mutter/cogl/driver/gl
Robert Bragg 62b472f4f5 add cogl-glsl-shader files to aid backporting patches
To aid with backporting patches from master made after the deprecated
CoglShader api was removed this patch adds the cogl-glsl- files that
have been added on master so we should get less conflicts when cherry
picking.
2013-01-22 17:48:01 +00:00
..
gl check the glsl version during init 2013-01-22 17:48:01 +00:00
gles check the glsl version during init 2013-01-22 17:48:01 +00:00
cogl-attribute-gl-private.h buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-attribute-gl.c buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-buffer-gl-private.h buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-buffer-gl.c buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-clip-stack-gl-private.h clip-stack: Splits out opengl specific code 2013-01-22 17:47:59 +00:00
cogl-clip-stack-gl.c clip-stack: Splits out opengl specific code 2013-01-22 17:47:59 +00:00
cogl-framebuffer-gl-private.h Adds CoglError api 2013-01-22 17:47:39 +00:00
cogl-framebuffer-gl.c buffer: splits out GL specific code 2013-01-22 17:47:59 +00:00
cogl-pipeline-fragend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-fixed.c Clearly define 3 progends that own the frag+vertends 2013-01-22 17:48:00 +00:00
cogl-pipeline-fragend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-fragend-glsl.c add cogl-glsl-shader files to aid backporting patches 2013-01-22 17:48:01 +00:00
cogl-pipeline-opengl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-opengl.c Clearly define 3 progends that own the frag+vertends 2013-01-22 17:48:00 +00:00
cogl-pipeline-progend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-fixed.c Clearly define 3 progends that own the frag+vertends 2013-01-22 17:48:00 +00:00
cogl-pipeline-progend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-progend-glsl.c Clearly define 3 progends that own the frag+vertends 2013-01-22 17:48:00 +00:00
cogl-pipeline-vertend-fixed-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-fixed.c Clearly define 3 progends that own the frag+vertends 2013-01-22 17:48:00 +00:00
cogl-pipeline-vertend-glsl-private.h Re-organize the source layout 2013-01-22 17:47:19 +00:00
cogl-pipeline-vertend-glsl.c add cogl-glsl-shader files to aid backporting patches 2013-01-22 17:48:01 +00:00
cogl-texture-2d-gl-private.h Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00
cogl-texture-2d-gl.c Fix a warning in the vtable for texture_2d_get_data 2013-01-22 17:48:00 +00:00