43edfc9400
Move the private Backend API to a separate header. This also allows us to finally move the class vtable and instance structure to a separate file and plug the visibility hole that left the Backend class bare for everyone to poke into.
59 lines
2.1 KiB
Objective-C
59 lines
2.1 KiB
Objective-C
/* Clutter - An OpenGL based 'interactive canvas' library.
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* OSX backend - initial entry point
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*
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* Copyright (C) 2007 Tommi Komulainen <tommi.komulainen@iki.fi>
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* Copyright (C) 2007 OpenedHand Ltd.
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*
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* This library is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2 of the License, or (at your option) any later version.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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* Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with this library. If not, see <http://www.gnu.org/licenses/>.
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*
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*
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*/
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#ifndef __CLUTTER_BACKEND_OSX_H__
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#define __CLUTTER_BACKEND_OSX_H__
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#include "clutter-backend-private.h"
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@class NSOpenGLPixelFormat, NSOpenGLContext;
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G_BEGIN_DECLS
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#define CLUTTER_TYPE_BACKEND_OSX (clutter_backend_osx_get_type())
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#define CLUTTER_BACKEND_OSX(obj) (G_TYPE_CHECK_INSTANCE_CAST((obj),CLUTTER_TYPE_BACKEND_OSX,ClutterBackendOSX))
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#define CLUTTER_BACKEND_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_CAST((klass),CLUTTER_TYPE_BACKEND_OSX,ClutterBackend))
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#define CLUTTER_IS_BACKEND_OSX(obj) (G_TYPE_CHECK_INSTANCE_TYPE((obj),CLUTTER_TYPE_BACKEND_OSX))
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#define CLUTTER_IS_BACKEND_OSX_CLASS(klass) (G_TYPE_CHECK_CLASS_TYPE((klass),CLUTTER_TYPE_BACKEND_OSX))
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#define CLUTTER_BACKEND_OSX_GET_CLASS(obj) (G_TYPE_INSTANCE_GET_CLASS((obj),CLUTTER_TYPE_BACKEND_OSX,ClutterBackendOSXClass))
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typedef struct _ClutterBackendOSX ClutterBackendOSX;
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typedef struct _ClutterBackendOSXClass ClutterBackendOSXClass;
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struct _ClutterBackendOSX
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{
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ClutterBackend parent;
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NSOpenGLPixelFormat *pixel_format;
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NSOpenGLContext *context;
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};
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struct _ClutterBackendOSXClass
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{
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ClutterBackendClass parent_class;
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};
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GType clutter_backend_osx_get_type (void) G_GNUC_CONST;
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G_END_DECLS
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#endif /* __CLUTTER_BACKEND_OSX_H__ */
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