ee4bcf6465
* Makefile.am: Move tests build before docs, to cut down the distcheck failure discovery * clutter.symbols: Add clutter_texture_set_area_from_rgb_data() * clutter/clutter-actor.c: * clutter/clutter-script.c: * clutter/clutter-texture.c: * clutter/json/json-generator.c: * clutter/json/json-parser.c: Compilation fixes for passing distcheck * tests/test-grab.c: * tests/test-score.c: * tests/test-script.c: * tests/test-shader.c: * tests/test-unproject.c: Ditto as above
148 lines
3.5 KiB
C
148 lines
3.5 KiB
C
#include <clutter/clutter.h>
|
|
|
|
#include <stdio.h>
|
|
#include <stdlib.h>
|
|
#include <string.h>
|
|
|
|
ClutterActor *label;
|
|
|
|
#define RECT_L 200
|
|
#define RECT_T 150
|
|
#define RECT_W 320
|
|
#define RECT_H 240
|
|
|
|
void
|
|
on_event (ClutterStage *stage,
|
|
ClutterEvent *event,
|
|
gpointer user_data)
|
|
{
|
|
switch (event->type)
|
|
{
|
|
case CLUTTER_BUTTON_PRESS:
|
|
{
|
|
gint x, y;
|
|
ClutterActor * actor;
|
|
ClutterUnit xu2, yu2;
|
|
|
|
clutter_event_get_coords (event, &x, &y);
|
|
|
|
actor = clutter_stage_get_actor_at_pos (stage, x, y);
|
|
|
|
|
|
if (clutter_actor_transform_stage_point (actor,
|
|
CLUTTER_UNITS_FROM_DEVICE (x),
|
|
CLUTTER_UNITS_FROM_DEVICE (y),
|
|
&xu2, &yu2))
|
|
{
|
|
gchar *txt;
|
|
|
|
if (actor != CLUTTER_ACTOR (stage))
|
|
txt = g_strdup_printf ("Click on rectangle\n"
|
|
"Screen coords: [%d, %d]\n"
|
|
"Local coords : [%d, %d]",
|
|
x, y,
|
|
CLUTTER_UNITS_TO_DEVICE (xu2),
|
|
CLUTTER_UNITS_TO_DEVICE (yu2));
|
|
else
|
|
txt = g_strdup_printf ("Click on stage\n"
|
|
"Screen coords: [%d, %d]\n"
|
|
"Local coords : [%d, %d]",
|
|
x, y,
|
|
CLUTTER_UNITS_TO_DEVICE (xu2),
|
|
CLUTTER_UNITS_TO_DEVICE (yu2));
|
|
|
|
clutter_label_set_text (CLUTTER_LABEL (label), txt);
|
|
g_free (txt);
|
|
}
|
|
else
|
|
clutter_label_set_text (CLUTTER_LABEL (label),
|
|
"Unprojection failed.");
|
|
}
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
|
|
int
|
|
main (int argc, char *argv[])
|
|
{
|
|
gchar *txt;
|
|
ClutterActor *rect, *stage, *label0;
|
|
int i, rotate_x = 0, rotate_y = 60, rotate_z = 0;
|
|
ClutterColor stage_clr = { 0x0, 0x0, 0x0, 0xff },
|
|
white = { 0xff, 0xff, 0xff, 0xff },
|
|
blue = { 0, 0xff, 0xff, 0xff };
|
|
|
|
for (i = 0; i < argc; ++i)
|
|
{
|
|
if (!strncmp (argv[i], "--rotate-x", 10))
|
|
{
|
|
rotate_x = atoi (argv[i] + 11);
|
|
}
|
|
else if (!strncmp (argv[i], "--rotate-y", 10))
|
|
{
|
|
rotate_y = atoi (argv[i] + 11);
|
|
}
|
|
else if (!strncmp (argv[i], "--rotate-z", 10))
|
|
{
|
|
rotate_z = atoi (argv[i] + 11);
|
|
}
|
|
else if (!strncmp (argv[i], "--help", 6))
|
|
{
|
|
printf ("%s [--rotage-x=degrees] [--rotage-y=degrees] "
|
|
"[--rotage-z=degrees]\n",
|
|
argv[0]);
|
|
|
|
exit (0);
|
|
}
|
|
}
|
|
|
|
clutter_init (&argc, &argv);
|
|
|
|
stage = clutter_stage_get_default ();
|
|
|
|
clutter_stage_set_color (CLUTTER_STAGE (stage), &stage_clr);
|
|
clutter_actor_set_size (stage, 640, 480);
|
|
|
|
rect = clutter_rectangle_new_with_color (&white);
|
|
clutter_actor_set_size (rect, RECT_W, RECT_H);
|
|
clutter_actor_set_position (rect, RECT_L, RECT_T);
|
|
clutter_actor_set_rotation (rect, CLUTTER_X_AXIS, rotate_x, 0, 0, 0);
|
|
clutter_actor_set_rotation (rect, CLUTTER_Y_AXIS, rotate_y, 0, 0, 0);
|
|
clutter_actor_set_rotation (rect, CLUTTER_Z_AXIS, rotate_z, 0, 0, 0);
|
|
clutter_group_add (CLUTTER_GROUP (stage), rect);
|
|
|
|
txt = g_strdup_printf ("Rectangle: L %d, R %d, T %d, B %d\n"
|
|
"Rotation : x %d, y %d, z %d",
|
|
RECT_L, RECT_L + RECT_W,
|
|
RECT_T, RECT_T + RECT_H,
|
|
rotate_x, rotate_y, rotate_z);
|
|
|
|
label0 = clutter_label_new_with_text ("Mono 8pt", txt);
|
|
clutter_label_set_color (CLUTTER_LABEL (label0), &white);
|
|
|
|
clutter_actor_set_position (label0, 10, 10);
|
|
clutter_group_add (CLUTTER_GROUP (stage), label0);
|
|
|
|
g_free (txt);
|
|
|
|
label =
|
|
clutter_label_new_with_text ("Mono 8pt", "Click around!");
|
|
|
|
clutter_label_set_color (CLUTTER_LABEL (label), &blue);
|
|
|
|
clutter_actor_set_position (label, 10, 50);
|
|
clutter_group_add (CLUTTER_GROUP (stage), label);
|
|
|
|
clutter_actor_show_all (stage);
|
|
|
|
g_signal_connect (stage, "event", G_CALLBACK (on_event), NULL);
|
|
|
|
clutter_main();
|
|
|
|
return EXIT_SUCCESS;
|
|
}
|