8a537b6299
* clutter/Makefile.am: * clutter/clutter.h: Add ClutterBindingPool to the build. * clutter/clutter-binding-pool.c: * clutter/clutter-binding-pool.h: Add ClutterBindingPool, a data structure meant to hold (key symbol, modifiers) pairs and associate them to a closure. The ClutterBindingPool can be used to install key bindings for actors and then execute closures inside the key-press-event signal handlers, removing the need for big switch() or if() blocks for each key. * clutter/clutter-event.c: Consistently use "key symbol" instead of "key value". * clutter/clutter-event.h: Add more modifier masks. * clutter/clutter-marshal.list: * tests/conform/Makefile.am: * tests/conform/test-binding-pool.c: * tests/conform/test-conform-main.c: Add ClutterBindingPool conformance test. * tests/interactive/Makefile.am: * tests/interactive/test-binding-pool.c: Add interactive test (and example code) for the ClutterBindingPool usage.
114 lines
3.7 KiB
C
114 lines
3.7 KiB
C
#include "config.h"
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#include <clutter/clutter.h>
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#include <glib.h>
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#include <stdlib.h>
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#include "test-conform-common.h"
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/* This is a bit of sugar for adding new conformance tests:
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*
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* - It adds an extern function definition just to save maintaining a header
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* that lists test entry points.
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* - It sets up callbacks for a fixture, which lets us share initialization
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* *code* between tests. (see test-conform-common.c)
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* - It passes in a shared *data* pointer that is initialised once in main(),
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* that gets passed to the fixture setup and test functions. (See the
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* definition in test-conform-common.h)
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*/
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#define TEST_CONFORM_SIMPLE(NAMESPACE, FUNC) \
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extern void FUNC (TestConformSimpleFixture *fixture, gconstpointer data); \
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g_test_add ("/conform" NAMESPACE "/" #FUNC, \
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TestConformSimpleFixture, \
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shared_state, /* data argument for test */ \
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test_conform_simple_fixture_setup, \
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FUNC, \
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test_conform_simple_fixture_teardown);
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int
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main (int argc, char **argv)
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{
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TestConformSharedState *shared_state = g_new0 (TestConformSharedState, 1);
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const gchar *display;
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#ifdef HAVE_CLUTTER_GLX
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/* on X11 we need a display connection to run the test suite */
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display = g_getenv ("DISPLAY");
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if (!display || *display == '\0')
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{
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g_print ("No DISPLAY found. Unable to run the conformance "
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"test suite without a display.");
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return EXIT_SUCCESS;
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}
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#endif
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g_test_init (&argc, &argv, NULL);
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g_test_bug_base ("http://bugzilla.openedhand.com/show_bug.cgi?id=%s");
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g_assert (clutter_init (shared_state->argc_addr, shared_state->argv_addr)
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== CLUTTER_INIT_SUCCESS);
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/* Initialise the state you need to share with everything.
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*/
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shared_state->argc_addr = &argc;
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shared_state->argv_addr = &argv;
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TEST_CONFORM_SIMPLE ("/timeline", test_timeline);
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if (g_test_slow ())
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{
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TEST_CONFORM_SIMPLE ("/timeline", test_timeline_dup_frames);
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TEST_CONFORM_SIMPLE ("/timeline", test_timeline_interpolate);
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TEST_CONFORM_SIMPLE ("/timeline", test_timeline_rewind);
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TEST_CONFORM_SIMPLE ("/timeline", test_timeline_smoothness);
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}
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TEST_CONFORM_SIMPLE ("/picking", test_pick);
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TEST_CONFORM_SIMPLE ("/label", test_label_cache);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_utf8_validation);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_empty);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_set_empty);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_set_text);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_append_some);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_prepend_some);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_insert);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_delete_chars);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_delete_text);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_cursor);
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TEST_CONFORM_SIMPLE ("/entry", test_entry_event);
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TEST_CONFORM_SIMPLE ("/rectangle", test_rect_set_size);
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TEST_CONFORM_SIMPLE ("/rectangle", test_rect_set_color);
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TEST_CONFORM_SIMPLE ("/fixed", test_fixed_constants);
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TEST_CONFORM_SIMPLE ("/invariants", test_initial_state);
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TEST_CONFORM_SIMPLE ("/invariants", test_realized);
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TEST_CONFORM_SIMPLE ("/invariants", test_mapped);
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TEST_CONFORM_SIMPLE ("/invariants", test_show_on_set_parent);
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TEST_CONFORM_SIMPLE ("/mesh", test_mesh_contiguous);
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TEST_CONFORM_SIMPLE ("/mesh", test_mesh_interleved);
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TEST_CONFORM_SIMPLE ("/mesh", test_mesh_mutability);
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TEST_CONFORM_SIMPLE ("/opacity", test_label_opacity);
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TEST_CONFORM_SIMPLE ("/opacity", test_rectangle_opacity);
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TEST_CONFORM_SIMPLE ("/opacity", test_paint_opacity);
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TEST_CONFORM_SIMPLE ("/texture", test_backface_culling);
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TEST_CONFORM_SIMPLE ("/path", test_path);
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TEST_CONFORM_SIMPLE ("/binding-pool", test_binding_pool);
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return g_test_run ();
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}
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