Daniel van Vugt 6a6d477d71 cogl-auto-texture: Avoid a double-free crash
If texture allocation fails (e.g. on an old GPU with size limit 2048)
then `cogl_texture_new_with_size` was trying to use the same CoglError
twice. The second time was after it had already been freed.

Bug reported and fix provided by Gert van de Kraats.

https://launchpad.net/bugs/1790525


(cherry picked from commit d21478b0f0163b0688abe065a7009b33453d0d00)
2018-12-19 20:13:25 +00:00
2015-07-06 00:52:18 -07:00
2018-04-10 17:58:12 +02:00
2014-03-18 20:37:35 -04:00
2017-05-11 13:45:44 +02:00
2018-07-18 23:12:51 +02:00
2016-04-27 20:37:47 +02:00
2014-07-31 17:50:28 +02:00
2018-07-18 23:12:51 +02:00
Description
94 MiB
Languages
C 98.9%
Meson 0.7%
Python 0.3%