mutter/doc/reference
Emmanuele Bassi 71a4db6135 animation: Allow detaching an animation from an actor
When animating an actor through clutter_actor_animate() and friends we
might want forcibly detach the animation instance from the actor in
order to start a new one - for instance, in response to user
interaction.

Currently, there is no way to do that except in a very convoluted way,
by emitting the ::completed signal and adding a special case in the
signal handlers; this is due to the fact that clutter_actor_animate()
adds more logic than the one added by clutter_animation_set_object(),
so calling set_object(NULL) or unreferencing the animation instance
itself won't be enough.

The right way to approach this is to add a new method to Clutter.Actor
that detaches any eventual Animation currently referencing it.

http://bugzilla.clutter-project.org/show_bug.cgi?id=2051
2010-09-10 11:18:53 +01:00
..
cally build: Distcheck fixes after the Cally merge 2010-07-07 16:30:31 +01:00
clutter animation: Allow detaching an animation from an actor 2010-09-10 11:18:53 +01:00
cogl docs: Fix up the Cogl API reference build 2010-09-03 17:15:22 +01:00
ChangeLog 2008-12-08 Emmanuele Bassi <ebassi@linux.intel.com> 2008-12-08 14:22:39 +00:00
Makefile.am docs: Add Cally API reference 2010-07-05 16:45:43 +01:00