mutter/clutter/win32/clutter-backend-win32.h
Emmanuele Bassi 79acb088e7 Remove mentions of the FSF address
Since using addresses that might change is something that finally
the FSF acknowledge as a plausible scenario (after changing address
twice), the license blurb in the source files should use the URI
for getting the license in case the library did not come with it.

Not that URIs cannot possibly change, but at least it's easier to
set up a redirection at the same place.

As a side note: this commit closes the oldes bug in Clutter's bug
report tool.

http://bugzilla.openedhand.com/show_bug.cgi?id=521
2010-03-01 12:56:10 +00:00

82 lines
2.8 KiB
C

/* Clutter.
* An OpenGL based 'interactive canvas' library.
* Authored By Matthew Allum <mallum@openedhand.com>
* Copyright (C) 2006-2007 OpenedHand
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library. If not, see <http://www.gnu.org/licenses/>.
*
*
*/
#ifndef __CLUTTER_BACKEND_WIN32_H__
#define __CLUTTER_BACKEND_WIN32_H__
#include <glib-object.h>
#include <clutter/clutter-event.h>
#include <clutter/clutter-backend.h>
#include <windows.h>
#include "clutter-win32.h"
G_BEGIN_DECLS
#define CLUTTER_TYPE_BACKEND_WIN32 (clutter_backend_win32_get_type ())
#define CLUTTER_BACKEND_WIN32(obj) (G_TYPE_CHECK_INSTANCE_CAST ((obj), CLUTTER_TYPE_BACKEND_WIN32, ClutterBackendWin32))
#define CLUTTER_IS_BACKEND_WIN32(obj) (G_TYPE_CHECK_INSTANCE_TYPE ((obj), CLUTTER_TYPE_BACKEND_WIN32))
#define CLUTTER_BACKEND_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST ((klass), CLUTTER_TYPE_BACKEND_WIN32, ClutterBackendWin32Class))
#define CLUTTER_IS_BACKEND_WIN32_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE ((klass), CLUTTER_TYPE_BACKEND_WIN32))
#define CLUTTER_BACKEND_WIN32_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS ((obj), CLUTTER_TYPE_BACKEND_WIN32, ClutterBackendWin32Class))
typedef struct _ClutterBackendWin32 ClutterBackendWin32;
typedef struct _ClutterBackendWin32Class ClutterBackendWin32Class;
struct _ClutterBackendWin32
{
ClutterBackend parent_instance;
HGLRC gl_context;
HWND dummy_hwnd;
HDC dummy_dc;
gboolean no_event_retrieval;
HCURSOR invisible_cursor;
GSource *event_source;
ClutterDeviceManager *device_manager;
};
struct _ClutterBackendWin32Class
{
ClutterBackendClass parent_class;
};
void _clutter_backend_win32_events_init (ClutterBackend *backend);
void _clutter_backend_win32_events_uninit (ClutterBackend *backend);
GType clutter_backend_win32_get_type (void) G_GNUC_CONST;
void
clutter_backend_win32_add_options (ClutterBackend *backend,
GOptionGroup *group);
ClutterFeatureFlags
clutter_backend_win32_get_features (ClutterBackend *backend);
HCURSOR _clutter_backend_win32_get_invisible_cursor (ClutterBackend *backend);
G_END_DECLS
#endif /* __CLUTTER_BACKEND_WIN32_H__ */