mutter/tests/conform/Makefile.am
Neil Roberts 6d51a18e7c Add support for per-vertex point sizes
This adds a new function to enable per-vertex point size on a
pipeline. This can be set with
cogl_pipeline_set_per_vertex_point_size(). Once enabled the point size
can be set either by drawing with an attribute named
'cogl_point_size_in' or by writing to the 'cogl_point_size_out'
builtin from a snippet.

There is a feature flag which must be checked for before using
per-vertex point sizes. This will only be set on GL >= 2.0 or on GLES
2.0. GL will only let you set a per-vertex point size from GLSL by
writing to gl_PointSize. This is only available in GL2 and not in the
older GLSL extensions.

The per-vertex point size has its own pipeline state flag so that it
can be part of the state that affects vertex shader generation.

Having to enable the per vertex point size with a separate function is
a bit awkward. Ideally it would work like the color attribute where
you can just set it for every vertex in your primitive with
cogl_pipeline_set_color or set it per-vertex by just using the
attribute. This is harder to get working with the point size because
we need to generate a different vertex shader depending on what
attributes are bound. I think if we wanted to make this work
transparently we would still want to internally have a pipeline
property describing whether the shader was generated with per-vertex
support so that it would work with the shader cache correctly.
Potentially we could make the per-vertex property internal and
automatically make a weak pipeline whenever the attribute is bound.
However we would then also need to automatically detect when an
application is writing to cogl_point_size_out from a snippet.

Reviewed-by: Robert Bragg <robert@linux.intel.com>

(cherry picked from commit 8495d9c1c15ce389885a9356d965eabd97758115)

Conflicts:
	cogl/cogl-context.c
	cogl/cogl-pipeline-private.h
	cogl/cogl-pipeline.c
	cogl/cogl-private.h
	cogl/driver/gl/cogl-pipeline-progend-fixed.c
	cogl/driver/gl/gl/cogl-pipeline-progend-fixed-arbfp.c
2013-06-07 16:53:29 +01:00

