33f5fe73b3
The clutter_stage_fullscreen() and clutter_stage_unfullscreen() are a GDK-ism. The underlying implementation is already using an accessor with a boolean parameter. This should take the amount of collisions between properties, methods and signals to zero.
52 lines
1.6 KiB
C
52 lines
1.6 KiB
C
#include <gmodule.h>
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#include <clutter/clutter.h>
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G_MODULE_EXPORT int
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test_perspective_main (int argc, char *argv[])
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{
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ClutterActor *rect;
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ClutterActor *stage;
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ClutterColor red = {0xff, 0, 0, 0xff}, white = {0xff, 0xff, 0xff, 0xff};
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clutter_init (&argc, &argv);
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stage = clutter_stage_get_default ();
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clutter_stage_set_color (CLUTTER_STAGE (stage), &red);
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clutter_stage_set_fullscreen (CLUTTER_STAGE (stage), TRUE);
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rect = clutter_rectangle_new_with_color (&white);
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clutter_actor_set_size (rect,
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clutter_actor_get_width(stage),
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clutter_actor_get_height(stage));
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clutter_actor_set_position (rect, 0, 0);
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clutter_group_add (CLUTTER_GROUP (stage), rect);
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rect = clutter_rectangle_new_with_color (&red);
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clutter_actor_set_size (rect, 2, 2);
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clutter_actor_set_position (rect, 1, 1);
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clutter_group_add (CLUTTER_GROUP (stage), rect);
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rect = clutter_rectangle_new_with_color (&red);
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clutter_actor_set_size (rect, 2, 2);
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clutter_actor_set_position (rect, clutter_actor_get_width(stage)-3, 1);
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clutter_group_add (CLUTTER_GROUP (stage), rect);
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rect = clutter_rectangle_new_with_color (&red);
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clutter_actor_set_size (rect, 2, 2);
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clutter_actor_set_position (rect, 1, clutter_actor_get_height(stage)-3);
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clutter_group_add (CLUTTER_GROUP (stage), rect);
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rect = clutter_rectangle_new_with_color (&red);
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clutter_actor_set_size (rect, 2, 2);
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clutter_actor_set_position (rect,
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clutter_actor_get_width(stage)-3,
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clutter_actor_get_height(stage)-3);
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clutter_group_add (CLUTTER_GROUP (stage), rect);
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clutter_actor_show_all (CLUTTER_ACTOR (stage));
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clutter_main ();
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return 0;
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}
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