a2f8ce175f
* Add documentation for all undocumented symbols * Add an overview section
75 lines
3.1 KiB
XML
75 lines
3.1 KiB
XML
<part id="clutter-overview">
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<partinfo>
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<author>
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<firstname>Alejandro</firstname>
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<surname>Piñeiro Iglesias</surname>
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<affiliation>
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<address>
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<email>apinheiro@igalia.com</email>
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</address>
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</affiliation>
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</author>
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</partinfo>
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<title>Overview</title>
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<partintro>
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<para>Cally (Clutter Accessibility Implementation Library) is the
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Clutter implementation of the ATK interfaces. You can see as the
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Clutter equivalent of GAIL, which provides accessibility support
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for GTK+ and other GNOME related libraries.</para>
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<para>This implementation expose Clutter actors to accessibility
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tools like Orca. This allows not only writing accessible user
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interfaces, but also allows testing and verification frameworks
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based on accessibility technologies to inspect and test a Clutter
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scene graph.</para>
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<para>This reference manual defines the different APIs defined in
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Cally. Anyway take into account that the most common use of case
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Cally is transparent to the user, as the different accessibility
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tools are intended to use the abstract ATK interfaces, and *not
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directly* Cally, so this tools can communicate with applications
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using different toolkits, like GTK+, Java, Clutter, etc. </para>
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<para>The purpose of this reference is allow to extend Cally
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functionality in any Clutter-based widget toolkit. Clutter is more
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low-level that other toolkits like GTK+, and some toolkits have
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started to appear based on Clutter: MX, Shell Toolkit, Candies,
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Glitter, etc. This means that it is really likely that these
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libraries will require extra accessibility support.</para>
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<para>GAIL used a different approach, being a almost-pure-opaque
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implementation of the ATK interfaces. So you can't extend it
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directly. You need to use GObject and ATK mechanisms, like
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run-time anonymous inheritance, to extend it. Although valid to
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some custom cases, it showed to be really problematic and hacky in
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wider approaches, like HAIL(Hildon Accessibility Implementation
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Library). As explained, Clutter is more likely to be extended, so
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these issues would arise sooner.</para>
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<para>Part of the accessibility support is implemented on Clutter,
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like the initialization code, and the method to obtain the
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accessibility object for each Clutter object. In the same way, to
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make it easier, and to allow access to Clutter object private
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data, it would be really likely that the accessibility support
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would be implemented directly on some Clutter objects</para>
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<para>Check the next clutter methods for more information:</para>
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<variablelist>
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<varlistentry>
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<term>clutter_actor_get_accessible()</term>
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<listitem>Virtual method to obtain the accessibility object of a
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clutter actor</listitem>
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</varlistentry>
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<varlistentry>
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<term>clutter_get_accessibility_enabled()</term>
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<listitem>Method to check if accessibility is enabled.</listitem>
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</varlistentry>
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</variablelist>
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</partintro>
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</part>
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