mutter/clutter/x11/clutter-input-device-x11.c
Emmanuele Bassi 8a4b647154 x11: Re-enable XI1 extension keyboards
The extension keyboard support in XInput 1.x is hopelessly broken.

Nevertheless, it's possible to use some bits of it, as we prefer the
core keyboard events to the XInput events, thus at least having proper
handling for X11 key events on the Stage window.
2010-01-20 19:40:58 +00:00

222 lines
6.1 KiB
C

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif
#include "clutter-input-device-x11.h"
#include "../clutter-debug.h"
#include "../clutter-private.h"
#ifdef HAVE_XINPUT
#include <X11/extensions/XInput.h>
#endif
typedef struct _ClutterInputDeviceClass ClutterInputDeviceX11Class;
/* a specific X11 input device */
struct _ClutterInputDeviceX11
{
ClutterInputDevice device;
#ifdef HAVE_XINPUT
XDevice *xdevice;
XEventClass xevent_list[5]; /* MAX 5 event types */
int num_events;
#endif
guint is_core : 1;
};
enum
{
PROP_0,
PROP_IS_CORE
};
G_DEFINE_TYPE (ClutterInputDeviceX11,
clutter_input_device_x11,
CLUTTER_TYPE_INPUT_DEVICE);
static void
clutter_input_device_x11_set_property (GObject *gobject,
guint prop_id,
const GValue *value,
GParamSpec *pspec)
{
ClutterInputDeviceX11 *self = CLUTTER_INPUT_DEVICE_X11 (gobject);
switch (prop_id)
{
case PROP_IS_CORE:
self->is_core = g_value_get_boolean (value);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_input_device_x11_get_property (GObject *gobject,
guint prop_id,
GValue *value,
GParamSpec *pspec)
{
ClutterInputDeviceX11 *self = CLUTTER_INPUT_DEVICE_X11 (gobject);
switch (prop_id)
{
case PROP_IS_CORE:
g_value_set_boolean (value, self->is_core);
break;
default:
G_OBJECT_WARN_INVALID_PROPERTY_ID (gobject, prop_id, pspec);
break;
}
}
static void
clutter_input_device_x11_class_init (ClutterInputDeviceX11Class *klass)
{
GObjectClass *gobject_class = G_OBJECT_CLASS (klass);
GParamSpec *pspec;
gobject_class->set_property = clutter_input_device_x11_set_property;
gobject_class->get_property = clutter_input_device_x11_get_property;
pspec = g_param_spec_boolean ("is-core",
"Is Core",
"Whether the device is a core one",
FALSE,
CLUTTER_PARAM_READWRITE |
G_PARAM_CONSTRUCT_ONLY);
g_object_class_install_property (gobject_class, PROP_IS_CORE, pspec);
}
static void
clutter_input_device_x11_init (ClutterInputDeviceX11 *self)
{
self->is_core = FALSE;
}
gint
_clutter_input_device_x11_construct (ClutterInputDevice *device,
ClutterBackendX11 *backend)
{
int n_events = 0;
#ifdef HAVE_XINPUT
ClutterInputDeviceX11 *device_x11;
XDevice *x_device = NULL;
gint device_id;
int i;
device_x11 = CLUTTER_INPUT_DEVICE_X11 (device);
device_id = clutter_input_device_get_device_id (device);
clutter_x11_trap_x_errors ();
/* retrieve the X11 device */
x_device = XOpenDevice (backend->xdpy, device_id);
if (clutter_x11_untrap_x_errors () || x_device == NULL)
{
CLUTTER_NOTE (BACKEND, "Unable to open device %i", device_id);
return 0;
}
device_x11->xdevice = x_device;
CLUTTER_NOTE (BACKEND,
"Registering XINPUT device with XID: %li",
x_device->device_id);
/* We must go through all the classes supported by this device and
* register the appropriate events we want. Each class only appears
* once. We need to store the types with the stage since they are
* created dynamically by the server. They are not device specific.
*/
for (i = 0; i < x_device->num_classes; i++)
{
XInputClassInfo *xclass_info = x_device->classes + i;
int *button_press, *button_release, *motion_notify;
int *key_press, *key_release;
button_press =
&backend->event_types[CLUTTER_X11_XINPUT_BUTTON_PRESS_EVENT];
button_release =
&backend->event_types[CLUTTER_X11_XINPUT_BUTTON_RELEASE_EVENT];
motion_notify =
&backend->event_types[CLUTTER_X11_XINPUT_MOTION_NOTIFY_EVENT];
key_press =
&backend->event_types[CLUTTER_X11_XINPUT_KEY_PRESS_EVENT];
key_release =
&backend->event_types[CLUTTER_X11_XINPUT_KEY_RELEASE_EVENT];
switch (xclass_info->input_class)
{
/* event though XInput 1.x is broken for keyboard-like devices
* it might still be useful to track them down; the core keyboard
* will handle the right events anyway
*/
case KeyClass:
DeviceKeyPress (x_device,
*key_press,
device_x11->xevent_list[n_events]);
n_events++;
DeviceKeyRelease (x_device,
*key_release,
device_x11->xevent_list[n_events]);
n_events++;
break;
case ButtonClass:
DeviceButtonPress (x_device,
*button_press,
device_x11->xevent_list[n_events]);
n_events++;
DeviceButtonRelease (x_device,
*button_release,
device_x11->xevent_list[n_events]);
n_events++;
break;
case ValuatorClass:
DeviceMotionNotify (x_device,
*motion_notify,
device_x11->xevent_list[n_events]);
n_events++;
break;
}
}
device_x11->num_events = n_events;
#endif /* HAVE_XINPUT */
return n_events;
}
void
_clutter_input_device_x11_select_events (ClutterInputDevice *device,
ClutterBackendX11 *backend_x11,
Window xwin)
{
#if HAVE_XINPUT
ClutterInputDeviceX11 *device_x11;
device_x11 = CLUTTER_INPUT_DEVICE_X11 (device);
if (device_x11->xdevice == None || device_x11->num_events == 0)
return;
XSelectExtensionEvent (backend_x11->xdpy, xwin,
device_x11->xevent_list,
device_x11->num_events);
#endif /* HAVE_XINPUT */
}