201 lines
6.0 KiB
Makefile

include $(top_srcdir)/build/autotools/Makefile.am.silent
NULL =
noinst_PROGRAMS = test-conformance
common_sources = \
test-conform-main.c \
$(NULL)
unported_test_sources = \
test-fixed.c \
test-materials.c \
test-viewport.c \
test-multitexture.c \
test-npot-texture.c \
test-object.c \
test-readpixels.c \
test-texture-mipmaps.c \
test-texture-pixmap-x11.c \
test-texture-rectangle.c \
test-vertex-buffer-contiguous.c \
test-vertex-buffer-interleved.c \
test-vertex-buffer-mutability.c \
$(NULL)
test_sources = \
test-atlas-migration.c \
test-blend-strings.c \
test-blend.c \
test-depth-test.c \
test-color-mask.c \
test-backface-culling.c \
test-just-vertex-shader.c \
test-path.c \
test-pipeline-user-matrix.c \
test-pipeline-uniforms.c \
test-pixel-buffer.c \
test-premult.c \
test-snippets.c \
test-wrap-modes.c \
test-sub-texture.c \
test-custom-attributes.c \
test-offscreen.c \
test-primitive.c \
test-texture-3d.c \
test-sparse-pipeline.c \
test-read-texture-formats.c \
test-write-texture-formats.c \
test-point-size.c \
test-point-size-attribute.c \
test-point-sprite.c \
test-no-gl-header.c \
test-version.c \
test-gles2-context.c \
test-euler-quaternion.c \
test-layer-remove.c \
test-alpha-test.c \
test-map-buffer-range.c \
test-npot-texture.c \
test-alpha-textures.c \
test-wrap-rectangle-textures.c \
test-texture-get-set-data.c \
test-framebuffer-get-bits.c \
test-primitive-and-journal.c \
test-copy-replace-texture.c \
test-pipeline-cache-unrefs-texture.c \
$(NULL)
if !USING_EMSCRIPTEN
# test-fence depends on the glib mainloop so it won't compile if using
# emscripten which builds in standalone mode.
test_sources += test-fence.c
endif
test_conformance_SOURCES = $(common_sources) $(test_sources)
if OS_WIN32
SHEXT =
else
SHEXT = $(EXEEXT)
endif
# For convenience, this provides a way to easily run individual unit tests:
.PHONY: wrappers clean-wrappers
wrappers: stamp-test-conformance
@true
stamp-test-conformance: Makefile $(srcdir)/test-conform-main.c
@mkdir -p wrappers
@sed -n -e 's/^ \{1,\}ADD_TEST *( *\([a-zA-Z0-9_]\{1,\}\).*/\1/p' $(srcdir)/test-conform-main.c > unit-tests
@chmod +x $(top_srcdir)/tests/test-launcher.sh
@( echo "/stamp-test-conformance" ; \
echo "/test-conformance$(EXEEXT)" ; \
echo "*.o" ; \
echo ".gitignore" ; \
echo "unit-tests" ; ) > .gitignore
@for i in `cat unit-tests`; \
do \
unit=`basename $$i | sed -e s/_/-/g`; \
echo " GEN $$unit"; \
( echo "#!/bin/sh" ; echo "$(top_srcdir)/tests/test-launcher.sh $(abs_builddir)/test-conformance$(EXEEXT) '' '$$i' \"\$$@\"" ) > $$unit$(SHEXT) ; \
chmod +x $$unit$(SHEXT); \
echo "/$$unit$(SHEXT)" >> .gitignore; \
done \
&& echo timestamp > $(@F)
clean-wrappers:
@for i in `cat unit-tests`; \
do \
unit=`basename $$i | sed -e s/_/-/g`; \
echo " RM $$unit"; \
rm -f $$unit$(SHEXT) ; \
done \
&& rm -f unit-tests \
&& rm -f stamp-test-conformance
# NB: BUILT_SOURCES here a misnomer. We aren't building source, just inserting
# a phony rule that will generate symlink scripts for running individual tests
BUILT_SOURCES = wrappers
AM_CPPFLAGS = \
-I$(top_srcdir) \
-I$(top_builddir)/cogl \
-I$(top_srcdir)/test-fixtures
if !USE_GLIB
AM_CPPFLAGS += -I$(top_builddir)/deps/glib
endif
AM_CPPFLAGS += \
-DCOGL_ENABLE_EXPERIMENTAL_API \
-DCOGL_DISABLE_DEPRECATED \
-DTESTS_DATADIR=\""$(top_srcdir)/tests/data"\" \
-DCOGL_COMPILATION
test_conformance_CFLAGS = -g3 -O0 $(COGL_DEP_CFLAGS) $(COGL_EXTRA_CFLAGS)
test_conformance_LDADD = \
$(COGL_DEP_LIBS) \
$(top_builddir)/cogl/libcogl.la \
$(top_builddir)/test-fixtures/libtest-fixtures.la \
$(LIBM)
if !USE_GLIB
test_conformance_LDADD += $(top_builddir)/deps/glib/libglib.la
endif
test_conformance_LDFLAGS = -export-dynamic
test: wrappers
@$(top_srcdir)/tests/run-tests.sh $(abs_builddir)/../config.env $(abs_builddir)/test-conformance$(EXEEXT)
# XXX: we could prevent the conformance test suite from running
# by simply defining this variable conditionally
TEST_PROGS = test-conformance
.PHONY: test
EXTRA_DIST = test-launcher.sh.in run-tests.sh
DISTCLEANFILES = test-launcher.sh .gitignore
dist-hook: ../../build/win32/vs9/test-conformance-cogl.vcproj ../../build/win32/vs10/test-conformance-cogl.vcxproj ../../build/win32/vs10/test-conformance-cogl.vcxproj.filters
../../build/win32/vs9/test-conformance-cogl.vcproj: $(top_srcdir)/build/win32/vs9/test-conformance-cogl.vcprojin
for F in $(test_conformance_SOURCES); do \
case $$F in \
*.c) echo ' <File RelativePath="..\..\..\tests\conform\'$$F'" />' \
;; \
esac; \
done >testconformance.sourcefiles
$(CPP) -P - <$(top_srcdir)/build/win32/vs9/test-conformance-cogl.vcprojin >$@
rm testconformance.sourcefiles
../../build/win32/vs10/test-conformance-cogl.vcxproj: $(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxprojin
for F in $(test_conformance_SOURCES); do \
case $$F in \
*.c) echo ' <ClCompile Include="..\..\..\tests\conform\'$$F'" />' \
;; \
esac; \
done >testconformance.vs10.sourcefiles
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxprojin >$@
rm testconformance.vs10.sourcefiles
../../build/win32/vs10/test-conformance-cogl.vcxproj.filters: $(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxproj.filtersin
for F in $(test_conformance_SOURCES); do \
case $$F in \
*.c) echo ' <ClCompile Include="..\..\..\tests\conform\'$$F'"><Filter>Sources</Filter></ClCompile>' \
;; \
esac; \
done >testconformance.vs10.sourcefiles.filters
$(CPP) -P - <$(top_srcdir)/build/win32/vs10/test-conformance-cogl.vcxproj.filtersin >$@
rm testconformance.vs10.sourcefiles.filters
# Let the VS9/VS10 Project files be cleared out before they are re-expanded...
DISTCLEANFILES += ../../build/win32/vs9/test-conformance-cogl.vcproj \
../../build/win32/vs10/test-conformance-cogl.vcxproj \
../../build/win32/vs10/test-conformance-cogl.vcxproj.filters
# we override the clean-generic target to clean up the wrappers so
# we cannot use CLEANFILES
clean-generic: clean-wrappers
$(QUIET_RM)rm -f .log