mutter/cogl/cogl/cogl-blend-string.h

141 lines
4.0 KiB
C

/*
* Cogl
*
* A Low Level GPU Graphics and Utilities API
*
* Copyright (C) 2009 Intel Corporation.
*
* Permission is hereby granted, free of charge, to any person
* obtaining a copy of this software and associated documentation
* files (the "Software"), to deal in the Software without
* restriction, including without limitation the rights to use, copy,
* modify, merge, publish, distribute, sublicense, and/or sell copies
* of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS
* BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
* ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
* CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
*
*
* Authors:
* Robert Bragg <robert@linux.intel.com>
*/
#pragma once
#include <stdlib.h>
#include <glib.h>
typedef enum _CoglBlendStringContext
{
COGL_BLEND_STRING_CONTEXT_BLENDING,
COGL_BLEND_STRING_CONTEXT_TEXTURE_COMBINE
} CoglBlendStringContext;
/* NB: debug stringify code will get upset if these
* are re-ordered */
typedef enum _CoglBlendStringChannelMask
{
COGL_BLEND_STRING_CHANNEL_MASK_RGB,
COGL_BLEND_STRING_CHANNEL_MASK_ALPHA,
COGL_BLEND_STRING_CHANNEL_MASK_RGBA
} CoglBlendStringChannelMask;
typedef enum _CoglBlendStringColorSourceType
{
/* blending */
COGL_BLEND_STRING_COLOR_SOURCE_SRC_COLOR,
COGL_BLEND_STRING_COLOR_SOURCE_DST_COLOR,
/* shared */
COGL_BLEND_STRING_COLOR_SOURCE_CONSTANT,
/* texture combining */
COGL_BLEND_STRING_COLOR_SOURCE_TEXTURE,
COGL_BLEND_STRING_COLOR_SOURCE_TEXTURE_N,
COGL_BLEND_STRING_COLOR_SOURCE_PRIMARY,
COGL_BLEND_STRING_COLOR_SOURCE_PREVIOUS
} CoglBlendStringColorSourceType;
typedef struct _CoglBlendStringColorSourceInfo
{
CoglBlendStringColorSourceType type;
const char *name;
size_t name_len;
} CoglBlendStringColorSourceInfo;
typedef struct _CoglBlendStringColorSource
{
gboolean is_zero;
const CoglBlendStringColorSourceInfo *info;
int texture; /* for the TEXTURE_N color source */
gboolean one_minus;
CoglBlendStringChannelMask mask;
} CoglBlendStringColorSource;
typedef struct _CoglBlendStringFactor
{
gboolean is_one;
gboolean is_src_alpha_saturate;
gboolean is_color;
CoglBlendStringColorSource source;
} CoglBlendStringFactor;
typedef struct _CoglBlendStringArgument
{
CoglBlendStringColorSource source;
CoglBlendStringFactor factor;
} CoglBlendStringArgument;
typedef enum _CoglBlendStringFunctionType
{
/* shared */
COGL_BLEND_STRING_FUNCTION_ADD,
/* texture combine only */
COGL_BLEND_STRING_FUNCTION_REPLACE,
COGL_BLEND_STRING_FUNCTION_MODULATE,
COGL_BLEND_STRING_FUNCTION_ADD_SIGNED,
COGL_BLEND_STRING_FUNCTION_INTERPOLATE,
COGL_BLEND_STRING_FUNCTION_SUBTRACT,
COGL_BLEND_STRING_FUNCTION_DOT3_RGB,
COGL_BLEND_STRING_FUNCTION_DOT3_RGBA
} CoglBlendStringFunctionType;
typedef struct _CoglBlendStringFunctionInfo
{
enum _CoglBlendStringFunctionType type;
const char *name;
size_t name_len;
int argc;
} CoglBlendStringFunctionInfo;
typedef struct _CoglBlendStringStatement
{
CoglBlendStringChannelMask mask;
const CoglBlendStringFunctionInfo *function;
CoglBlendStringArgument args[3];
} CoglBlendStringStatement;
gboolean
_cogl_blend_string_compile (const char *string,
CoglBlendStringContext context,
CoglBlendStringStatement *statements,
GError **error);
void
_cogl_blend_string_split_rgba_statement (CoglBlendStringStatement *statement,
CoglBlendStringStatement *rgb,
CoglBlendStringStatement *a);