TYPE_CONTAINER (clutter_container_get_type ())
#define CLUTTER_CONTAINER(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_CONTAINER, ClutterContainer))
#define CLUTTER_IS_CONTAINER(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_CONTAINER))
#define CLUTTER_CONTAINER_GET_IFACE(obj) (G_TYPE_INSTANCE_GET_INTERFACE ((obj), CLUTTER_TYPE_CONTAINER, ClutterContainerIface))
typedef struct _ClutterContainerIface ClutterContainerIface;
/**
* ClutterContainer:
*
* #ClutterContainer is an opaque structure whose members cannot be directly
* accessed
*
* Since: 0.4
*/
/**
* ClutterContainerIface:
* @add: virtual function for adding an actor to the container. This virtual
* function is deprecated, and it should not be overridden.
* @remove: virtual function for removing an actor from the container. This
* virtual function is deprecated, and it should not be overridden.
* @foreach: virtual function for iterating over the container's children.
* This virtual function is deprecated, and it should not be overridden.
* @foreach_with_internals: virtual functions for iterating over the
* container's children, both added using the #ClutterContainer API
* and internal children. The implementation of this virtual function
* is required only if the #ClutterContainer implementation has
* internal children. This virtual function is deprecated, and it should
* not be overridden.
* @raise: virtual function for raising a child. This virtual function is
* deprecated and it should not be overridden.
* @lower: virtual function for lowering a child. This virtual function is
* deprecated and it should not be overridden.
* @sort_depth_order: virtual function for sorting the children of a
* container depending on their depth. This virtual function is deprecated
* and it should not be overridden.
* @child_meta_type: The GType used for storing auxiliary information about
* each of the containers children.
* @create_child_meta: virtual function that gets called for each added
* child, the function should instantiate an object of type
* #ClutterContainerIface::child_meta_type, set the container and actor
* fields in the instance and add the record to a data structure for
* subsequent access for #ClutterContainerIface::get_child_meta
* @destroy_child_meta: virtual function that gets called when a child is
* removed; it shuld release all resources held by the record
* @get_child_meta: return the record for a container child
* @actor_added: class handler for #ClutterContainer::actor-added
* @actor_removed: class handler for #ClutterContainer::actor-removed
* @child_notify: class handler for #ClutterContainer::child-notify
*
* Base interface for container actors. The @add, @remove and @foreach
* virtual functions must be provided by any implementation; the other
* virtual functions are optional.
*
* Since: 0.4
*/
struct _ClutterContainerIface
{
/*< private >*/
GTypeInterface g_iface;
/*< public >*/
void (* add) (ClutterContainer *container,
ClutterActor *actor);
void (* remove) (ClutterContainer *container,
ClutterActor *actor);
void (* foreach) (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
void (* foreach_with_internals) (ClutterContainer *container,
ClutterCallback callback,
gpointer user_data);
/* child stacking */
void (* raise) (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling);
void (* lower) (ClutterContainer *container,
ClutterActor *actor,
ClutterActor *sibling);
void (* sort_depth_order) (ClutterContainer *container);
/* ClutterChildMeta management */
GType child_meta_type;
void (* create_child_meta) (ClutterContainer *container,
ClutterActor *actor);
void (* destroy_child_meta) (ClutterContainer *container,
ClutterActor *actor);
ClutterChildMeta *(* get_child_meta) (ClutterContainer *container,
ClutterActor *actor);
/* signals */
void (* actor_added) (ClutterContainer *container,
ClutterActor *actor);
void (* actor_removed) (ClutterContainer *container,
ClutterActor *actor);
void (* child_notify) (ClutterContainer *container,
ClutterActor *child,
GParamSpec *pspec);
};
GType clutter_container_get_type (void) G_GNUC_CONST;
ClutterActor *clutter_container_find_child_by_name (ClutterContainer *container,
const gchar *child_name);
GParamSpec * clutter_container_class_find_child_property (GObjectClass *klass,
const gchar *property_name);
GParamSpec ** clutter_container_class_list_child_properties (GObjectClass *klass,
guint *n_properties);
void clutter_container_create_child_meta (ClutterContainer *container,
ClutterActor *actor);
void clutter_container_destroy_child_meta (ClutterContainer *container,
ClutterActor *actor);
ClutterChildMeta *clutter_container_get_child_meta (ClutterContainer *container,
ClutterActor *actor);
void clutter_container_child_set_property (ClutterContainer *container,
ClutterActor *child,
const gchar * property,
const GValue *value);
void clutter_container_child_get_property (ClutterContainer *container,
ClutterActor *child,
const gchar *property,
GValue *value);
void clutter_container_child_set (ClutterContainer *container,
ClutterActor *actor,
const gchar *first_prop,
...) G_GNUC_NULL_TERMINATED;
void clutter_container_child_get (ClutterContainer *container,
ClutterActor *actor,
const gchar *first_prop,
...) G_GNUC_NULL_TERMINATED;
void clutter_container_child_notify (ClutterContainer *container,
ClutterActor *child,
GParamSpec *pspec);
G_END_DECLS
#endif /* __CLUTTER_CONTAINER_H__ */