8de1f83b1c
Mesa annotates the GL version string with "(Core Profile)" when using the OpenGL 3 core profile and so our heuristics that try and determine what vendor and GPU is being used where being confused. This updates the check_mesa_driver_package() function to consider this optional annotation. This adds a small unit test to verify the parsing of some example version strings. We can update this with more real world version strings if the format changes again in the future. Reviewed-by: Neil Roberts <neil@linux.intel.com> (cherry picked from commit 1a074173d20857c7bedb6a862958713e5ef8d2d1)
574 lines
15 KiB
C
574 lines
15 KiB
C
/*
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* Cogl
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*
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* An object oriented GL/GLES Abstraction/Utility Layer
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*
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* Copyright (C) 2012 Intel Corporation.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifdef HAVE_CONFIG_H
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#include "config.h"
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#endif
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#include <string.h>
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#include <errno.h>
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#include <test-fixtures/test-unit.h>
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#include "cogl-gpu-info-private.h"
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#include "cogl-context-private.h"
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#include "cogl-version.h"
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typedef struct
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{
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const char *renderer_string;
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const char *version_string;
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const char *vendor_string;
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} CoglGpuInfoStrings;
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typedef struct CoglGpuInfoArchitectureDescription
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{
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CoglGpuInfoArchitecture architecture;
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const char *name;
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CoglGpuInfoArchitectureFlag flags;
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CoglBool (* check_function) (const CoglGpuInfoStrings *strings);
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} CoglGpuInfoArchitectureDescription;
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typedef struct
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{
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CoglGpuInfoVendor vendor;
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const char *name;
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CoglBool (* check_function) (const CoglGpuInfoStrings *strings);
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const CoglGpuInfoArchitectureDescription *architectures;
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} CoglGpuInfoVendorDescription;
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typedef struct
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{
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CoglGpuInfoDriverPackage driver_package;
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const char *name;
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CoglBool (* check_function) (const CoglGpuInfoStrings *strings,
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int *version_out);
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} CoglGpuInfoDriverPackageDescription;
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static CoglBool
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_cogl_gpu_info_parse_version_string (const char *version_string,
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int n_components,
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const char **tail,
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int *version_ret)
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{
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int version = 0;
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uint64_t part;
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int i;
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for (i = 0; ; i++)
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{
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errno = 0;
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part = g_ascii_strtoull (version_string,
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(char **) &version_string,
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10);
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if (errno || part > COGL_VERSION_MAX_COMPONENT_VALUE)
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return FALSE;
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version |= part << ((2 - i) * COGL_VERSION_COMPONENT_BITS);
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if (i + 1 >= n_components)
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break;
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if (*version_string != '.')
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return FALSE;
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version_string++;
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}
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if (version_ret)
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*version_ret = version;
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if (tail)
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*tail = version_string;
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return TRUE;
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}
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static CoglBool
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match_phrase (const char *string, const char *phrase)
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{
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const char *part = strstr (string, phrase);
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int len;
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if (part == NULL)
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return FALSE;
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/* The match must either be at the beginning of the string or
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preceded by a space. */
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if (part > string && part[-1] != ' ')
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return FALSE;
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/* Also match must either be at end of string or followed by a
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* space. */
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len = strlen (phrase);
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if (part[len] != '\0' && part[len] != ' ')
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_intel_vendor (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "Intel(R)");
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}
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static CoglBool
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check_imagination_technologies_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "Imagination Technologies") != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_arm_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "ARM") != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_qualcomm_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "Qualcomm") != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_nvidia_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "NVIDIA") != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_ati_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "ATI") != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_mesa_vendor (const CoglGpuInfoStrings *strings)
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{
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if (strcmp (strings->vendor_string, "Tungsten Graphics, Inc") == 0)
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return TRUE;
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else if (strcmp (strings->vendor_string, "VMware, Inc.") == 0)
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return TRUE;
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else if (strcmp (strings->vendor_string, "Mesa Project") == 0)
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return TRUE;
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return FALSE;
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}
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static CoglBool
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check_true (const CoglGpuInfoStrings *strings)
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{
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/* This is a last resort so it always matches */
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return TRUE;
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}
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static CoglBool
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check_sandybridge_architecture (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "Sandybridge");
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}
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static CoglBool
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check_llvmpipe_architecture (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "llvmpipe");
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}
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static CoglBool
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check_softpipe_architecture (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "softpipe");
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}
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static CoglBool
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check_swrast_architecture (const CoglGpuInfoStrings *strings)
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{
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return match_phrase (strings->renderer_string, "software rasterizer") ||
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match_phrase (strings->renderer_string, "Software Rasterizer");
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}
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static CoglBool
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check_sgx_architecture (const CoglGpuInfoStrings *strings)
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{
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if (strncmp (strings->renderer_string, "PowerVR SGX", 12) != 0)
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return FALSE;
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return TRUE;
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}
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static CoglBool
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check_mali_architecture (const CoglGpuInfoStrings *strings)
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{
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if (strncmp (strings->renderer_string, "Mali-", 5) != 0)
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return FALSE;
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return TRUE;
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}
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static const CoglGpuInfoArchitectureDescription
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intel_architectures[] =
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{
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{
