72f4ddf532
Since using addresses that might change is something that finally the FSF acknowledge as a plausible scenario (after changing address twice), the license blurb in the source files should use the URI for getting the license in case the library did not come with it. Not that URIs cannot possibly change, but at least it's easier to set up a redirection at the same place. As a side note: this commit closes the oldes bug in Clutter's bug report tool. http://bugzilla.openedhand.com/show_bug.cgi?id=521
202 lines
4.1 KiB
C
202 lines
4.1 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2008,2009 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include "cogl.h"
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#include "cogl-color.h"
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#include "cogl-fixed.h"
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CoglColor *
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cogl_color_new (void)
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{
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return g_slice_new (CoglColor);
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}
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CoglColor *
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cogl_color_copy (const CoglColor *color)
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{
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if (G_LIKELY (color))
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return g_slice_dup (CoglColor, color);
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return NULL;
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}
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void
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cogl_color_free (CoglColor *color)
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{
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if (G_LIKELY (color))
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g_slice_free (CoglColor, color);
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}
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void
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cogl_color_set_from_4ub (CoglColor *dest,
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guint8 red,
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guint8 green,
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guint8 blue,
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guint8 alpha)
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{
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g_return_if_fail (dest != NULL);
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dest->red = red;
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dest->green = green;
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dest->blue = blue;
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dest->alpha = alpha;
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}
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void
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cogl_color_set_from_4f (CoglColor *dest,
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float red,
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float green,
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float blue,
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float alpha)
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{
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g_return_if_fail (dest != NULL);
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dest->red = (red * 255);
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dest->green = (green * 255);
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dest->blue = (blue * 255);
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dest->alpha = (alpha * 255);
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}
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unsigned char
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cogl_color_get_red_byte (const CoglColor *color)
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{
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return color->red;
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}
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float
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cogl_color_get_red_float (const CoglColor *color)
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{
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return (float) color->red / 255.0;
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}
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float
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cogl_color_get_red (const CoglColor *color)
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{
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return ((float) color->red / 255.0);
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}
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unsigned char
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cogl_color_get_green_byte (const CoglColor *color)
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{
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return color->green;
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}
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float
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cogl_color_get_green_float (const CoglColor *color)
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{
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return (float) color->green / 255.0;
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}
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float
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cogl_color_get_green (const CoglColor *color)
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{
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return ((float) color->green / 255.0);
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}
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unsigned char
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cogl_color_get_blue_byte (const CoglColor *color)
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{
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return color->blue;
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}
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float
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cogl_color_get_blue_float (const CoglColor *color)
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{
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return (float) color->blue / 255.0;
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}
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float
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cogl_color_get_blue (const CoglColor *color)
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{
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return ((float) color->blue / 255.0);
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}
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unsigned char
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cogl_color_get_alpha_byte (const CoglColor *color)
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{
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return color->alpha;
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}
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float
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cogl_color_get_alpha_float (const CoglColor *color)
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{
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return (float) color->alpha / 255.0;
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}
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float
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cogl_color_get_alpha (const CoglColor *color)
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{
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return ((float) color->alpha / 255.0);
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}
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void
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cogl_color_premultiply (CoglColor *color)
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{
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color->red = (color->red * color->alpha + 128) / 255;
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color->green = (color->green * color->alpha + 128) / 255;
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color->blue = (color->blue * color->alpha + 128) / 255;
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}
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void
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cogl_set_source_color4ub (guint8 red,
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guint8 green,
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guint8 blue,
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guint8 alpha)
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{
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CoglColor c = { 0, };
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cogl_color_set_from_4ub (&c, red, green, blue, alpha);
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cogl_set_source_color (&c);
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}
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void
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cogl_set_source_color4f (float red,
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float green,
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float blue,
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float alpha)
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{
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CoglColor c = { 0, };
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cogl_color_set_from_4f (&c, red, green, blue, alpha);
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cogl_set_source_color (&c);
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}
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gboolean
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cogl_color_equal (gconstpointer v1, gconstpointer v2)
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{
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const guint32 *c1 = v1, *c2 = v2;
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g_return_val_if_fail (v1 != NULL, FALSE);
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g_return_val_if_fail (v2 != NULL, FALSE);
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/* XXX: We don't compare the padding */
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return *c1 == *c2 ? TRUE : FALSE;
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}
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