7ed3517504
New recipe covering how to animate rotation of an actor (in all axes). Covers various factors affecting rotation animation (like orientation of axes, parent rotation/orientation), as well as trying to make rotations easier to visualise (e.g. describing how rotation direction is affected by those factors, how a rotation can be expected to look when animated). Uses implicit animations for code examples. Also refers to a full code example which uses ClutterState.
29 KiB
29 KiB