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COGL_GPU_INFO_ARCHITECTURE_SANDYBRIDGE,
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"Sandybridge",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
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check_sandybridge_architecture
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},
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{
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COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
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"Unknown",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
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check_true
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}
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};
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static const CoglGpuInfoArchitectureDescription
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powervr_architectures[] =
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{
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{
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COGL_GPU_INFO_ARCHITECTURE_SGX,
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"SGX",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_DEFERRED,
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check_sgx_architecture
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},
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{
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COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
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"Unknown",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED,
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check_true
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}
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};
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static const CoglGpuInfoArchitectureDescription
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arm_architectures[] =
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{
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{
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COGL_GPU_INFO_ARCHITECTURE_MALI,
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"Mali",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
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check_mali_architecture
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},
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{
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COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
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"Unknown",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_TILED |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
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check_true
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}
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};
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static const CoglGpuInfoArchitectureDescription
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mesa_architectures[] =
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{
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{
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COGL_GPU_INFO_ARCHITECTURE_LLVMPIPE,
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"LLVM Pipe",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_SOFTWARE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_SOFTWARE,
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check_llvmpipe_architecture
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},
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{
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COGL_GPU_INFO_ARCHITECTURE_SOFTPIPE,
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"Softpipe",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_SOFTWARE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_SOFTWARE,
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check_softpipe_architecture
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},
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{
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COGL_GPU_INFO_ARCHITECTURE_SWRAST,
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"SWRast",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_SOFTWARE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_SOFTWARE,
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check_swrast_architecture
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},
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{
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COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
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"Unknown",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_FRAGMENT_IMMEDIATE_MODE,
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check_true
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}
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};
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static const CoglGpuInfoArchitectureDescription
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unknown_architectures[] =
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{
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{
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COGL_GPU_INFO_ARCHITECTURE_UNKNOWN,
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"Unknown",
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE |
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COGL_GPU_INFO_ARCHITECTURE_FLAG_VERTEX_IMMEDIATE_MODE,
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check_true
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}
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};
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static const CoglGpuInfoVendorDescription
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_cogl_gpu_info_vendors[] =
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{
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{
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COGL_GPU_INFO_VENDOR_INTEL,
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"Intel",
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check_intel_vendor,
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intel_architectures
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},
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{
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COGL_GPU_INFO_VENDOR_IMAGINATION_TECHNOLOGIES,
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"Imagination Technologies",
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check_imagination_technologies_vendor,
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powervr_architectures
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},
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{
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COGL_GPU_INFO_VENDOR_ARM,
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"ARM",
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check_arm_vendor,
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arm_architectures
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},
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{
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COGL_GPU_INFO_VENDOR_QUALCOMM,
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"Qualcomm",
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check_qualcomm_vendor,
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unknown_architectures
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},
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{
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COGL_GPU_INFO_VENDOR_NVIDIA,
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"Nvidia",
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check_nvidia_vendor,
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unknown_architectures
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},
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{
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COGL_GPU_INFO_VENDOR_ATI,
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"ATI",
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check_ati_vendor,
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unknown_architectures
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},
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/* Must be last */
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{
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COGL_GPU_INFO_VENDOR_MESA,
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"Mesa",
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check_mesa_vendor,
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mesa_architectures
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},
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{
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COGL_GPU_INFO_VENDOR_UNKNOWN,
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"Unknown",
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check_true,
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unknown_architectures
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}
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};
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static CoglBool
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check_mesa_driver_package (const CoglGpuInfoStrings *strings,
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int *version_ret)
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{
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uint64_t micro_part;
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const char *v;
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/* The version string should always begin a two-part GL version
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number */
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if (!_cogl_gpu_info_parse_version_string (strings->version_string,
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2, /* n_components */
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&v, /* tail */
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NULL /* version_ret */))
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return FALSE;
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/* In mesa this will be followed optionally by "(Core Profile)" and
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* then "Mesa" */
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v = strstr (v, " Mesa ");
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if (!v)
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return FALSE;
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v += 6;
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/* Next there will be a version string that is at least two
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components. On a git devel build the version will be something
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like "-devel<git hash>" instead */
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if (!_cogl_gpu_info_parse_version_string (v,
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2, /* n_components */
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&v, /* tail */
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version_ret))
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return FALSE;
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/* If it is a development build then we'll just leave the micro
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number as 0 */
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if (g_str_has_prefix (v, "-devel"))
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return TRUE;
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/* Otherwise there should be a micro version number */
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if (*v != '.')
