..
scripts
move everything into a clutter/ directory
2016-04-12 20:04:26 +02:00
actor-anchors.c
clutter/tests: Update expectations in actor-anchors test
2018-12-18 13:51:44 +01:00
actor-destroy.c
clutter/tests/actor-destroy: Check destroying the actor clears the children
2019-05-27 17:14:25 -05:00
actor-graph.c
clutter: conform/actor-graph: Add missing null-termination
2017-05-05 09:53:51 -04:00
actor-invariants.c
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2016-04-12 20:04:26 +02:00
actor-iter.c
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2016-04-12 20:04:26 +02:00
actor-layout.c
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2016-04-12 20:04:26 +02:00
actor-meta.c
move everything into a clutter/ directory
2016-04-12 20:04:26 +02:00
actor-offscreen-redirect.c
clutter: Fix offscreen-effect painting of clones
2019-01-24 17:00:25 +00:00
actor-paint-opacity.c
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2016-04-12 20:04:26 +02:00
actor-pick.c
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2016-04-12 20:04:26 +02:00
actor-shader-effect.c
clutter/tests: Connect to ClutterStage:paint-view
2019-06-19 13:12:17 -03:00
actor-size.c
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2016-04-12 20:04:26 +02:00
behaviours.c
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2016-04-12 20:04:26 +02:00
binding-pool.c
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2016-04-12 20:04:26 +02:00
cairo-texture.c
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2016-04-12 20:04:26 +02:00
cally-text.c
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2016-04-12 20:04:26 +02:00
color.c
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2016-04-12 20:04:26 +02:00
group.c
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2016-04-12 20:04:26 +02:00
interval.c
move everything into a clutter/ directory
2016-04-12 20:04:26 +02:00
meson.build
meson: Define srcdir and builddir using meson functions
2019-05-02 19:56:23 +00:00
path.c
move everything into a clutter/ directory
2016-04-12 20:04:26 +02:00
rectangle.c
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2016-04-12 20:04:26 +02:00
script-parser.c
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2016-04-12 20:04:26 +02:00
state.c
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2016-04-12 20:04:26 +02:00
text-cache.c
move everything into a clutter/ directory
2016-04-12 20:04:26 +02:00
text.c
clutter/text: Generate resource scaled text and paint it at proper scaling
2019-03-01 17:46:49 +00:00
texture-fbo.c
move everything into a clutter/ directory
2016-04-12 20:04:26 +02:00
texture.c
move everything into a clutter/ directory
2016-04-12 20:04:26 +02:00
timeline-interpolate.c
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2016-04-12 20:04:26 +02:00
timeline-progress.c
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2016-04-12 20:04:26 +02:00
timeline-rewind.c
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2016-04-12 20:04:26 +02:00
timeline.c
Use free_full on GSList's instead of foreach + free
2019-05-15 14:49:56 -05:00
units.c
move everything into a clutter/ directory
2016-04-12 20:04:26 +02:00