6b7139b008
Previously enabling and disabling textures was done whatever the backend in cogl-pipeline-opengl. However enabling and disabling texture targets only has any meaning if no fragment shaders are being used so this patch moves the code to cogl-pipeline-fragend-fixed. The GLES2 wrapper has also been changed to ignore enabledness when deciding whether to update texture coordinate attribute pointers. |
||
---|---|---|
.. | ||
gl | ||
gles | ||
Makefile.am |