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return FALSE;
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errno = 0;
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micro_part = g_ascii_strtoull (v + 1, NULL /* endptr */, 10 /* base */);
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if (errno || micro_part > COGL_VERSION_MAX_COMPONENT_VALUE)
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return FALSE;
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*version_ret = COGL_VERSION_ENCODE (COGL_VERSION_GET_MAJOR (*version_ret),
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COGL_VERSION_GET_MINOR (*version_ret),
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micro_part);
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return TRUE;
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}
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UNIT_TEST (check_mesa_driver_package_parser,
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0, /* no requirements */
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0 /* no failure cases */)
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{
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const CoglGpuInfoStrings test_strings[] = {
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{ .version_string = "3.1 Mesa 9.2-devel15436ad" },
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{ .version_string = "3.1 (Core Profile) Mesa 9.2.0-devel (git-15436ad)" }
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};
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int i;
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int version;
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for (i = 0; i < G_N_ELEMENTS (test_strings); i++)
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{
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g_assert (check_mesa_driver_package (&test_strings[i], &version));
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g_assert_cmpint (version, ==, COGL_VERSION_ENCODE (9, 2, 0));
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}
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}
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static CoglBool
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check_unknown_driver_package (const CoglGpuInfoStrings *strings,
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int *version_out)
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{
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*version_out = 0;
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/* This is a last resort so it always matches */
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return TRUE;
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}
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static const CoglGpuInfoDriverPackageDescription
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_cogl_gpu_info_driver_packages[] =
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{
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{
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COGL_GPU_INFO_DRIVER_PACKAGE_MESA,
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"Mesa",
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check_mesa_driver_package
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},
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/* Must be last */
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{
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COGL_GPU_INFO_DRIVER_PACKAGE_UNKNOWN,
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"Unknown",
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check_unknown_driver_package
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}
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};
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void
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_cogl_gpu_info_init (CoglContext *ctx,
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CoglGpuInfo *gpu)
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{
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CoglGpuInfoStrings strings;
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int i;
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strings.renderer_string = (const char *) ctx->glGetString (GL_RENDERER);
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strings.version_string = _cogl_context_get_gl_version (ctx);
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strings.vendor_string = (const char *) ctx->glGetString (GL_VENDOR);
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/* Determine the driver package */
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for (i = 0; ; i++)
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{
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const CoglGpuInfoDriverPackageDescription *description =
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_cogl_gpu_info_driver_packages + i;
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if (description->check_function (&strings, &gpu->driver_package_version))
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{
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gpu->driver_package = description->driver_package;
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gpu->driver_package_name = description->name;
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break;
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}
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}
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/* Determine the GPU vendor */
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for (i = 0; ; i++)
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{
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const CoglGpuInfoVendorDescription *description =
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_cogl_gpu_info_vendors + i;
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if (description->check_function (&strings))
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{
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int j;
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gpu->vendor = description->vendor;
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gpu->vendor_name = description->name;
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for (j = 0; ; j++)
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{
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const CoglGpuInfoArchitectureDescription *architecture =
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description->architectures + j;
|
|
|
|
if (architecture->check_function (&strings))
|
|
{
|
|
gpu->architecture = architecture->architecture;
|
|
gpu->architecture_name = architecture->name;
|
|
gpu->architecture_flags = architecture->flags;
|
|
goto probed;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
probed:
|
|
|
|
COGL_NOTE (WINSYS, "Driver package = %s, vendor = %s, architecture = %s\n",
|
|
gpu->driver_package_name,
|
|
gpu->vendor_name,
|
|
gpu->architecture_name);
|
|
|
|
/* Determine the driver bugs */
|
|
|
|
/* In Mesa the glReadPixels implementation is really slow
|
|
when using the Intel driver. The Intel
|
|
driver has a fast blit path when reading into a PBO. Reading into
|
|
a temporary PBO and then memcpying back out to the application's
|
|
memory is faster than a regular glReadPixels in this case */
|
|
if (gpu->vendor == COGL_GPU_INFO_VENDOR_INTEL &&
|
|
gpu->driver_package == COGL_GPU_INFO_DRIVER_PACKAGE_MESA)
|
|
gpu->driver_bugs |= COGL_GPU_INFO_DRIVER_BUG_MESA_46631_SLOW_READ_PIXELS;
|
|
}
|