Go to file
Matthew Allum 6c471cb7e1 2006-06-01 Matthew Allum <mallum@openedhand.com>
* clutter/clutter-element.c:
        Fix a snafu in clutter_element_raise ()

        * clutter/clutter-timeline.c:
        * clutter/clutter-timeline.h:
        Add new clutter_timeline_is_playing() method
2006-06-01 21:37:28 +00:00
bindings Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
clutter 2006-06-01 Matthew Allum <mallum@openedhand.com> 2006-06-01 21:37:28 +00:00
doc Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
examples Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
gst Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
AUTHORS autotool rejig 2005-04-13 19:49:56 +00:00
autogen.sh Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
ChangeLog 2006-06-01 Matthew Allum <mallum@openedhand.com> 2006-06-01 21:37:28 +00:00
clutter.pc.in Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
configure.ac Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
COPYING Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
Makefile.am Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
NEWS autotool rejig 2005-04-13 19:49:56 +00:00
README Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00
TODO Merge gobject-branch into trunk 2006-05-29 08:59:36 +00:00


What it will do:
 
 - Give a nice easy GObject based API for creating fast, mainly 2D
   single window stylalised applications such as media box UI's, 
   presentaions, kiosk style apps etc.
   
 - If you've ever used Director, thats the kind of functionality, 
   clutter aims for. 

What it wont do:

 - Provide a general interface to all openGL functionality